📄 pxeffect.cpp
字号:
/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: pxeffect.cpp,v 1.1.26.1 2004/07/09 01:54:51 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */// include#include "hxtypes.h"#include "hxwintyp.h"#include "hxcom.h"#include "hxresult.h"#include "ihxpckts.h"// hxcont#include "hxstring.h"// hxmisc#include "unkimp.h"#include "baseobj.h"// pxcomlib#include "gstring.h"#include "pxutil.h"#include "pxrect.h"#include "pxcolor.h"#include "pxeffect.h"// hxdebug#include "hxassert.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE static char HX_THIS_FILE[] = __FILE__;#endifBEGIN_INTERFACE_LIST(PXEffect)END_INTERFACE_LISTUINT32 PXEffect::PackedSize(UINT32 ulMajVer, UINT32 ulMinVer){ UINT32 ulOpaqueSize = 0; if (ulMajVer <= 1 && ulMinVer <= 4) { // Get the size of the opaque data UINT32 ulFixedSize[8] = {42, 66, 46, 66, 74, 58, 74, 67}; ulOpaqueSize = ulFixedSize[m_ucEffectType] + m_cURL.GetLength(); if (m_ucEffectType == kEffectTypeExternal) { ulOpaqueSize += m_cPackage.GetLength() + m_cName.GetLength() + m_cData.GetLength() + m_cFile.GetLength(); } }#if defined(_DEBUG) else { HX_ASSERT(FALSE); }#endif return ulOpaqueSize;}void PXEffect::Pack(BYTE * &pBuffer, UINT32 ulMajVer, UINT32 ulMinVer){ if (ulMajVer <= 1 && ulMinVer <= 4) { // Pack the common parts of the packet at the beginning Pack32(pBuffer, 2); UINT32 ulFlags = 0; if (m_bLastUse) { ulFlags |= 1; } if (m_bDisplayImmediately) { ulFlags |= 4; } if (m_bPostBackChannel) { ulFlags |= 8; } Pack32(pBuffer, ulFlags); Pack32(pBuffer, m_ucEffectType); Pack32(pBuffer, m_ulStart); Pack32(pBuffer, m_ulMaxFps); PackStringNoNullTerm(pBuffer, m_cURL); // Now here's the tricky part switch (m_ucEffectType) { case kEffectTypeFill: m_cColor.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); break; case kEffectTypeFadeIn: case kEffectTypeCrossFade: Pack32(pBuffer, m_ulDuration); Pack32(pBuffer, m_ulTarget); m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); Pack32(pBuffer, (UINT32) m_bAspectFlag); break; case kEffectTypeFadeOut: Pack32(pBuffer, m_ulDuration); m_cColor.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); break; case kEffectTypeWipe: Pack32(pBuffer, m_ulDuration); Pack32(pBuffer, m_ucWipeType); Pack32(pBuffer, m_ucWipeDirection); Pack32(pBuffer, m_ulTarget); m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); Pack32(pBuffer, (UINT32) m_bAspectFlag); break; case kEffectTypeViewChange: Pack32(pBuffer, m_ulDuration); m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); break; case kEffectTypeExternal: Pack32(pBuffer, m_ulDuration); Pack32(pBuffer, m_ulTarget); m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); Pack32(pBuffer, (UINT32) m_bAspectFlag); PackString(pBuffer, m_cPackage); PackString(pBuffer, m_cName); PackString(pBuffer, m_cData); PackString(pBuffer, m_cFile); break; case kEffectTypeAnimate: Pack32(pBuffer, m_ulDuration); Pack32(pBuffer, m_ulTarget); m_cSrcRect.Pack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.Pack(pBuffer, ulMajVer, ulMinVer); Pack32(pBuffer, (UINT32) m_bAspectFlag); break; } }#if defined(_DEBUG) else { HX_ASSERT(FALSE); }#endif}void PXEffect::UnPack(BYTE * &pBuffer, UINT32 ulMajVer, UINT32 ulMinVer){ if (ulMajVer <= 1 && ulMinVer <= 4) { // Pack the common parts of the packet at the beginning UINT32 ulTmp; UnPack32(pBuffer, ulTmp); // packet type UnPack32(pBuffer, ulTmp); // flags m_bLastUse = (ulTmp & 1 ? TRUE : FALSE); m_bDisplayImmediately = (ulTmp & 4 ? TRUE : FALSE); m_bPostBackChannel = (ulTmp & 8 ? TRUE : FALSE); UnPack32(pBuffer, ulTmp); // effect type m_ucEffectType = (BYTE) ulTmp; UnPack32(pBuffer, m_ulStart); UnPack32(pBuffer, m_ulMaxFps); UnPackStringNoNullTerm(pBuffer, m_cURL); // Now here's the tricky part switch (m_ucEffectType) { case kEffectTypeFill: m_cColor.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_bHasTarget = FALSE; break; case kEffectTypeFadeIn: case kEffectTypeCrossFade: UnPack32(pBuffer, m_ulDuration); UnPack32(pBuffer, m_ulTarget); m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); UnPack32(pBuffer, ulTmp); m_bAspectFlag = (BOOL) ulTmp; m_bHasTarget = TRUE; break; case kEffectTypeFadeOut: UnPack32(pBuffer, m_ulDuration); m_cColor.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_bHasTarget = FALSE; break; case kEffectTypeWipe: UnPack32(pBuffer, m_ulDuration); UnPack32(pBuffer, ulTmp); m_ucWipeType = (BYTE) ulTmp; UnPack32(pBuffer, ulTmp); m_ucWipeDirection = (BYTE) ulTmp; UnPack32(pBuffer, m_ulTarget); m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); UnPack32(pBuffer, ulTmp); m_bAspectFlag = (BOOL) ulTmp; m_bHasTarget = TRUE; break; case kEffectTypeViewChange: UnPack32(pBuffer, m_ulDuration); m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_bHasTarget = TRUE; break; case kEffectTypeExternal: UnPack32(pBuffer, m_ulDuration); UnPack32(pBuffer, m_ulTarget); m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); UnPack32(pBuffer, ulTmp); m_bAspectFlag = (BOOL) ulTmp; UnPackStringNoNullTerm(pBuffer, m_cPackage); UnPackStringNoNullTerm(pBuffer, m_cName); UnPackStringNoNullTerm(pBuffer, m_cData); UnPackStringNoNullTerm(pBuffer, m_cFile); m_bHasTarget = TRUE; break; case kEffectTypeAnimate: UnPack32(pBuffer, m_ulDuration); UnPack32(pBuffer, m_ulTarget); m_cSrcRect.UnPack(pBuffer, ulMajVer, ulMinVer); m_cDstRect.UnPack(pBuffer, ulMajVer, ulMinVer); UnPack32(pBuffer, ulTmp); m_bAspectFlag = (BOOL) ulTmp; m_bHasTarget = TRUE; break; } }#if defined(_DEBUG) else { HX_ASSERT(FALSE); }#endif}BOOL PXEffect::IsOverlapped(PXEffect* pEffect){ BOOL bOverlap = FALSE; if (pEffect) { // Let's first make sure this is not the same effect if (m_ulHandle != pEffect->m_ulHandle) { if (m_ulStart < pEffect->m_ulStart + pEffect->m_ulDuration && m_ulStart + m_ulDuration > pEffect->m_ulStart) // XXXMEH - should these be >= && <=?? { // These two effects ARE overlapped in time. Now, are they // overlapped in space? // or the overlap returns if (m_cDstRect.IsNull() || pEffect->m_cDstRect.IsNull() || m_cDstRect.IsOverlapped(pEffect->m_cDstRect)) { bOverlap = TRUE; } } } } return bOverlap;}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -