📄 rand.c
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/* code for rand(3), copied directly from libc *//* Copyright (C) 1991, 1996 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */#undef rand#define DEG_3 31#define TYPE_3 3#define TYPE_0 0#define SEP_3 3#define int32_t intstruct random_data { int32_t *fptr; /* Front pointer. */ int32_t *rptr; /* Rear pointer. */ int32_t *state; /* Array of state values. */ int rand_type; /* Type of random number generator. */ int rand_deg; /* Degree of random number generator. */ int rand_sep; /* Distance between front and rear. */ int32_t *end_ptr; /* Pointer behind state table. */ };static int32_t randtbl[DEG_3 + 1] = { TYPE_3, -1726662223, 379960547, 1735697613, 1040273694, 1313901226, 1627687941, -179304937, -2073333483, 1780058412, -1989503057, -615974602, 344556628, 939512070, -1249116260, 1507946756, -812545463, 154635395, 1388815473, -1926676823, 525320961, -1009028674, 968117788, -123449607, 1284210865, 435012392, -2017506339, -911064859, -370259173, 1132637927, 1398500161, -205601318, };static struct random_data unsafe_state = {/* FPTR and RPTR are two pointers into the state info, a front and a rear pointer. These two pointers are always rand_sep places aparts, as they cycle through the state information. (Yes, this does mean we could get away with just one pointer, but the code for random is more efficient this way). The pointers are left positioned as they would be from the call: initstate(1, randtbl, 128); (The position of the rear pointer, rptr, is really 0 (as explained above in the initialization of randtbl) because the state table pointer is set to point to randtbl[1] (as explained below).) */ .fptr = &randtbl[SEP_3 + 1], .rptr = &randtbl[1],/* The following things are the pointer to the state information table, the type of the current generator, the degree of the current polynomial being used, and the separation between the two pointers. Note that for efficiency of random, we remember the first location of the state information, not the zeroth. Hence it is valid to access state[-1], which is used to store the type of the R.N.G. Also, we remember the last location, since this is more efficient than indexing every time to find the address of the last element to see if the front and rear pointers have wrapped. */ .state = &randtbl[1], .rand_type = TYPE_3, .rand_deg = DEG_3, .rand_sep = SEP_3, .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]};int__random_r (buf, result) struct random_data *buf; int32_t *result;{ int32_t *state; if (!buf || !result) goto fail; state = buf->state; if (buf->rand_type == TYPE_0) { int32_t val = state[0]; val = ((state[0] * 1103515245) + 12345) & 0x7fffffff; state[0] = val; *result = val; } else { int32_t *fptr = buf->fptr; int32_t *rptr = buf->rptr; int32_t *end_ptr = buf->end_ptr; int32_t val; val = *fptr += *rptr; /* Chucking least random bit. */ *result = (val >> 1) & 0x7fffffff; ++fptr; if (fptr >= end_ptr) { fptr = state; ++rptr; } else { ++rptr; if (rptr >= end_ptr) rptr = state; } buf->fptr = fptr; buf->rptr = rptr; } return 0; fail:// __set_errno (EINVAL); return -1;}long int__random (){ int32_t retval;// __libc_lock_lock (lock); (void) __random_r (&unsafe_state, &retval);// __libc_lock_unlock (lock); return retval;}/* Return a random integer between 0 and RAND_MAX. */int rand () { return (int) __random ();}
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