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📄 hxeqengine.h

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: HXEQEngine.h,v 1.2.2.3 2004/07/09 01:49:47 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *   1/24/98 Ken Cooke *   7/99 Greg Conklin *  * ***** END LICENSE BLOCK ***** *//* * See below for usage API * */#if (defined _M_IX86) && (defined _WINDOWS)//#define _EQ_X86_WINDOWS // XXXSEH: Adds dependencies on other modules.#endif#ifdef _EQ_X86_WINDOWS#include "limiter.h"#include "codecutil.h"#endif#define EQ_FIXED_HEADROOM_BITS  4          /* 4 bits of headroom */#define EQ_FLOAT_0DB            32768.0f   /* floating point value representing 0 dB */#define EQ_FLT2FIX_SCALE        (1<<(31-EQ_FIXED_HEADROOM_BITS))/(EQ_FLOAT_0DB)#define EQ_NRATES				7		/* number of sampling rates */#define EQ_MAXCHANS				2		/* allows multiple channels */#define EQ_MAXBANDS				12		/* number of bands at highest rate */#define EQ_ROOMSIZEBAND			10		/* the band number indicating the room size */#define EQ_REVERBBAND			11		/* the band number indicating the reverb intensity */#define EQ_SUSTAINBAND			12		/* the band number indicating the reverb sustain */#define EQ_NBANDS_8000			8#define EQ_NBANDS_11025			8#define EQ_NBANDS_16000			9#define EQ_NBANDS_22050			9#define EQ_NBANDS_32000			10#define EQ_NBANDS_44100			10#define EQ_NBANDS_48000			10#define EQ_MAXGAIN				144		/* +18 dB */#define EQ_MINGAIN				-144	/* -18 dB *//* * If nsamps > EQ_MAXSAMPS, processing is tiled in EQ_MAXSAMPS chunks. * For good performance on 8KB data cache, should be <1024. */#define EQ_MAXSAMPS			512// reverb defines#define REVERB_NUM_ECHOS		10#define REVERB_MAX_ECHO_DELAY	500/* * Stuct that holds entire EQ state. */typedef struct EQSTATE {	int ratecode;							/* sampling rate code */	int nchans;								/* number of channels */	int nbands;								/* number of filter bands */	// equalizer variables...	float iflt[EQ_MAXSAMPS];				/* input floats */	float ihist[EQ_MAXCHANS][2];			/* input history */	float oflt[EQ_MAXSAMPS];				/* output floats */	float ohist[EQ_MAXCHANS][2*EQ_MAXBANDS];	/* filter output history */	float filtgain[EQ_MAXBANDS];			/* filter gains */	float pregain;							/* input pre-gain */	int autopregain;						/* 0/1 = pregain disabled/enabled */	float pwrLevelMeasure;                  /* Measurement of the maximum sample level */	const float *coeff;							/* pointer into filter coeffs */	// reverb variables...	float *eqhist;							/* history of input samples is used to process reverb */	float *eqhist_end;						/* pointer to the end of the history ring buffer */	float *eqhist_head;						/* pointer to the head of the history ring buffer */	float *eqhist_start;					/* pointer to the start of the current block of samples */	float *echoPtr[REVERB_NUM_ECHOS];		/* pointers to the past for each echo */	float gain;								/* feedback gain of echo */	float echoFiltState[EQ_MAXCHANS][REVERB_NUM_ECHOS];	/* the state of the low-pass IIR echo filters */	float echoFiltCoeff;					/* the IIR filter coefficient */	int	  reverb;							/* overall reverb level */	int   roomsize;							/* parameter determining the delay of echos */	float mean[EQ_MAXCHANS];				/* mean of signal after reverb -- to correct for drift */	unsigned int timer;						/* keeps track of time */	float *itlbuf;                          /* interleaved buffer of float or fixed32 samples */#ifdef _EQ_X86_WINDOWS	LIMSTATE *limState;                     /* state info for peak limiter */#endif} EQSTATE, *EQPTR;#ifdef __cplusplusextern "C" {#endif // __cplusplus/* * EQ functions.  See definitions for usage... */EQPTR EQInit(int samprate, int nchans);int EQProcess(EQPTR eq, short *inpcm, short *outpcm, int nsamps);void EQSetGain(EQPTR eq, int *dbgain);void EQSetReverb(EQPTR eq, int roomsize, int reverb);void EQGetReverb(EQPTR eq, int *roomsize, int *reverb);void EQSetPreGain(EQPTR eq, int pregain);void EQGetPreGain(EQPTR eq, int *pregain);void EQEnableAutoPreGain(EQPTR eq, int enable);void EQResetReverb(EQPTR eq);void EQFree(EQPTR eq);#ifdef __cplusplus}#endif // __cplusplus

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