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📄 hvdebtim.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: hvdebtim.cpp,v 1.2.40.1 2004/07/09 01:56:06 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** *//////////////////////////////////////////////////////////////////////////////// CVvDebugTimer --/* How to use it: in C (here local creation of struct)#include "hvdebtim.h"struct CVvDebugTimer * pDebTim = newCVvDebugTimer();ResetTime(pDebTim);//reset accuStartTime(pDebTim);Debugee();StopAndAccuTime(pDebTim);//AverageAndOutputAccuTime(pDebTim, "Resamp@22 kHz", 1);OutputAccuTime(pDebTim, "Resamp@22 kHz", 1);in C++:#include "hvdebtim.h"CVvDebugTimer DebTim01;CVvDebugTimer DebTim02;CVvDebugTimer DebTim03;	DebTim01.StartTime();	Debugee();		DebTim01.StopAndAccuTime();	//DebTim01.AverageAndOutputAccuTime("VvDecode", 1);	DebTim01.OutputAccuTime("VvDecode  ", 1);	DebTim01.ResetTime();//reset accu*/#include <stdio.h>#include "hvutils.h"#include "hvdebtim.h"#include "hxstrutl.h"/********************************//* time helper functions		*/extern "C" {#if TIMERTYPE!=WIN31_TIMEstatic LARGE_INTEGER	liFrequency = {0};static S32				nFrequencyValid = FREQUENCY_NOTMEASURED;#endif/********************************/void VvGetAbsCpuClocks(__int64 *time){//	_asm RdTsc	;	Get count of cycles into EDX: EAX_asm {	_emit 0x0F	//0F 31 is RDTSC opcode: Reads Pentium CPU clock (costs only 6 clocks at Ring 0, 11 at Ring 3)	_emit 0x31	//  into EDX:EAX	mov ebx, time	mov [ebx], eax;//Intel Little Endian	mov [ebx+4], edx	}}/********************************/void VvZeroAbsCpuClocks(void)	//Force Pentium clock to 0  (Can be done at Ring 0 only){	_asm{		mov ECX, 0x10	//Machine-specific register 10h is the Time Stamp Counter		xor EAX,EAX		//Timestamp we want to set goes		xor EDX,EDX		//  into EDX:EAX		_emit 0x0F	    //WRMSR opcode is 0F 30		_emit 0x30	}	}/********************************/#define TOLERANCE		1		// Number of MHz to allow								//   samplings to deviate from								//   average of samplings.								//   Initially set to 2.#define ROUND_THRESHOLD		6U32	 GetRDTSCCpuSpeed(){	unsigned long in_cycles=0;	// Internal clock cycles during								//   test	unsigned long ex_ticks=0;		// Microseconds elapsed during 								//   test	unsigned long raw_freq=0;		// Raw frequency of CPU in MHz	unsigned long norm_freq=0;	// Normalized frequency of CPU	LARGE_INTEGER t0,t1;			// Variables for High-									//   Resolution Performance									//   Counter reads	unsigned long  freq  =0;			// Most current frequ. calculation	unsigned long  freq2 =0;			// 2nd most current frequ. calc.	unsigned long  freq3 =0;			// 3rd most current frequ. calc.		unsigned long  total;			// Sum of previous three frequency							//   calculations	int tries=0;			// Number of times a calculation has							//   been made on this call to 							//   cpuspeed	unsigned long   total_cycles=0, cycles;	// Clock cycles elapsed 									//   during test		unsigned long   stamp0, stamp1;			// Time Stamp Variable 									//   for beginning and end 									//   of test	unsigned long   total_ticks=0, ticks;	// Microseconds elapsed 									//   during test		LARGE_INTEGER count_freq;		// High Resolution 									//   Performance Counter 									//   frequency#ifdef WIN32	int iPriority;	HANDLE hThread = GetCurrentThread();#endif // WIN32;	if ( !QueryPerformanceFrequency ( &count_freq ) ) 		return raw_freq;//return 0		// On processors supporting the Read 	//   Time Stamp opcode, compare elapsed	//   time on the High-Resolution Counter	//   with elapsed cycles on the Time 	//   Stamp Register.		do {			// This do loop runs up to 20 times or	   				//   until the average of the previous 	   				//   three calculated frequencies is 	   				//   within 1 MHz of each of the 	   				//   individual calculated frequencies. 					//   This resampling increases the 					//   accuracy of the results since					//   outside factors could affect this					//   calculation					tries++;		// Increment number of times sampled						//   on this call to cpuspeed					freq3 = freq2;	// Shift frequencies back to make		freq2 = freq;	//   room for new frequency 						//   measurement    	QueryPerformanceCounter(&t0);	    					// Get high-resolution performance     					//   counter time					t1.LowPart = t0.LowPart;		// Set Initial time		t1.HighPart = t0.HighPart;#ifdef WIN32		iPriority = GetThreadPriority(hThread);		if ( iPriority != THREAD_PRIORITY_ERROR_RETURN )	{			SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);		}#endif // WIN32   		while ( (unsigned long)t1.LowPart - (unsigned long)t0.LowPart<50) {	     						// Loop until 50 ticks have    						//   passed	since last read of hi-						//	 res counter. This accounts for						//   overhead later.			QueryPerformanceCounter(&t1);		__asm {			_emit 0x0F	//0F 31 is RDTSC opcode: Reads Pentium CPU clock (costs only 6 clocks at Ring 0, 11 at Ring 3)			_emit 0x31	//  into EDX:EAX			MOV stamp0, EAX			}		}								t0.LowPart = t1.LowPart;		// Reset Initial 		t0.HighPart = t1.HighPart;		//   Time   		while ((unsigned long)t1.LowPart-(unsigned long)t0.LowPart<1000 ) {   						// Loop until 1000 ticks have    						//   passed	since last read of hi-   						//   res counter. This allows for						//   elapsed time for sampling.   							   			QueryPerformanceCounter(&t1);   					__asm {			_emit 0x0F	//0F 31 is RDTSC opcode: Reads Pentium CPU clock (costs only 6 clocks at Ring 0, 11 at Ring 3)			_emit 0x31	//  into EDX:EAX			MOV stamp1, EAX			}		}			#ifdef WIN32		// Reset priority		if ( iPriority != THREAD_PRIORITY_ERROR_RETURN )	{			SetThreadPriority(hThread, iPriority);		}#endif // WIN32       	cycles = stamp1 - stamp0;	// Number of internal         							//   clock cycles is         							//   difference between         							//   two time stamp         							//   readings.    	ticks = (unsigned long) t1.LowPart - (unsigned long) t0.LowPart;									// Number of external ticks is								//   difference between two								//   hi-res counter reads.			// Note that some seemingly arbitrary mulitplies and		//   divides are done below. This is to maintain a 		//   high level of precision without truncating the 		//   most significant data. According to what value 		//   ITERATIIONS is set to, these multiplies and		//   divides might need to be shifted for optimal		//   precision.		ticks = ticks * 100000;								// Convert ticks to hundred							//   thousandths of a tick					ticks = ticks / ( count_freq.LowPart/10 );									// Hundred Thousandths of a 							//   Ticks / ( 10 ticks/second )							//   = microseconds (us)		total_ticks += ticks;		total_cycles += cycles;		if ( ticks%count_freq.LowPart > count_freq.LowPart/2 )			ticks++;			// Round up if necessary					freq = cycles/ticks;	// Cycles / us  = MHz        										     	if ( cycles%ticks > ticks/2 )       		freq++;				// Round up if necessary          			total = ( freq + freq2 + freq3 );							// Total last three frequency 							//   calculations	} while ( (tries < 3 ) || 			          (tries < 20)&&	          ((abs(3 * freq -total) > 3*TOLERANCE )||	           (abs(3 * freq2-total) > 3*TOLERANCE )||	           (abs(3 * freq3-total) > 3*TOLERANCE )));						// Compare last three calculations to 	          		//   average of last three calculations.			// Try one more significant digit.	freq3 = ( total_cycles * 10 ) / total_ticks;	freq2 = ( total_cycles * 100 ) / total_ticks;

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