⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 winstage1.cpp

📁 linux下的一款播放器
💻 CPP
字号:
/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: winstage1.cpp,v 1.1.2.1 2004/07/09 02:03:06 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "hxtypes.h"#include <windows.h>#include <stdio.h>#include "hxresult.h"#include "wininstlib.h"#include "bzlib.h"#include "archive.h"#include "stage1.h"#include "winstage1.h"WinStage1::WinStage1() : Stage1(){    memset(m_szArchiveDir, 0, MAX_PATH + 1);}WinStage1::~WinStage1(){}/* * Loads a binary resource into pBuffer, and returns its size. */UINT32WinStage1::GetResource(const char* szName, BYTE*& pBuffer){        HRSRC hrsrc = FindResource(NULL, szName, "BINARY");	    if(!hrsrc)    {	return 0;    }    HGLOBAL hgArchive = LoadResource(NULL, hrsrc);    if(!hgArchive)    {	return 0;    }    UINT32 ulSize = SizeofResource(NULL, hrsrc);    if(ulSize == 0)    {        return 0;    }    pBuffer = (BYTE*)LockResource(hgArchive);        if(pBuffer == NULL)    {        return 0;    }    return ulSize;}BOOLWinStage1::MakeArchDir(void){    // Create the temp directory for dearchiving    UINT32 ulMaxDir = MAX_PATH - strlen(ARCHDIR) - 3;    DWORD dwSize = GetTempPath(ulMaxDir, m_szArchiveDir);    WIN32_FIND_DATA filedata;    // Get current directory if temp failed    if((!dwSize || dwSize >= ulMaxDir) &&         !GetCurrentDirectory(ulMaxDir, m_szArchiveDir))    {        return FALSE;    }    strcat(m_szArchiveDir, ARCHDIR);    char* szIndex = m_szArchiveDir + strlen(m_szArchiveDir);    HANDLE hFindData;    int i;    // Check if the directory already exists, and if not, try to create it    // Keep adding numbers until we can make the directory or get to 1000.        for(i = 0; i < 1000; i++)    {        hFindData = FindFirstFile(m_szArchiveDir, &filedata);        if(hFindData == INVALID_HANDLE_VALUE)        {            if(CreateDirectory(m_szArchiveDir, NULL))            {                return TRUE;            }        }        else        {            FindClose(hFindData);        }         // Add number and continue        itoa(i, szIndex, 10);            }    // Forget it, just go with the original    szIndex[0] = '\0';    RemoveDirRecursive(m_szArchiveDir);                return CreateDirectory(m_szArchiveDir, NULL);}HX_RESULTWinStage1::Dearchive(BYTE* pArchive){    if(strcmp(m_szArchiveType, "bz2") == 0)    {        return DearchiveBZ2(pArchive);    }    else    {        return HXR_INVALID_PARAMETER;    }}HX_RESULTWinStage1::DearchiveBZ2(BYTE* pArchive){    HX_RESULT res = HXR_OK;    bz_stream bzData;    Dearchiver dearch;    char pBZOut[DECOMPRESS_BUFFER_SIZE];    UINT32 ulPos = 0;    UINT32 ulData;    BOOL bCancelled = FALSE;    memset((void*) &bzData, 0, sizeof(bz_stream));    bzData.next_out = (char*)pBZOut;    bzData.avail_out = DECOMPRESS_BUFFER_SIZE;    // init the decompressor    int bzerr = BZ2_bzDecompressInit(&bzData, 0, 0);    if(bzerr == BZ_OK)    {        res = dearch.Init(m_szArchiveDir);    }    while(bzerr == BZ_OK && SUCCEEDED(res) && res != HXR_CANCELLED)    {        if(bzData.avail_in == 0 && ulPos < m_ulArchiveSize)        {            // Move ahead to the next block            bzData.next_in = (char*)pArchive + ulPos;            bzData.avail_in =                 ulPos + DECOMPRESS_BLOCK_SIZE > m_ulArchiveSize ?                 m_ulArchiveSize - ulPos : DECOMPRESS_BLOCK_SIZE;            ulPos += bzData.avail_in;        }        // Decompress        bzerr = BZ2_bzDecompress(&bzData);        // we hit the end of the buffer and it's not done decompressing        if(ulPos >= m_ulArchiveSize && bzData.avail_in == 0 &&             bzData.avail_out > 0 && bzerr != BZ_STREAM_END)        {            bzerr = BZ_UNEXPECTED_EOF;        }        // we've got some data, so let's untar it        else if ((bzData.avail_out == 0 && bzerr == BZ_OK) ||            bzerr == BZ_STREAM_END)        {            // untar it            res = dearch.Extract((BYTE*)pBZOut,                 DECOMPRESS_BUFFER_SIZE - bzData.avail_out, ulData);            bzData.next_out = pBZOut;            bzData.avail_out = DECOMPRESS_BUFFER_SIZE;        }        // Update the progress        if(SUCCEEDED(res))        {                        res = UpdateProgress(ulPos);        }    }    if(SUCCEEDED(res))    {                    res = UpdateProgress(m_ulArchiveSize);    }    // Cleanup the decompressor    BZ2_bzDecompressEnd(&bzData);    if(bzerr == BZ_MEM_ERROR)    {        return HXR_OUTOFMEMORY;    }    if(bzerr != BZ_STREAM_END && SUCCEEDED(res) && res != HXR_CANCELLED)    {        return HXR_FAIL;    }    return res;}HX_RESULTWinStage1::RunSecondStage(void){    char szCmd[MAX_PATH+1];    snprintf(szCmd, MAX_PATH, "%s%c%s", m_szArchiveDir, OS_SEPARATOR_CHAR,             SECOND_STAGE_PROG);    szCmd[MAX_PATH] = '\0';    return RunSecondStageCmd(szCmd);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -