📄 buffmgr.cpp
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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: buffmgr.cpp,v 1.19.18.2 2004/07/09 02:05:57 hubbe Exp $ * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * Alternatively, the contents of this file may be used under the * terms of the GNU General Public License Version 2 or later (the * "GPL") in which case the provisions of the GPL are applicable * instead of those above. If you wish to allow use of your version of * this file only under the terms of the GPL, and not to allow others * to use your version of this file under the terms of either the RPSL * or RCSL, indicate your decision by deleting the provisions above * and replace them with the notice and other provisions required by * the GPL. If you do not delete the provisions above, a recipient may * use your version of this file under the terms of any one of the * RPSL, the RCSL or the GPL. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */#include "hlxclib/stdio.h"#include "hxcom.h"#include "hxcomm.h"#include "ihxpckts.h"#include "hxslist.h"#include "hxtick.h"#include "hxcore.h"#include "chxeven.h"#include "hxbsrc.h"#include "hxsrc.h"#include "hxntsrc.h"#include "hxstrm.h"#include "strminfo.h"#include "buffmgr.h"#include "hxsmbw.h"#include "hxgroup.h"#include "hxplay.h"#include "errdbg.h"#include "hxheap.h"#ifdef _DEBUG#undef HX_THIS_FILEstatic const char HX_THIS_FILE[] = __FILE__;#endif#if defined(__TCS__)#define MAX_ADDITIONAL_BUFFERING 3000#else#define MAX_ADDITIONAL_BUFFERING 10000#endif /* __TCS__ */CBufferManager::CBufferManager(HXSource* pParent){ m_ulMaxAdditionalBufferingInMs = MAX_ADDITIONAL_BUFFERING; m_llHighestTimeStamp = 0; m_ulTotalPauseTime = 0; m_ulLastPauseTime = 0; m_ulAdditionalBufferingInMs = 0; m_bBufferStartTimeToBeSet = TRUE; m_ulMinimumInitialAudioPreroll = 0; m_ulMinimumSourcePreroll = 0; m_bPerfectPlay = FALSE; m_bPaused = FALSE; m_state = BUFFMGR_READY; m_pParent = pParent; m_pParent->AddRef(); m_bLocalPlayback = pParent->IsLocalSource(); m_pStreamInfoTable = pParent->GetStreamInfoTable(); m_bFirstResumeDone = FALSE; m_bIsSeekPerformed = FALSE; m_bBufferedPlay = FALSE; m_bBufferCalcToBeChanged = FALSE; m_bIsInitialized = FALSE; m_ulSeekTime = 0;}CBufferManager::~CBufferManager(){ HX_RELEASE(m_pParent);}HX_RESULTCBufferManager::Init(){ UINT32 ulPerfectPlayTime = 0; UINT32 ulMinimumPreroll = 0; STREAM_INFO* pStreamInfo = NULL; CHXMapLongToObj::Iterator i; // There is no buffered or perfect play with MIN_HEAP on.#if !defined(HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES) SetPerfectPlay(m_pParent->IsPerfectPlay()); if (m_bPerfectPlay || m_bBufferedPlay) { // caculate how much extra preroll for the perfect play ulPerfectPlayTime = m_pParent->GetPerfectPlayTime(); }#endif // ajust buffering information of each stream for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i) { pStreamInfo = (STREAM_INFO*) (*i); pStreamInfo->BufferingState().Init(ulPerfectPlayTime); HX_ASSERT(pStreamInfo->m_EventList.GetHeadPosition() == NULL); } m_bIsInitialized = TRUE; /* Was there a Seek called before Initialization... may happen for a clip * with Start time */ if (m_bIsSeekPerformed) { DoSeek(m_ulSeekTime); } return HXR_OK;}HX_RESULTCBufferManager::SetMinimumPreroll(BOOL bPerfectPlay, UINT32 ulSourcePreroll, UINT32 ulInitialAudioPreroll, BOOL bModifyStartTime /* = TRUE */){ m_ulMinimumInitialAudioPreroll = ulInitialAudioPreroll; m_ulMinimumSourcePreroll = ulSourcePreroll; SetPerfectPlay(bPerfectPlay); UpdateMinimumPreroll(bModifyStartTime); return HXR_OK;}void CBufferManager::UpdateMinimumPreroll(BOOL bModifyStartTime){ UINT32 ulMinimumPreroll = 0; UINT32 ulPerfectPlayTime = 0; UINT32 ulStartTime = 0; UINT32 ulEventStartTime = 0; UINT32 ulPacketTime = 0; STREAM_INFO* pStreamInfo = NULL; BOOL bPreDataToBeCalculated = FALSE; CHXMapLongToObj::Iterator i; // There is no buffered or perfect play with MIN_HEAP on.#if !defined(HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES) if (m_bPerfectPlay || m_bBufferedPlay) { m_ulMaxAdditionalBufferingInMs = 0; // caculate how much extra preroll for the perfect play ulPerfectPlayTime = m_pParent->GetPerfectPlayTime(); } else { m_ulMaxAdditionalBufferingInMs = MAX_ADDITIONAL_BUFFERING; if (m_ulAdditionalBufferingInMs > m_ulMaxAdditionalBufferingInMs) { m_ulAdditionalBufferingInMs = m_ulMaxAdditionalBufferingInMs; } ulPerfectPlayTime = m_ulAdditionalBufferingInMs; }#endif ulStartTime = m_pParent->GetStartTime(); // adjust buffering information of each stream for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i) { pStreamInfo = (STREAM_INFO*) (*i); pStreamInfo->BufferingState().SetMinimumPreroll( m_ulMinimumSourcePreroll, m_ulMinimumInitialAudioPreroll, ulPerfectPlayTime, (m_state == BUFFMGR_REBUFFER)); if (bModifyStartTime) { pStreamInfo->UpdateStartTimes(ulStartTime); } } m_bBufferCalcToBeChanged = FALSE;}HX_RESULTCBufferManager::Stop(void){ STREAM_INFO* pStreamInfo = NULL; CHXMapLongToObj::Iterator i; // stop buffering of each stream for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i) { pStreamInfo = (STREAM_INFO*) (*i); pStreamInfo->BufferingState().Stop();// DEBUG_OUT(m_pParent->m_pPlayer, (s,// "BufferManager::Stop %p", pStreamInfo)); } return HXR_OK;}HX_RESULTCBufferManager::DoSeek(UINT32 ulSeekTime, BOOL bSeekInsideRecordBuffer){ m_state = BUFFMGR_SEEK; m_bIsSeekPerformed = TRUE; m_ulSeekTime = ulSeekTime; /* We will call Reset during Init() call */ if (!m_bIsInitialized) { return HXR_OK; } // reset all the preroll attributes Reset(ulSeekTime, bSeekInsideRecordBuffer); return HXR_OK;}HX_RESULTCBufferManager::DoPause(void){ m_bPaused = TRUE; m_ulLastPauseTime = HX_GET_TICKCOUNT(); return HXR_OK;}HX_RESULTCBufferManager::DoResume(void){ if (m_bPaused && m_state != BUFFMGR_SEEK && !m_bBufferStartTimeToBeSet) { m_ulTotalPauseTime += CALCULATE_ELAPSED_TICKS(m_ulLastPauseTime, HX_GET_TICKCOUNT()); } m_bPaused = FALSE; if (!m_bFirstResumeDone) { m_bFirstResumeDone = TRUE; UpdateMinimumPreroll(FALSE); } return HXR_OK;}HX_RESULTCBufferManager::ReBuffer(void){ // recaculate only if it is out of the buffering stage // and not in perfect play mode m_state = BUFFMGR_REBUFFER; /* go back in buffering mode... * each time we come in buffering state, increase the * number of packets we buffer by 1 second worth * to a max of m_ulMaxAdditionalBuffering secs. */#ifndef HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES // increase by 1 sec m_ulAdditionalBufferingInMs += 1000; if (m_pParent->IsLive()) { m_bPerfectPlay = FALSE; m_bBufferedPlay = FALSE; }#endif // HELIX_CONFIG_MIN_PCM_PUSHDOWN_BYTES UpdateMinimumPreroll(FALSE); return HXR_OK;}HX_RESULTCBufferManager::Reset(UINT32 ulSeekTime, BOOL bSeekInsideRecordBuffer){ STREAM_INFO* pStreamInfo = NULL; CHXEventList* pEventList = NULL; CHXEvent* pEvent = NULL; CHXMapLongToObj::Iterator i; if (m_bBufferCalcToBeChanged) { UpdateMinimumPreroll(FALSE); } m_ulBufferingStartTime = 0; // reset each stream for (i = m_pStreamInfoTable->Begin(); i != m_pStreamInfoTable->End(); ++i) { pStreamInfo = (STREAM_INFO*) (*i); // reset if (!bSeekInsideRecordBuffer) { pStreamInfo->m_bSrcStreamDone = FALSE; pStreamInfo->m_bPacketRequested = FALSE; } pStreamInfo->m_bSrcStreamFillingDone = FALSE; // Reset buffering state pStreamInfo->BufferingState().Reset((m_state == BUFFMGR_SEEK), ulSeekTime); HX_ASSERT(m_state == BUFFMGR_SEEK); if (m_state == BUFFMGR_SEEK) { // remove all pending packets pEventList = &pStreamInfo->m_EventList; while (pEventList->GetNumEvents() > 0) { pEvent = pEventList->RemoveHead(); // Mark it as a pre-seek event and send it to the player pEvent->SetPreSeekEvent(); m_pParent->EventReady(pEvent); } } } m_llHighestTimeStamp = 0; m_ulTotalPauseTime = 0; m_bBufferStartTimeToBeSet = TRUE; return HXR_OK;} HX_RESULTCBufferManager::UpdateCounters(IHXPacket* pPacket){ HX_RESULT hr = HXR_OK; UINT32 ulStreamNum = 0; UINT32 ulBufferSize = 0; UINT32 ulBufferTime = 0; UINT32 ulElapsedTime = 0; INT64 llActualTimeStamp = 0; IHXBuffer* pBuffer = NULL; STREAM_INFO* pStreamInfo = NULL; STREAM_INFO* pThisStreamInfo = NULL; UINT32 ulCurrentTime = HX_GET_TICKCOUNT(); CHXMapLongToObj::Iterator i;
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