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📄 fxseshun.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: fxseshun.cpp,v 1.2.6.1 2004/07/09 01:51:47 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */// include#include "hxtypes.h"#include "hxwintyp.h"#include "hxresult.h"#include "hxcom.h"#include "hxwin.h"#include "ihxpckts.h"#include "hxvsurf.h"#include "hxfiles.h"#include "hxerror.h"#ifdef _MACINTOSH#include "hxwin.h"	/* for _HXFocusContext; needed for other platforms too? */#endif// pncont#include "hxslist.h"#include "hxmap.h"// pnmisc#include "unkimp.h"#include "baseobj.h"// pxcomlib#include "pxrect.h"#include "pxcolor.h"#include "pximage.h"#include "pxeffect.h"#include "pxcmpmgr.h"#include "pxrndcod.h"#include "rpeffect.h"#include "pxtime.h"// pxrend#include "hlinkmgr.h"#include "rncodmgr.h"#include "imghelpr.h"#include "imagemgr.h"#include "fxpkgmgr.h"#include "fxmanagr.h"#include "fxseshun.h"// pndebug#include "errdbg.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE             static char HX_THIS_FILE[] = __FILE__;#endifBEGIN_INTERFACE_LIST_NOCREATE(PXEffectSession)END_INTERFACE_LISTPXEffectSession::PXEffectSession(){    m_pEffectsManager = NULL;    m_pEffect         = NULL;    m_pImageManager   = NULL;    m_pErrorMessages  = NULL;    m_pDstImage       = NULL;    Reset();};PXEffectSession::~PXEffectSession(){    Deallocate();};HX_RESULT PXEffectSession::Init(PXEffectsManager*  pEffectsManager,                                PXEffect*          pEffect,                                PXImageManager*    pImageManager,                                IHXErrorMessages* pErrorMessages){    HX_RESULT retVal = HXR_OK;    if (pEffectsManager && pEffect && pImageManager)    {        // Clear out everything        Reset();        Deallocate();        // Save copies of needed objects        m_pEffectsManager = pEffectsManager;        m_pEffectsManager->AddRef();        m_pEffect = pEffect;        m_pEffect->AddRef();        m_pImageManager = pImageManager;        m_pImageManager->AddRef();        m_pErrorMessages = pErrorMessages;        m_pErrorMessages->AddRef();        // Init the last exe time and flag        m_ulLastExeTime = m_pEffect->GetStart();        m_bFirstExe     = TRUE;        // Adjust the src rect if necessary        if (m_pEffect->HasTarget())        {            PXImage* pTmpImg = NULL;            retVal           = m_pImageManager->GetImage(m_pEffect->GetTarget(), &pTmpImg);            if (SUCCEEDED(retVal))            {                PXRect cRect;                cRect = m_pEffect->GetSrcRect();                cRect.AdjustForZeroValues(pTmpImg->GetWidth(), pTmpImg->GetHeight());                cRect.AdjustForOvershoot(pTmpImg->GetWidth(), pTmpImg->GetHeight());                m_pEffect->SetSrcRect(cRect);            }            HX_RELEASE(pTmpImg);        }        if (SUCCEEDED(retVal))        {            // Fix any zero-values or overshoot in the dst rect            PXRect cRect;            cRect = m_pEffect->GetDstRect();            cRect.AdjustForZeroValues(m_pImageManager->GetDisplayWidth(),                                      m_pImageManager->GetDisplayHeight());            cRect.AdjustForOvershoot(m_pImageManager->GetDisplayWidth(),                                     m_pImageManager->GetDisplayHeight());            m_pEffect->SetDstRect(cRect);            // Get a subimage of the display image as our destination image            retVal = m_pImageManager->GetDisplaySubImage(&m_pDstImage,                                                         pEffect->GetDstRect(),                                                         FALSE); // don't need a copy, just a ref        }    }    else    {        retVal = HXR_INVALID_PARAMETER;    }    return retVal;}void PXEffectSession::ResetDamage(){    m_bDisplayDamaged    = FALSE;    m_cDamageRect.left   = 0;    m_cDamageRect.top    = 0;    m_cDamageRect.right  = 0;    m_cDamageRect.bottom = 0;}HX_RESULT PXEffectSession::GetEffect(PXEffect** ppEffect){    HX_RESULT retVal = HXR_OK;    if (ppEffect)    {        if (m_pEffect)        {            *ppEffect = m_pEffect;            (*ppEffect)->AddRef();        }        else        {            retVal = HXR_UNEXPECTED;        }    }    else    {        retVal = HXR_INVALID_PARAMETER;    }    return retVal;}BOOL PXEffectSession::NeedsPostDurationUpdate() const{    BOOL bRetVal = FALSE;    if (m_pEffect && m_pImageManager)    {        if (m_pEffect->HasTarget())        {            BOOL      bComplete = FALSE;            HX_RESULT retVal    = m_pImageManager->IsImageCompletelyDecoded(m_pEffect->GetTarget(), &bComplete);            if (SUCCEEDED(retVal))            {                bRetVal = (bComplete ? FALSE : TRUE);            }        }    }    return bRetVal;}HX_RESULT PXEffectSession::ReleaseTargetImage(){    HX_RESULT retVal = HXR_OK;    if (m_pEffect)    {        if (m_pEffect->HasTarget() && m_pEffect->GetLastUse())        {            retVal = m_pImageManager->DeleteImage(m_pEffect->GetTarget());        }    }    else    {        retVal = HXR_UNEXPECTED;    }    return retVal;}BOOL PXEffectSession::MaxFramesPerSecondCheck(UINT32 ulTime){    BOOL bRet = FALSE;    if (m_pEffect)    {        // If we haven't reached the start time, then of course        // we won't do the effect        if (IsTimeEqualOrLater(m_pEffect->GetStart(), ulTime))        {            if (m_bFirstExe)            {                // If this is the first time we've executed the                // effect, then we always do the effect. We also                // initialize the last exe time to the current time.                bRet            = TRUE;                m_ulLastExeTime = ulTime;                m_bFirstExe     = FALSE;            }            else            {                // This is not the first time we've done the effect, so                // we will actually calculate if it's been long enough                // in between execute's.                //                // Check the maxfps attribute                if (m_pEffect->GetMaxFps())                {                    // maxfps WAS specified. Therefore, we must compute                    // the minimum elapsed time in between draws.                    UINT32 ulMinElapsedTime = 1000 / m_pEffect->GetMaxFps();                    UINT32 ulTimeSinceLast  = ulTime - m_ulLastExeTime;                    if (ulTimeSinceLast >= ulMinElapsedTime)                    {                        // We will update the last exe time at the end of execute                        bRet = TRUE;                    }                }                else                {                    // maxfps was not specified. Therefore, we do the                    // effect every time we're called.                    bRet = TRUE;                }            }        }    }    return bRet;}void PXEffectSession::Reset(){    m_bInitialized                 = FALSE;    m_bFinished                    = FALSE;    m_ulPostDurationExpirationTime = 0;    m_bFirstExe                    = TRUE;    m_ulLastExeTime                = 0;    m_bDelayedInit                 = FALSE;    ResetDamage();}void PXEffectSession::Deallocate(){    HX_RELEASE(m_pEffectsManager);    HX_RELEASE(m_pEffect);    HX_RELEASE(m_pImageManager);

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