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📄 casyntim.cpp

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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: casyntim.cpp,v 1.5.32.1 2004/07/09 02:06:33 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "hxtypes.h"#include "hxresult.h"#include "hxtick.h"#include "timeval.h"#include "pq.h"#include "hxthread.h"#include "hxcom.h"#include "hxengin.h"#include "hxsched.h"#include "hxmsgs.h"#include "casyntim.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE		static const char HX_THIS_FILE[] = __FILE__;#endif//XXXgfw when we do thread priorities on linux we will change this.#ifdef _UNIX#define THREAD_PRIORITY_HIGHEST 1#define THREAD_PRIORITY_NORMAL  0#elif defined (_CARBON)#define THREAD_PRIORITY_HIGHEST 10000#define THREAD_PRIORITY_NORMAL 100#elif defined(_SYMBIAN)#include <e32std.h>#define THREAD_PRIORITY_HIGHEST EPriorityMuchMore#define THREAD_PRIORITY_NORMAL EPriorityNormal#elif defined(_OPENWAVE)#define THREAD_PRIORITY_HIGHEST 1#define THREAD_PRIORITY_NORMAL  0#endifvoid* ThreadRoutine2(void * pArg);CAsyncTimer::CAsyncTimer(HXScheduler* pScheduler){    m_pScheduler    = pScheduler;    m_ulStartTime   = 0;    m_ulGranularity = 100;    m_pThread	    = NULL;    m_pQuitEvent    = NULL;    m_uPlayingStateCount = 0;}CAsyncTimer::~CAsyncTimer(){    StopTimer();}//  timegettimeHX_RESULT CAsyncTimer::StartTimer(void){    HX_RESULT theErr = HXR_OK;#ifdef THREADS_SUPPORTED    theErr = HXThread::MakeThread(m_pThread);    HXEvent::MakeEvent(m_pQuitEvent, NULL);#else    theErr = HXThread::MakeStubThread(m_pThread);    HXEvent::MakeStubEvent(m_pQuitEvent, NULL);#endif    if (!theErr)    {	theErr = m_pThread->CreateThread(ThreadRoutine2, (void*) this);    }    return theErr;}HX_RESULT CAsyncTimer::StopTimer(void){    if (m_pThread)    {	HXThreadMessage msg(HXMSG_QUIT, NULL, NULL);	if (m_pThread->PostMessage(&msg) == HXR_OK)	{	    m_pQuitEvent->Wait(ALLFS);	}	m_pThread->Exit(0);	delete m_pThread;	m_pThread = 0;    }    if (m_pQuitEvent)    {	delete m_pQuitEvent;	m_pQuitEvent = 0;    }    return HXR_OK;}BOOL CAsyncTimer::InTimerThread(void){    BOOL bRet = FALSE;    if (m_pThread)    {	UINT32 ulThreadId = 0;	m_pThread->GetThreadId(ulThreadId);	if (ulThreadId == m_pThread->GetCurrentThreadID())	{	    bRet = TRUE;	}    }    return bRet;}void CAsyncTimer::NotifyPlayState(BOOL bInPlayingState){    HX_ASSERT(bInPlayingState || (m_uPlayingStateCount > 0));    if (bInPlayingState)    {	m_uPlayingStateCount++;	HX_ASSERT(m_pThread != NULL);	if (m_uPlayingStateCount == 1 && m_pThread)	{	    m_pThread->SetPriority(THREAD_PRIORITY_HIGHEST);	}    }    else if (m_uPlayingStateCount > 0)    {	m_uPlayingStateCount--;	HX_ASSERT(m_pThread != NULL);	if (m_uPlayingStateCount == 0 && m_pThread)	{	    m_pThread->SetPriority(THREAD_PRIORITY_NORMAL);	}    }}void* ThreadRoutine2(void * pArg){    CAsyncTimer* pAsyncTimer = (CAsyncTimer*) pArg;    ULONG32 ulSleepTime = pAsyncTimer->m_ulGranularity;    ULONG32 ulStartTime = HX_GET_TICKCOUNT();    HXThread*	    pThread = pAsyncTimer->m_pThread;    HXThreadMessage msg;    BOOL	    bDone   = FALSE;    UINT32	    ulLastTimerCallback = ulStartTime;    UINT32 ulTimerId = HXAsyncTimer::SetTimer(ulSleepTime, pThread );        while (!bDone && pThread->GetMessage(&msg, 0,0) == HXR_OK)    {	switch (msg.m_ulMessage)	{	    case HXMSG_ASYNC_TIMER: 		{		    ULONG32 ulCurrentTime = HX_GET_TICKCOUNT();		    if (CALCULATE_ELAPSED_TICKS(ulLastTimerCallback, ulCurrentTime) 			    >= ulSleepTime)		    {			ulLastTimerCallback = ulCurrentTime;			pAsyncTimer->m_pScheduler->OnTimeSync(TRUE);		    }		}		break;	    case HXMSG_QUIT:		bDone	= TRUE;		break;	    default:		pThread->DispatchMessage(&msg);		break;	}    }    HXAsyncTimer::KillTimer(ulTimerId);    pAsyncTimer->m_pQuitEvent->SignalEvent();    return (void*) 0;}

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