📄 casyntim.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: casyntim.cpp,v 1.5.32.1 2004/07/09 02:06:33 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#include "hxtypes.h"#include "hxresult.h"#include "hxtick.h"#include "timeval.h"#include "pq.h"#include "hxthread.h"#include "hxcom.h"#include "hxengin.h"#include "hxsched.h"#include "hxmsgs.h"#include "casyntim.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILE static const char HX_THIS_FILE[] = __FILE__;#endif//XXXgfw when we do thread priorities on linux we will change this.#ifdef _UNIX#define THREAD_PRIORITY_HIGHEST 1#define THREAD_PRIORITY_NORMAL 0#elif defined (_CARBON)#define THREAD_PRIORITY_HIGHEST 10000#define THREAD_PRIORITY_NORMAL 100#elif defined(_SYMBIAN)#include <e32std.h>#define THREAD_PRIORITY_HIGHEST EPriorityMuchMore#define THREAD_PRIORITY_NORMAL EPriorityNormal#elif defined(_OPENWAVE)#define THREAD_PRIORITY_HIGHEST 1#define THREAD_PRIORITY_NORMAL 0#endifvoid* ThreadRoutine2(void * pArg);CAsyncTimer::CAsyncTimer(HXScheduler* pScheduler){ m_pScheduler = pScheduler; m_ulStartTime = 0; m_ulGranularity = 100; m_pThread = NULL; m_pQuitEvent = NULL; m_uPlayingStateCount = 0;}CAsyncTimer::~CAsyncTimer(){ StopTimer();}// timegettimeHX_RESULT CAsyncTimer::StartTimer(void){ HX_RESULT theErr = HXR_OK;#ifdef THREADS_SUPPORTED theErr = HXThread::MakeThread(m_pThread); HXEvent::MakeEvent(m_pQuitEvent, NULL);#else theErr = HXThread::MakeStubThread(m_pThread); HXEvent::MakeStubEvent(m_pQuitEvent, NULL);#endif if (!theErr) { theErr = m_pThread->CreateThread(ThreadRoutine2, (void*) this); } return theErr;}HX_RESULT CAsyncTimer::StopTimer(void){ if (m_pThread) { HXThreadMessage msg(HXMSG_QUIT, NULL, NULL); if (m_pThread->PostMessage(&msg) == HXR_OK) { m_pQuitEvent->Wait(ALLFS); } m_pThread->Exit(0); delete m_pThread; m_pThread = 0; } if (m_pQuitEvent) { delete m_pQuitEvent; m_pQuitEvent = 0; } return HXR_OK;}BOOL CAsyncTimer::InTimerThread(void){ BOOL bRet = FALSE; if (m_pThread) { UINT32 ulThreadId = 0; m_pThread->GetThreadId(ulThreadId); if (ulThreadId == m_pThread->GetCurrentThreadID()) { bRet = TRUE; } } return bRet;}void CAsyncTimer::NotifyPlayState(BOOL bInPlayingState){ HX_ASSERT(bInPlayingState || (m_uPlayingStateCount > 0)); if (bInPlayingState) { m_uPlayingStateCount++; HX_ASSERT(m_pThread != NULL); if (m_uPlayingStateCount == 1 && m_pThread) { m_pThread->SetPriority(THREAD_PRIORITY_HIGHEST); } } else if (m_uPlayingStateCount > 0) { m_uPlayingStateCount--; HX_ASSERT(m_pThread != NULL); if (m_uPlayingStateCount == 0 && m_pThread) { m_pThread->SetPriority(THREAD_PRIORITY_NORMAL); } }}void* ThreadRoutine2(void * pArg){ CAsyncTimer* pAsyncTimer = (CAsyncTimer*) pArg; ULONG32 ulSleepTime = pAsyncTimer->m_ulGranularity; ULONG32 ulStartTime = HX_GET_TICKCOUNT(); HXThread* pThread = pAsyncTimer->m_pThread; HXThreadMessage msg; BOOL bDone = FALSE; UINT32 ulLastTimerCallback = ulStartTime; UINT32 ulTimerId = HXAsyncTimer::SetTimer(ulSleepTime, pThread ); while (!bDone && pThread->GetMessage(&msg, 0,0) == HXR_OK) { switch (msg.m_ulMessage) { case HXMSG_ASYNC_TIMER: { ULONG32 ulCurrentTime = HX_GET_TICKCOUNT(); if (CALCULATE_ELAPSED_TICKS(ulLastTimerCallback, ulCurrentTime) >= ulSleepTime) { ulLastTimerCallback = ulCurrentTime; pAsyncTimer->m_pScheduler->OnTimeSync(TRUE); } } break; case HXMSG_QUIT: bDone = TRUE; break; default: pThread->DispatchMessage(&msg); break; } } HXAsyncTimer::KillTimer(ulTimerId); pAsyncTimer->m_pQuitEvent->SignalEvent(); return (void*) 0;}
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