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📄 chxflatarray.h

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: CHXFlatArray.h,v 1.2.2.3 2004/07/09 01:49:47 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** *////////////////////////////////////////////////////////////////////////////////////////////  CHXFlatArray////  A flat array data structure for storage and fast retrieval of records.////  Usage notes:////    Record numbers are always zero-based indices.////    The record size must be specified before records are added to the array, either//    in the constructor or with the method SetRecordSize.  For example, if you are//    keeping an array of Flummoxes, declare the array as////      CHXFlatArray arrMyFlummoxes( sizeof(Flummox) )////    Use HasRecord, FindRecord, DiffRecords, or SectRecords to avoid//    traversing the array with a for loop. ////    Use SetCount before adding or removing large numbers of records; this avoids//    the need for the array data to be reallocated each time it grows or shrinks.  //    The items are initially added initialized to zero.  For example,////      arrItems.SetCount( nTotalItemsNeeded );   // pre-allocate the space needed////      for (i = 0; i < nTotalItemsNeeded; i++)   // now fill in the records //      {//          arrItems.SetAt(i, &itemData[i]);//      }//////  Implementation notes:////    This array is implemented for maximum *retrieval* speed and minimum code, //    not for maximimum insertion/deletion speed.  It does not do chunked allocation//    of memory for records, nor does it do sparse record allocation.  Chunked//    allocations require more complex code; sparse allocations require more code//    and defeat speed advantages of contiguous allocation, particularly for//    retrieving record data from the processor data cache.////    To improve speed when adding or removing many records, use SetCount to//    explicitly set the number of records in the array. This minimizes//    the need to reallocate memory that would be required using Push/Pop//    or Enqueue/Dequeue repeatedly./////////////////////////////////////////////////////////////////////////////////////////#ifndef _CHXFLATARRAY_H#define _CHXFLATARRAY_H#include "enter_hx_headers.h"#include "hxtypes.h"#include "exit_hx_headers.h"typedef bool (*AreElementsEqualProcPtr) (const void* item1Ptr, const void* item2Ptr);class CHXFlatArray{public:	CHXFlatArray(UINT32 recordSize, const void* firstItemPtr);	CHXFlatArray(UINT32 recordSize);	CHXFlatArray(const CHXFlatArray& sourceArray);	~CHXFlatArray();    	CHXFlatArray& operator=(const CHXFlatArray& sourceArray);	CHXFlatArray& operator+=(const CHXFlatArray& array2);		// concatenate array records		bool SetRecordSize(UINT32 recordSize);			// removes all current entries		UINT32 CopyDataTo(void *pOutBuff, UINT32 buffSize) const;	// get all record data at once	bool SetToDataAt(const void *pBuff, UINT32 buffSize);	// set all record data at once		bool SetAt(UINT32 recordNum, const void *itemPtr); // allocates zeroed intermediate records if needed	bool GetAt(UINT32 recordNum, void *outItemPtr) const;		bool InsertBefore(UINT32 recordNum, const void *itemPtr);	// lengthens array	bool Remove(UINT32 recordNum);				// shortens array		bool Push(const void *itemPtr);		// add to end of array	bool Pop(void *itemPtr);			// remove from end of array		bool Enqueue(const void *itemPtr);		// same as Push	bool Dequeue(void *itemPtr);		// remove from start of array				bool FindRecord(const void *matchPtr, AreElementsEqualProcPtr AreElementsEqual,					UINT32 startAtRecordNum = 0, UINT32 *outFoundRecordNum = NULL, void *outFoundRecordPtr = NULL) const;								// looks for identical record		bool DiffRecords(AreElementsEqualProcPtr AreElementsEqual, const CHXFlatArray& recordDataToSubtract);  // removes common records	bool SectRecords(AreElementsEqualProcPtr AreElementsEqual, const CHXFlatArray& recordDataToIntersect); // removes unique records		void RemoveAll();			bool SetCount(UINT32 numRecords);	// allocates zeroed records at the end when growing array		inline bool HasRecord(const void *matchPtr, AreElementsEqualProcPtr AreElementsEqual) const	{		return FindRecord(matchPtr, AreElementsEqual, 0);	}	inline UINT32 GetRecordSize() const	{		return mRecordSize;	}	inline UINT32 GetCount() const		// returns current number of records	{		return mCount;	}	inline UINT32 GetUpperBound() const	{		return mCount - 1;	}	inline bool IsEmpty() const	{		return (mCount == 0);	}	inline bool GetTopOfStack(void *itemPtr)		// copy from end of array	{		return GetAt(mCount - 1, itemPtr);	}	private:		UINT32 mRecordSize;	UINT32 mCount;		// number of records stored in array		UINT8 *mpData;		// array data, (nil if no data)	UINT32 mDataSize;	// size of array, 0 if no data (mpData should also be nil)		bool InternalReplaceAllData(const void *pReplacementData, UINT32 replacementDataSize);	bool InternalInsertData(UINT32 insertBeforeOffset, const void *pInsertData, UINT32 insertDataSize); // insertBeforeOffset is 0-based	inline bool InternalAppendData(const void *pAppendData, UINT32 appendDataSize)	{		return InternalInsertData(mDataSize, pAppendData, appendDataSize);	}	bool InternalDeleteData(UINT32 deleteAtOffset, UINT32 deleteDataSize);	inline bool InternalTruncateData(UINT32 deleteDataSize)	{		return InternalDeleteData(mDataSize - deleteDataSize, deleteDataSize);	}	inline bool InternalDeleteAllData()	{		return InternalDeleteData(0, mDataSize);	}};#endif // _CHXFLATARRAY_H

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