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📄 dialog.cpp

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// $$dlg_ifile$$.cpp : implementation file

//



#include "stdafx.h"

#include "$$root$$.h"

#include "$$dlg_hfile$$.h"

$$IF(AUTOMATION)

#include "$$dlgautoproxy_hfile$$.h"

$$ENDIF //AUTOMATION



#ifdef _DEBUG

#define new DEBUG_NEW

#undef THIS_FILE

static char THIS_FILE[] = __FILE__;

#endif



$$IF(ABOUT)

/////////////////////////////////////////////////////////////////////////////

// CAboutDlg dialog used for App About



class CAboutDlg : public CDialog

{

public:

	CAboutDlg();



// Dialog Data

	//{{AFX_DATA(CAboutDlg)

	enum { IDD = IDD_ABOUTBOX };

	//}}AFX_DATA



	// ClassWizard generated virtual function overrides

	//{{AFX_VIRTUAL(CAboutDlg)

	protected:

	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	//}}AFX_VIRTUAL



// Implementation

protected:

	//{{AFX_MSG(CAboutDlg)

	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()

};



CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)

{

	//{{AFX_DATA_INIT(CAboutDlg)

	//}}AFX_DATA_INIT

}



void CAboutDlg::DoDataExchange(CDataExchange* pDX)

{

	CDialog::DoDataExchange(pDX);

	//{{AFX_DATA_MAP(CAboutDlg)

	//}}AFX_DATA_MAP

}



BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)

	//{{AFX_MSG_MAP(CAboutDlg)

		// No message handlers

	//}}AFX_MSG_MAP

END_MESSAGE_MAP()



$$ENDIF //ABOUT

/////////////////////////////////////////////////////////////////////////////

// $$DLG_CLASS$$ dialog

$$IF(AUTOMATION)



IMPLEMENT_DYNAMIC($$DLG_CLASS$$, $$DLG_BASE_CLASS$$);

$$ENDIF //AUTOMATION



$$DLG_CLASS$$::$$DLG_CLASS$$(CWnd* pParent /*=NULL*/)

	: $$DLG_BASE_CLASS$$($$DLG_CLASS$$::IDD, pParent)

{

	//{{AFX_DATA_INIT($$DLG_CLASS$$)

		// NOTE: the ClassWizard will add member initialization here

	//}}AFX_DATA_INIT

$$IF(VERBOSE)

	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32

$$ENDIF

	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

$$IF(AUTOMATION)

	m_pAutoProxy = NULL;

$$ENDIF //AUTOMATION

}

$$IF(AUTOMATION)



$$DLG_CLASS$$::~$$DLG_CLASS$$()

{

$$IF(VERBOSE)

	// If there is an automation proxy for this dialog, set

	//  its back pointer to this dialog to NULL, so it knows

	//  the dialog has been deleted.

$$ENDIF //VERBOSE

	if (m_pAutoProxy != NULL)

		m_pAutoProxy->m_pDialog = NULL;

}

$$ENDIF //AUTOMATION



void $$DLG_CLASS$$::DoDataExchange(CDataExchange* pDX)

{

	$$DLG_BASE_CLASS$$::DoDataExchange(pDX);

	//{{AFX_DATA_MAP($$DLG_CLASS$$)

		// NOTE: the ClassWizard will add DDX and DDV calls here

	//}}AFX_DATA_MAP

}



BEGIN_MESSAGE_MAP($$DLG_CLASS$$, $$DLG_BASE_CLASS$$)

	//{{AFX_MSG_MAP($$DLG_CLASS$$)

$$IF(ABOUT)

	ON_WM_SYSCOMMAND()

$$ENDIF

$$IF(HELP)

	ON_WM_DESTROY()

$$ENDIF

$$IF(AUTOMATION)

	ON_WM_CLOSE()

$$ENDIF

	ON_WM_PAINT()

	ON_WM_QUERYDRAGICON()

	//}}AFX_MSG_MAP

END_MESSAGE_MAP()



/////////////////////////////////////////////////////////////////////////////

// $$DLG_CLASS$$ message handlers



BOOL $$DLG_CLASS$$::OnInitDialog()

{

	$$DLG_BASE_CLASS$$::OnInitDialog();

$$IF(ABOUT)



	// Add "About..." menu item to system menu.



	// IDM_ABOUTBOX must be in the system command range.

	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

	ASSERT(IDM_ABOUTBOX < 0xF000);



	CMenu* pSysMenu = GetSystemMenu(FALSE);

	if (pSysMenu != NULL)

	{

		CString strAboutMenu;

		strAboutMenu.LoadString(IDS_ABOUTBOX);

		if (!strAboutMenu.IsEmpty())

		{

$$IF(INSTALLED_MAC)

#ifdef _MAC

			// On the Macintosh, the "About..." menu item is already there.  We

			//  just need to rename it and attach it to the about command.

			pSysMenu->ModifyMenu(0, MF_BYPOSITION, IDM_ABOUTBOX, strAboutMenu);

#else

$$ENDIF //INSTALLED_MAC		

			pSysMenu->AppendMenu(MF_SEPARATOR);

			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

$$IF(INSTALLED_MAC)

#endif

$$ENDIF

		}

	}

$$ENDIF //ABOUT



$$IF(VERBOSE)

	// Set the icon for this dialog.  The framework does this automatically

	//  when the application's main window is not a dialog

$$ENDIF //VERBOSE

	SetIcon(m_hIcon, TRUE);			// Set big icon

	SetIcon(m_hIcon, FALSE);		// Set small icon

	

	// TODO: Add extra initialization here

	

	return TRUE;  // return TRUE  unless you set the focus to a control

}

$$IF(ABOUT)



void $$DLG_CLASS$$::OnSysCommand(UINT nID, LPARAM lParam)

{

	if ((nID & 0xFFF0) == IDM_ABOUTBOX)

	{

		CAboutDlg dlgAbout;

		dlgAbout.DoModal();

	}

	else

	{

		$$DLG_BASE_CLASS$$::OnSysCommand(nID, lParam);

	}

}

$$ENDIF //ABOUT

$$IF(HELP)



void $$DLG_CLASS$$::OnDestroy()

{

	WinHelp(0L, HELP_QUIT);

	$$DLG_BASE_CLASS$$::OnDestroy();

}

$$ENDIF //HELP



// If you add a minimize button to your dialog, you will need the code below

//  to draw the icon.  For MFC applications using the document/view model,

//  this is automatically done for you by the framework.



void $$DLG_CLASS$$::OnPaint() 

{

	if (IsIconic())

	{

		CPaintDC dc(this); // device context for painting



		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);



		// Center icon in client rectangle

		int cxIcon = GetSystemMetrics(SM_CXICON);

		int cyIcon = GetSystemMetrics(SM_CYICON);

		CRect rect;

		GetClientRect(&rect);

		int x = (rect.Width() - cxIcon + 1) / 2;

		int y = (rect.Height() - cyIcon + 1) / 2;



		// Draw the icon

		dc.DrawIcon(x, y, m_hIcon);

	}

	else

	{

		$$DLG_BASE_CLASS$$::OnPaint();

	}

}



$$IF(VERBOSE)

// The system calls this to obtain the cursor to display while the user drags

//  the minimized window.

$$ENDIF

HCURSOR $$DLG_CLASS$$::OnQueryDragIcon()

{

	return (HCURSOR) m_hIcon;

}

$$IF(AUTOMATION)

$$IF(VERBOSE)



// Automation servers should not exit when a user closes the UI

//  if a controller still holds on to one of its objects.  These

//  message handlers make sure that if the proxy is still in use,

//  then the UI is hidden but the dialog remains around if it

//  is dismissed.

$$ENDIF //VERBOSE



void $$DLG_CLASS$$::OnClose() 

{

	if (CanExit())

		$$DLG_BASE_CLASS$$::OnClose();

}



void $$DLG_CLASS$$::OnOK() 

{

	if (CanExit())

		$$DLG_BASE_CLASS$$::OnOK();

}



void $$DLG_CLASS$$::OnCancel() 

{

	if (CanExit())

		$$DLG_BASE_CLASS$$::OnCancel();

}



BOOL $$DLG_CLASS$$::CanExit()

{

$$IF(VERBOSE)

	// If the proxy object is still around, then the automation

	//  controller is still holding on to this application.  Leave

	//  the dialog around, but hide its UI.

$$ENDIF //VERBOSE

	if (m_pAutoProxy != NULL)

	{

		ShowWindow(SW_HIDE);

		return FALSE;

	}



	return TRUE;

}

$$ENDIF //AUTOMATION

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