📄 wmbufctl.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: wmbufctl.cpp,v 1.2.8.1 2004/07/09 02:05:58 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#include "hxtypes.h"#include "hxresult.h"#include "hxcom.h"#include "wmbufctl.h"#include "hxstring.h"#include "hxbsrc.h" // HXSource#include "hxtick.h"#include "debug.h"#define D_WM_BUF_CTL 0x10000000/* Added these constants temporarily to tell ASM when to slow down * Accelerated buffering */#define MAX_BUFFERING_INMS 20000#define MAX_BUFFERING_INBYTES 4000000/* * These constants are to tell ASM to slow down below the stated clip rate * if we have buffered an insane amount of data. * This can happen if the bitrate of a stream is signficantly lower at some * points then the actual clip rate (i.e. high bit-rate video). These values * need to be VERY aggressive so we don't cut off things like flash which * will get WAY ahead and then spend the bits later on in the clip. */#define MAX_BUFFERING_SLOW_HALF_INMS 300000#define MAX_BUFFERING_SLOW_HALF_INBYTES 5000000#define MAX_BUFFERING_SLOW_ONE_HUNDRETH_INMS 400000#define MAX_BUFFERING_SLOW_ONE_HUNDRETH_INBYTES 6000000HXWatermarkBufferControl::HXWatermarkBufferControl() : m_lRefCount(0), m_pSource(NULL), m_ChillState(HX_NONE){ DPRINTF(D_WM_BUF_CTL, ("HXWatermarkBufferControl()\n"));} HXWatermarkBufferControl::~HXWatermarkBufferControl(){ HX_RELEASE(m_pSource);}/* * IUnknown methods */STDMETHODIMP HXWatermarkBufferControl::QueryInterface(THIS_ REFIID riid, void** ppvObj){ QInterfaceList qiList[] = { { GET_IIDHANDLE(IID_IUnknown), (IUnknown*)this }, { GET_IIDHANDLE(IID_IHXBufferControl), (IHXBufferControl*)this }, { GET_IIDHANDLE(IID_IHXWatermarkBufferControl), (IHXWatermarkBufferControl*)this } }; return ::QIFind(qiList, QILISTSIZE(qiList), riid, ppvObj);}STDMETHODIMP_(ULONG32) HXWatermarkBufferControl::AddRef(THIS){ return InterlockedIncrement(&m_lRefCount);}STDMETHODIMP_(ULONG32) HXWatermarkBufferControl::Release(THIS){ if (InterlockedDecrement(&m_lRefCount) > 0) { return m_lRefCount; } delete this; return 0;}/* * IHXBufferControl method *//************************************************************************ * Method: * IHXBufferControl::Init * Purpose: * Initialize the buffer control object with a context * so it can find the interfaces it needs to do buffer * control */STDMETHODIMP HXWatermarkBufferControl::Init(THIS_ IUnknown* pContext){ return HXR_OK;}/************************************************************************ * Method: * IHXBufferControl::OnBuffering * Purpose: * Called while buffering */STDMETHODIMP HXWatermarkBufferControl::OnBuffering(UINT32 ulRemainingInMs, UINT32 ulRemainingInBytes){ return ResetAccelState();}/************************************************************************ * Method: * IHXBufferControl::OnBufferingDone * Purpose: * Called when buffering is done */STDMETHODIMP HXWatermarkBufferControl::OnBufferingDone(THIS){ return HXR_OK;}/************************************************************************ * Method: * IHXBufferControl::OnResume * Purpose: * Called when playback is resumed */STDMETHODIMP HXWatermarkBufferControl::OnResume(THIS){ return ResetAccelState();} /************************************************************************ * Method: * IHXBufferControl::OnPause * Purpose: * Called when playback is paused */STDMETHODIMP HXWatermarkBufferControl::OnPause(THIS){ return HXR_OK;}/************************************************************************ * Method: * IHXBufferControl::OnSeek * Purpose: * Called when a seek occurs */STDMETHODIMP HXWatermarkBufferControl::OnSeek(THIS){ return ResetAccelState();}/************************************************************************ * Method: * IHXBufferControl::OnClipEnd * Purpose: * Called when we get the last packet in the clip */STDMETHODIMP HXWatermarkBufferControl::OnClipEnd(THIS){ return HXR_OK;}/************************************************************************ * Method: * IHXBufferControl::Close() * Purpose: * Called when the owner of this object wishes to shutdown * and destroy this object. This call causes the buffer control * object to release all it's interfaces references. */STDMETHODIMP HXWatermarkBufferControl::Close(THIS){ ClearChillState(); HX_RELEASE(m_pSource); return HXR_OK;}/* * IHXWatermarkBufferControl method *//************************************************************************ * Method: * IHXWatermarkBufferControl::SetSource * Purpose: * Tells the object what HXSource object it is associated with. */STDMETHODIMP HXWatermarkBufferControl::SetSource(THIS_ HXSource* pSource){ HX_RESULT res = HXR_FAILED; HX_RELEASE(m_pSource); m_pSource = pSource; if( m_pSource) { m_pSource->AddRef(); res = HXR_OK; } return res;}/************************************************************************ * Method: * IHXWatermarkBufferControl::OnBufferReport * Purpose: * Initiates control operations based on buffering information. * */STDMETHODIMP HXWatermarkBufferControl::OnBufferReport(THIS_ UINT32 ulBufferInMs, UINT32 ulBuffer){ DPRINTF(D_WM_BUF_CTL, ("WBC::OBR %u %u %u %u %s\n", HX_GET_TICKCOUNT(), ulBufferInMs, ulBuffer, m_ChillState, (m_ChillState == HX_NONE) ? "NONE" : (m_ChillState == CHILL) ? "CHILL" : (m_ChillState == HALF) ? "HALF" : (m_ChillState == HUNDRETH) ? "HUNDRETH" : "UNKNOWN")); if (m_ChillState == HALF && (ulBufferInMs > MAX_BUFFERING_SLOW_ONE_HUNDRETH_INMS || ulBuffer > MAX_BUFFERING_SLOW_ONE_HUNDRETH_INBYTES)) { m_ChillState = HUNDRETH; ChangeAccelerationStatus(FALSE, TRUE, 1); } else if (m_ChillState == CHILL && (ulBufferInMs > MAX_BUFFERING_SLOW_HALF_INMS || ulBuffer > MAX_BUFFERING_SLOW_HALF_INBYTES)) { m_ChillState = HALF; ChangeAccelerationStatus(FALSE, TRUE, 50); } /* * XXXSMP Perhaps we want to stop at MAX_BUFFERING on the way back * to MAX_BUFFERING / 2 (In the case where we are at HALF or HUNDRETH. * This will prevent switch to CHILL and then HALF again on the way * back down. No big deal for now. */ else if (m_ChillState == HX_NONE && (ulBufferInMs > MAX_BUFFERING_INMS || ulBuffer > MAX_BUFFERING_INBYTES)) { m_ChillState = CHILL; ChangeAccelerationStatus(FALSE, FALSE, 0); } else if (m_ChillState != HX_NONE && (ulBufferInMs < MAX_BUFFERING_INMS/2 && ulBuffer < MAX_BUFFERING_INBYTES/2)) { m_ChillState = HX_NONE; ChangeAccelerationStatus(TRUE, FALSE, 0); } return HXR_OK;}/************************************************************************ * Method: * IHXWatermarkBufferControl::ClearChillState * Purpose: * Sets the chill state to NONE * */STDMETHODIMP HXWatermarkBufferControl::ClearChillState(THIS){ m_ChillState = HX_NONE; return HXR_OK;}HX_RESULTHXWatermarkBufferControl::ChangeAccelerationStatus(BOOL bMayBeAccelerated, BOOL bUseAccelerationFactor, UINT32 ulAccelerationFactor){ IHXBandwidthManager* pMgr = 0; HX_RESULT res = m_pSource->QueryInterface(IID_IHXBandwidthManager, (void **)&pMgr); if (pMgr) { pMgr->ChangeAccelerationStatus(m_pSource, bMayBeAccelerated, bUseAccelerationFactor, ulAccelerationFactor); pMgr->Release(); } return res;}HX_RESULT HXWatermarkBufferControl::ResetAccelState(){ if (m_ChillState != HX_NONE) { m_ChillState = HX_NONE; ChangeAccelerationStatus(TRUE, FALSE, 0); } return HXR_OK;}
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