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📄 buffmgr.cpp

📁 linux下的一款播放器
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: buffmgr.cpp,v 1.19.18.2 2004/07/09 02:05:57 hubbe Exp $ *  * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. *  * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks.  You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL.  Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. *  * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. *  * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. *  * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. *  * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck *  * Contributor(s): *  * ***** END LICENSE BLOCK ***** */#include "hlxclib/stdio.h"#include "hxcom.h"#include "hxcomm.h"#include "ihxpckts.h"#include "hxslist.h"#include "hxtick.h"#include "hxcore.h"#include "chxeven.h"#include "hxbsrc.h"#include "hxsrc.h"#include "hxntsrc.h"#include "hxstrm.h"#include "strminfo.h"#include "buffmgr.h"#include "hxsmbw.h"#include "hxgroup.h"#include "hxplay.h"#include "errdbg.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILEstatic const char HX_THIS_FILE[] = __FILE__;#endif#if defined(__TCS__)#define MAX_ADDITIONAL_BUFFERING    3000#else#define MAX_ADDITIONAL_BUFFERING    10000#endif /* __TCS__ */CBufferManager::CBufferManager(HXSource* pParent){    m_ulMaxAdditionalBufferingInMs  = MAX_ADDITIONAL_BUFFERING;    m_llHighestTimeStamp	= 0;    m_ulTotalPauseTime		= 0;    m_ulLastPauseTime		= 0;    m_ulAdditionalBufferingInMs	= 0;    m_bBufferStartTimeToBeSet	= TRUE;    m_ulMinimumInitialAudioPreroll	= 0;    m_ulMinimumSourcePreroll	= 0;    m_bPerfectPlay		= FALSE;         m_bPaused			= FALSE;    m_state			= BUFFMGR_READY;    m_pParent			= pParent;    m_pParent->AddRef();    m_bLocalPlayback		= pParent->IsLocalSource();    m_pStreamInfoTable		= pParent->GetStreamInfoTable();    m_bFirstResumeDone		= FALSE;    m_bIsSeekPerformed		= FALSE;    m_bBufferedPlay		= FALSE;    m_bBufferCalcToBeChanged	= FALSE;    m_bIsInitialized		= FALSE;    m_ulSeekTime		= 0;}CBufferManager::~CBufferManager(){    HX_RELEASE(m_pParent);}HX_RESULTCBufferManager::Init(){    UINT32	    ulPerfectPlayTime = 0;    UINT32	    ulMinimumPreroll = 0;    STREAM_INFO*    pStreamInfo = NULL;    CHXMapLongToObj::Iterator i;    // There is no buffered or perfect play with MIN_HEAP on.#if !defined(HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES)    SetPerfectPlay(m_pParent->IsPerfectPlay());    if (m_bPerfectPlay || m_bBufferedPlay)    {	// caculate how much extra preroll for the perfect play	ulPerfectPlayTime = m_pParent->GetPerfectPlayTime();    }#endif    // ajust buffering information of each stream    for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i)    {	pStreamInfo = (STREAM_INFO*) (*i);	pStreamInfo->BufferingState().Init(ulPerfectPlayTime);	HX_ASSERT(pStreamInfo->m_EventList.GetHeadPosition() == NULL);    }    m_bIsInitialized = TRUE;    /* Was there a Seek called before Initialization... may happen for a clip     * with Start time     */    if (m_bIsSeekPerformed)    {	DoSeek(m_ulSeekTime);    }    return HXR_OK;}HX_RESULTCBufferManager::SetMinimumPreroll(BOOL bPerfectPlay, UINT32 ulSourcePreroll, 				  UINT32 ulInitialAudioPreroll,				  BOOL	 bModifyStartTime /* = TRUE */){    m_ulMinimumInitialAudioPreroll = ulInitialAudioPreroll;    m_ulMinimumSourcePreroll	   = ulSourcePreroll;    SetPerfectPlay(bPerfectPlay);    UpdateMinimumPreroll(bModifyStartTime);    return HXR_OK;}void CBufferManager::UpdateMinimumPreroll(BOOL bModifyStartTime){    UINT32	    ulMinimumPreroll = 0;    UINT32	    ulPerfectPlayTime = 0;    UINT32	    ulStartTime = 0;    UINT32	    ulEventStartTime = 0;    UINT32	    ulPacketTime     = 0;    STREAM_INFO*    pStreamInfo = NULL;    BOOL	    bPreDataToBeCalculated = FALSE;    CHXMapLongToObj::Iterator i;    // There is no buffered or perfect play with MIN_HEAP on.#if !defined(HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES)    if (m_bPerfectPlay || m_bBufferedPlay)    {	m_ulMaxAdditionalBufferingInMs = 0;	// caculate how much extra preroll for the perfect play	ulPerfectPlayTime = m_pParent->GetPerfectPlayTime();    }    else    {	m_ulMaxAdditionalBufferingInMs	= MAX_ADDITIONAL_BUFFERING;	if (m_ulAdditionalBufferingInMs > m_ulMaxAdditionalBufferingInMs)	{	    m_ulAdditionalBufferingInMs = m_ulMaxAdditionalBufferingInMs;	}	ulPerfectPlayTime		= m_ulAdditionalBufferingInMs;    }#endif    ulStartTime = m_pParent->GetStartTime();    // adjust buffering information of each stream    for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i)    {	pStreamInfo = (STREAM_INFO*) (*i);    	pStreamInfo->BufferingState().SetMinimumPreroll(	    m_ulMinimumSourcePreroll, 	    m_ulMinimumInitialAudioPreroll,	    ulPerfectPlayTime,	    (m_state == BUFFMGR_REBUFFER));	if (bModifyStartTime)	{	    pStreamInfo->UpdateStartTimes(ulStartTime);	}    }    m_bBufferCalcToBeChanged = FALSE;}HX_RESULTCBufferManager::Stop(void){    STREAM_INFO*    pStreamInfo = NULL;    CHXMapLongToObj::Iterator i;    // stop buffering of each stream    for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i)    {	pStreamInfo = (STREAM_INFO*) (*i);    	pStreamInfo->BufferingState().Stop();//	DEBUG_OUT(m_pParent->m_pPlayer, (s,//	    "BufferManager::Stop %p", pStreamInfo));    }    return HXR_OK;}HX_RESULTCBufferManager::DoSeek(UINT32 ulSeekTime, BOOL bSeekInsideRecordBuffer){    m_state		= BUFFMGR_SEEK;    m_bIsSeekPerformed	= TRUE;    m_ulSeekTime	= ulSeekTime;    /* We will call Reset during Init() call */    if (!m_bIsInitialized)    {	return HXR_OK;    }    // reset all the preroll attributes    Reset(ulSeekTime, bSeekInsideRecordBuffer);    return HXR_OK;}HX_RESULTCBufferManager::DoPause(void){    m_bPaused		= TRUE;    m_ulLastPauseTime	= HX_GET_TICKCOUNT();    return HXR_OK;}HX_RESULTCBufferManager::DoResume(void){    if (m_bPaused && m_state != BUFFMGR_SEEK && !m_bBufferStartTimeToBeSet)    {	m_ulTotalPauseTime += CALCULATE_ELAPSED_TICKS(m_ulLastPauseTime, HX_GET_TICKCOUNT());    }    m_bPaused = FALSE;    if (!m_bFirstResumeDone)    {	m_bFirstResumeDone = TRUE;	UpdateMinimumPreroll(FALSE);    }    return HXR_OK;}HX_RESULTCBufferManager::ReBuffer(void){    // recaculate only if it is out of the buffering stage    // and not in perfect play mode    m_state = BUFFMGR_REBUFFER;        /* go back in buffering mode...     * each time we come in buffering state, increase the     * number of packets we buffer by 1 second worth     * to a max of m_ulMaxAdditionalBuffering secs.     */#ifndef HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES    // increase by 1 sec    m_ulAdditionalBufferingInMs += 1000;    if (m_pParent->IsLive())    {	m_bPerfectPlay	= FALSE;	m_bBufferedPlay = FALSE;    }#endif // HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES    UpdateMinimumPreroll(FALSE);    return HXR_OK;}HX_RESULTCBufferManager::Reset(UINT32 ulSeekTime, BOOL bSeekInsideRecordBuffer){    STREAM_INFO*    pStreamInfo = NULL;    CHXEventList*  pEventList = NULL;    CHXEvent*	    pEvent = NULL;    CHXMapLongToObj::Iterator i;    if (m_bBufferCalcToBeChanged)    {	UpdateMinimumPreroll(FALSE);    }    m_ulBufferingStartTime = 0;    // reset each stream    for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i)    {	pStreamInfo = (STREAM_INFO*) (*i);		// reset	if (!bSeekInsideRecordBuffer)	{	    pStreamInfo->m_bSrcStreamDone = FALSE;	    pStreamInfo->m_bPacketRequested = FALSE;	}	pStreamInfo->m_bSrcStreamFillingDone = FALSE;	// Reset buffering state	pStreamInfo->BufferingState().Reset((m_state == BUFFMGR_SEEK),					    ulSeekTime);		HX_ASSERT(m_state == BUFFMGR_SEEK);	if (m_state == BUFFMGR_SEEK)	{	    // remove all pending packets 	    pEventList = &pStreamInfo->m_EventList;	    while (pEventList->GetNumEvents() > 0)	    {		pEvent = pEventList->RemoveHead();		// Mark it as a pre-seek event and send it to the player		pEvent->SetPreSeekEvent();		m_pParent->EventReady(pEvent);	    }	}    }    m_llHighestTimeStamp	= 0;    m_ulTotalPauseTime		= 0;    m_bBufferStartTimeToBeSet	= TRUE;    return HXR_OK;}					HX_RESULTCBufferManager::UpdateCounters(IHXPacket* pPacket){    HX_RESULT	    hr = HXR_OK;    UINT32	    ulStreamNum = 0;    UINT32	    ulBufferSize = 0;    UINT32	    ulBufferTime = 0;    UINT32	    ulElapsedTime = 0;    INT64	    llActualTimeStamp = 0;    IHXBuffer*	    pBuffer = NULL;    STREAM_INFO*    pStreamInfo = NULL;    STREAM_INFO*    pThisStreamInfo = NULL;    UINT32	    ulCurrentTime   = HX_GET_TICKCOUNT();    CHXMapLongToObj::Iterator i;

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