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📄 pxeffect.cpp

📁 linux下的一款播放器
💻 CPP
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: pxeffect.cpp,v 1.1.26.1 2004/07/09 01:54:51 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */// include#include "hxtypes.h"#include "hxwintyp.h"#include "hxcom.h"#include "hxresult.h"#include "ihxpckts.h"// hxcont#include "hxstring.h"// hxmisc#include "unkimp.h"#include "baseobj.h"// pxcomlib#include "gstring.h"#include "pxutil.h"#include "pxrect.h"#include "pxcolor.h"#include "pxeffect.h"// hxdebug#include "hxassert.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static char HX_THIS_FILE[] = __FILE__;#endifBEGIN_INTERFACE_LIST(PXEffect)END_INTERFACE_LISTUINT32 PXEffect::PackedSize(UINT32 ulMajVer, UINT32 ulMinVer){    UINT32 ulOpaqueSize = 0;    if (ulMajVer <= 1 && ulMinVer <= 4)    {        // Get the size of the opaque data        UINT32 ulFixedSize[8] = {42, 66, 46, 66, 74, 58, 74, 67};        ulOpaqueSize          = ulFixedSize[m_ucEffectType] + m_cURL.GetLength();        if (m_ucEffectType == kEffectTypeExternal)        {            ulOpaqueSize += m_cPackage.GetLength() + m_cName.GetLength() +                            m_cData.GetLength()    + m_cFile.GetLength();        }    }#if defined(_DEBUG)    else    {        HX_ASSERT(FALSE);    }#endif    return ulOpaqueSize;}void PXEffect::Pack(BYTE * &pBuffer, UINT32 ulMajVer, UINT32 ulMinVer){    if (ulMajVer <= 1 && ulMinVer <= 4)    {        // Pack the common parts of the packet at the beginning        Pack32(pBuffer,     2);        UINT32 ulFlags = 0;        if (m_bLastUse)        {            ulFlags |= 1;        }        if (m_bDisplayImmediately)        {            ulFlags |= 4;        }        if (m_bPostBackChannel)        {            ulFlags |= 8;        }        Pack32(pBuffer,     ulFlags);        Pack32(pBuffer,     m_ucEffectType);        Pack32(pBuffer,     m_ulStart);        Pack32(pBuffer,     m_ulMaxFps);        PackStringNoNullTerm(pBuffer, m_cURL);        // Now here's the tricky part        switch (m_ucEffectType)        {            case kEffectTypeFill:                m_cColor.Pack(pBuffer,   ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                break;            case kEffectTypeFadeIn:            case kEffectTypeCrossFade:                Pack32(pBuffer, m_ulDuration);                Pack32(pBuffer, m_ulTarget);                m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                Pack32(pBuffer, (UINT32) m_bAspectFlag);                break;            case kEffectTypeFadeOut:                Pack32(pBuffer, m_ulDuration);                m_cColor.Pack(pBuffer,   ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                break;            case kEffectTypeWipe:                Pack32(pBuffer, m_ulDuration);                Pack32(pBuffer, m_ucWipeType);                Pack32(pBuffer, m_ucWipeDirection);                Pack32(pBuffer, m_ulTarget);                m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                Pack32(pBuffer, (UINT32) m_bAspectFlag);                break;            case kEffectTypeViewChange:                Pack32(pBuffer, m_ulDuration);                m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                break;            case kEffectTypeExternal:                Pack32(pBuffer, m_ulDuration);                Pack32(pBuffer, m_ulTarget);                m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                Pack32(pBuffer, (UINT32) m_bAspectFlag);                PackString(pBuffer, m_cPackage);                PackString(pBuffer, m_cName);                PackString(pBuffer, m_cData);                PackString(pBuffer, m_cFile);                break;            case kEffectTypeAnimate:                Pack32(pBuffer, m_ulDuration);                Pack32(pBuffer, m_ulTarget);                m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer);                Pack32(pBuffer, (UINT32) m_bAspectFlag);                break;        }    }#if defined(_DEBUG)    else    {        HX_ASSERT(FALSE);    }#endif}void PXEffect::UnPack(BYTE * &pBuffer, UINT32 ulMajVer, UINT32 ulMinVer){    if (ulMajVer <= 1 && ulMinVer <= 4)    {        // Pack the common parts of the packet at the beginning        UINT32 ulTmp;        UnPack32(pBuffer,     ulTmp); // packet type        UnPack32(pBuffer,     ulTmp); // flags        m_bLastUse            = (ulTmp & 1 ? TRUE : FALSE);        m_bDisplayImmediately = (ulTmp & 4 ? TRUE : FALSE);        m_bPostBackChannel    = (ulTmp & 8 ? TRUE : FALSE);        UnPack32(pBuffer,     ulTmp); // effect type        m_ucEffectType = (BYTE) ulTmp;        UnPack32(pBuffer,     m_ulStart);        UnPack32(pBuffer,     m_ulMaxFps);        UnPackStringNoNullTerm(pBuffer, m_cURL);        // Now here's the tricky part        switch (m_ucEffectType)        {            case kEffectTypeFill:                m_cColor.UnPack(pBuffer,   ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_bHasTarget = FALSE;                break;            case kEffectTypeFadeIn:            case kEffectTypeCrossFade:                UnPack32(pBuffer, m_ulDuration);                UnPack32(pBuffer, m_ulTarget);                m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                UnPack32(pBuffer, ulTmp);                m_bAspectFlag = (BOOL) ulTmp;                m_bHasTarget  = TRUE;                break;            case kEffectTypeFadeOut:                UnPack32(pBuffer, m_ulDuration);                m_cColor.UnPack(pBuffer,   ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_bHasTarget  = FALSE;                break;            case kEffectTypeWipe:                UnPack32(pBuffer, m_ulDuration);                UnPack32(pBuffer, ulTmp);                m_ucWipeType = (BYTE) ulTmp;                UnPack32(pBuffer, ulTmp);                m_ucWipeDirection = (BYTE) ulTmp;                UnPack32(pBuffer, m_ulTarget);                m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                UnPack32(pBuffer, ulTmp);                m_bAspectFlag = (BOOL) ulTmp;                m_bHasTarget  = TRUE;                break;            case kEffectTypeViewChange:                UnPack32(pBuffer, m_ulDuration);                m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_bHasTarget  = TRUE;                break;            case kEffectTypeExternal:                UnPack32(pBuffer, m_ulDuration);                UnPack32(pBuffer, m_ulTarget);                m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                UnPack32(pBuffer, ulTmp);                m_bAspectFlag = (BOOL) ulTmp;                UnPackStringNoNullTerm(pBuffer, m_cPackage);                UnPackStringNoNullTerm(pBuffer, m_cName);                UnPackStringNoNullTerm(pBuffer, m_cData);                UnPackStringNoNullTerm(pBuffer, m_cFile);                m_bHasTarget  = TRUE;                break;            case kEffectTypeAnimate:                UnPack32(pBuffer, m_ulDuration);                UnPack32(pBuffer, m_ulTarget);                m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer);                m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer);                UnPack32(pBuffer, ulTmp);                m_bAspectFlag = (BOOL) ulTmp;                m_bHasTarget  = TRUE;                break;        }    }#if defined(_DEBUG)    else    {        HX_ASSERT(FALSE);    }#endif}BOOL PXEffect::IsOverlapped(PXEffect* pEffect){    BOOL bOverlap = FALSE;    if (pEffect)    {        // Let's first make sure this is not the same effect        if (m_ulHandle != pEffect->m_ulHandle)        {            if (m_ulStart                < pEffect->m_ulStart + pEffect->m_ulDuration &&                m_ulStart + m_ulDuration > pEffect->m_ulStart) // XXXMEH - should these be >= && <=??            {                // These two effects ARE overlapped in time. Now, are they                // overlapped in space?                // or the overlap returns                if (m_cDstRect.IsNull()          ||                    pEffect->m_cDstRect.IsNull() ||                    m_cDstRect.IsOverlapped(pEffect->m_cDstRect))                {                    bOverlap = TRUE;                }            }        }    }    return bOverlap;}

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