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📄 atocolor.cpp

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: atocolor.cpp,v 1.1.2.1 2004/07/09 01:50:20 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** *//////////////////////////////////////////////////////////////////////////////////  ATOCOLOR.CPP//////  This file contains the functions that are used in RealText rendering to//  convert a string of characters into a color (which in Windows is a//  COLORTYPE)////  (1)	BOOL convertColorNameToCOLORTYPE(//		_CHAR* pColorNm,//		ULONG32 colorNmLen, //		COLORTYPE& colorVal);//  //  Converts a string, like "Darkblue", into a COLORTYPE value, like//  //  0x00990000 (which is RGB(0,0,153) in Windows), and returns FALSE,//  //  with colorVal undefined if pColorNm contains an unrecognized//  //	color.  colorNmLen is equivalent of strlen(pColorNm), i.e.,//  //	it does not take into account the terminating '\0' char.////  (2) BOOL convertColorValStringToCOLORTYPE(//		_CHAR* pColorVal,//		ULONG32 colorValBufLen, //		COLORTYPE& colorVal);//  //Converts a string like "#F71C00" to a COLORTYPE value, like//  //  0x00001CF7 (which is RGB(F7,1C,00) in Windows), and returns//  //  FALSE, with colorVal undefined if colorValBuf contains an//  //  invalid value.  The leading '#' character is not necessary//  //  because all values are assumed to be in Hexidecimal.//	//#include "hxtypes.h"#include "hxassert.h"#include "rt_types.h" //for _CHAR, RED_GREEN_OR_BLUE, COLORTYPE#include "rt_string.h" //for stringCompare().#include "atocolor.h"#include <stdlib.h>#include <ctype.h>#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static char HX_THIS_FILE[] = __FILE__;#endifCOLORTYPE convertRGBtoCOLORTYPE(	RED_GREEN_OR_BLUE red,	RED_GREEN_OR_BLUE green,	RED_GREEN_OR_BLUE blue){    return (COLORTYPE)(	    blue |	    (COLORTYPE(green)<<RED_GREEN_OR_BLUE_SIZE_IN_BITS) | 	    (COLORTYPE(red)<<(RED_GREEN_OR_BLUE_SIZE_IN_BITS<<1)));}/////////////////////////////////////////////////////////////////////////////////  Converts a string, like "Darkblue", into a COLORTYPE value, like//  0x00990000 (which is RGB(0,0,153) in Windows), and returns FALSE,//  with colorVal undefined if pColorNm contains an unrecognized//	color.  colorNmLen is equivalent of strlen(pColorNm), i.e.,//	it does not take into account the terminating '\0' char.//BOOL convertColorNameToCOLORTYPE(_CHAR* pColorNm, ULONG32 colorNmLen, 	COLORTYPE& colorVal){    _CHAR* pColorName = pColorNm;    ULONG32 colorNameLen = colorNmLen;    _CHAR savedEndChar = '\0';    HX_ASSERT_VALID_PTR(pColorName);    HX_ASSERT(MIN_COLORNAMELENGTH >= 2);    if(!pColorName  ||  colorNameLen < MIN_COLORNAMELENGTH)    {	return FALSE;    }    savedEndChar = pColorName[colorNmLen-1];    if('\"' == pColorName[0])    {	if('\"' == pColorName[colorNameLen-1])	{	    pColorName[colorNameLen-1] = '\0'; //get rid of end '\"'.	    colorNameLen--;	}	pColorName++;	colorNameLen--;    }    for(ULONG32 i=0; i< colorNameLen; i++)    {	_CHAR* pCh = &pColorName[i];	*pCh = toupper(*pCh);	if(*pCh < 'A'  ||  *pCh > 'Z')	{	    //Make sure pColorNm is in origninal state:	    pColorNm[colorNmLen-1] = savedEndChar;	    return FALSE;	}    }    switch(pColorName[0])    {	case 'A':	    if(!stringCompare(pColorName, colorNameLen,			    "AQUA", 4))	    {		//NOTE: same as "cyan":		colorVal = convertRGBtoCOLORTYPE(0,255,255);	    }	    break;	case 'B':	    if(!stringCompare(pColorName, colorNameLen,			    "BLACK", 5))	    {		colorVal = convertRGBtoCOLORTYPE(0,0,0);	    }	    else if(!stringCompare(pColorName, colorNameLen,			    "BROWN", 5))	    {		colorVal = convertRGBtoCOLORTYPE(153,0,0);	    }	    else if(!stringCompare(pColorName, colorNameLen,			    "BLUE", 4))	    {		colorVal = convertRGBtoCOLORTYPE(0,0,255);	    }	    break;	case 'C':	    if(!stringCompare(pColorName, colorNameLen,			    "CYAN", 4))	    {		//NOTE: same as "aqua":		colorVal = convertRGBtoCOLORTYPE(0,255,255);	    }	    break;	case 'D':	    if(!stringCompare(pColorName, colorNameLen,			    "DARKBLUE", 8))	    {		colorVal = convertRGBtoCOLORTYPE(0,0,153);	    }	    break;	case 'F':	    if(!stringCompare(pColorName, colorNameLen,			    "FUCHSIA", 7))	    {		//NOTE: same as "magenta":		colorVal = convertRGBtoCOLORTYPE(255,0,255);	    }	    break;	case 'G':	    if(!stringCompare(pColorName, colorNameLen,			    "GRAY", 4))	    {		colorVal = convertRGBtoCOLORTYPE(128,128,128);	    }	    else if(!stringCompare(pColorName, colorNameLen,			    "GREEN", 5))	    {		colorVal = convertRGBtoCOLORTYPE(0,128,0);	    }	    break;	case 'L':	    if(!stringCompare(pColorName, colorNameLen,			    "LIGHTBLUE", 9))	    {		colorVal = convertRGBtoCOLORTYPE(204,255,255);	    }	    else if(!stringCompare(pColorName, colorNameLen,			    "LIGHTGREEN", 10)  ||		    !stringCompare(pColorName, colorNameLen,			    "LIME", 4)			    )	    {		colorVal = convertRGBtoCOLORTYPE(0,255,0);	    }	    break;	case 'M':	    if(!stringCompare(pColorName, colorNameLen,			    "MAGENTA", 7))	    {		//NOTE: same as "fuchsia":		colorVal = convertRGBtoCOLORTYPE(255,0,255);	    }	    else if(!stringCompare(pColorName, colorNameLen,			    "MAROON", 6))	    {		colorVal = convertRGBtoCOLORTYPE(128,0,0);	    }	    break;	case 'N':	    if(!stringCompare(pColorName, colorNameLen,			    "NAVY", 4))	    {		colorVal = convertRGBtoCOLORTYPE(0,0,128);	    }	    break;	case 'O':	    if(!stringCompare(pColorName, colorNameLen,			    "OLIVE", 5))	    {		colorVal = convertRGBtoCOLORTYPE(128,128,0);	    }	    break;	case 'P':	    if(!stringCompare(pColorName, colorNameLen,			    "PURPLE", 6))	    {		colorVal = convertRGBtoCOLORTYPE(128,0,128);	    }	    break;	case 'R':	    if(!stringCompare(pColorName, colorNameLen,			    "RED", 3))	    {		colorVal = convertRGBtoCOLORTYPE(255,0,0);	    }	    break;	case 'S':	    if(!stringCompare(pColorName, colorNameLen,			    "SILVER", 6))	    {		colorVal = convertRGBtoCOLORTYPE(192,192,192);	    }	    break;	case 'T':	    if(!stringCompare(pColorName, colorNameLen,			    "TEAL", 4))	    {		colorVal = convertRGBtoCOLORTYPE(0,128,128);	    }	    else if(!stringCompare(pColorName, colorNameLen,			    "TRANSPARENT", 11))	    {		colorVal = TRANSPARENT_COLOR;	    }	    break;	case 'W':	    if(!stringCompare(pColorName, colorNameLen,			    "WHITE", 5))	    {		colorVal = convertRGBtoCOLORTYPE(255,255,255);	    }	    break;	case 'Y':	    if(!stringCompare(pColorName, colorNameLen,			    "YELLOW", 6))	    {		colorVal = convertRGBtoCOLORTYPE(255,255,0);	    }	    break;	default:	    //Restore the orignial pColorNm:	    pColorNm[colorNmLen-1] = savedEndChar;	    return FALSE; //color name was not recognized.    }    //Restore the orignial pColorNm, in case the end quote char was removed:    pColorNm[colorNmLen-1] = savedEndChar;    return TRUE;} //end convertColorNameToCOLORTYPE() function body./////////////////////////////////////////////////////////////////////////////////  Converts a string like "#F71C00" to a COLORTYPE value, like//  0x00001CF7 (which is RGB(F7,1C,00) in Windows), and returns//  FALSE, with colorVal undefined if colorValBuf contains an//  invalid value.  The leading '#' character is not necessary//  because all values are assumed to be in Hexidecimal.//BOOL convertColorValStringToCOLORTYPE(	_CHAR* pColorValBuf, 	ULONG32 colorValBufLen, 	COLORTYPE& colorVal){	//Fixed a bug where I was checking "if(!colorVal ...)" instead of	// "if(!pColorValBuf ...)" and, every once in a while when colorVal	// just happened to be 0, this function would fail when it shouldn't:	HX_ASSERT(pColorValBuf != NULL  &&  colorValBufLen>0L);	if(!pColorValBuf  ||  colorValBufLen < 1L)	{	    return FALSE;	}	ULONG32 startIndx = 0L;	/*  Only convert up to this character because there are a	*  max of 6 chars in a hex number describing a color: */	ULONG32 maxIndx = 5L;		ULONG32 bgrVal = 0L;	if('\"' == pColorValBuf[0])	{	    startIndx++;	    maxIndx++;	    if(colorValBufLen<startIndx+1)		    return FALSE;	}	if('#' == pColorValBuf[startIndx])	{	    startIndx++;	    maxIndx++;	    if(colorValBufLen<startIndx+1)		    return FALSE;	}	_CHAR ch;	while(startIndx<colorValBufLen  &&  startIndx<=maxIndx)	{	    ch = pColorValBuf[startIndx];	    if(ch>='0'  &&  ch<='9') //convert from 'n' to n:	    {		ch -= '0';	    }	    else if(ch>='A'  &&  ch<='F')	    {		ch = ch - 'A' + 10;	    }	    else if(ch>='a'  &&  ch<='f')	    {		ch = ch - 'a' + 10;	    }	    else if(ch=='\"')	    {		break;	    }	    else	    {		return FALSE; //invalid char in what should be a hex number.	    }	    bgrVal <<= 4;//4 bits/character: ASCII representation of hex val.	    bgrVal |= (RED_GREEN_OR_BLUE)ch;	    startIndx++;	}	colorVal = 		convertRGBtoCOLORTYPE(		(RED_GREEN_OR_BLUE)(bgrVal>>16), //red is bytes 4,5		(RED_GREEN_OR_BLUE)(bgrVal>>8), //green is 2,3		(RED_GREEN_OR_BLUE)bgrVal ); //and blue is bytes 0,1	return TRUE;}

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