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📄 in_asap.c

📁 wince下著名的视频播放器源码
💻 C
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/* * in_asap.c - ASAP plugin for Winamp * * Copyright (C) 2005-2006  Piotr Fusik * * This file is part of ASAP (Another Slight Atari Player), * see http://asap.sourceforge.net * * ASAP is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ASAP is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ASAP; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA */#include "config.h"#include <windows.h>#include <string.h>#include "in2.h"#include "asap.h"#define FREQUENCY          44100#define BITS_PER_SAMPLE    16#define QUALITY            1// This is a magic size for Winamp, better do not modify it#define BUFFERED_BLOCKS    576// Winamp's equalizer works only with 16-bit samples and sounds awfully,// probably because of the DC offset of the generated sound#define SUPPORT_EQUALIZER  0static unsigned int channels;static unsigned int buffered_bytes;#if 0// This is used in Winamp examples to disable C runtime in order to produce smaller DLL.// Currently it doesn't work here, because the following CRT functions are used:// _fltused, _ftol, floor, rand, free, mallocBOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved){	return TRUE;}#endifstatic In_Module mod;static char current_filename[MAX_PATH] = "";static HANDLE thread_handle = NULL;static volatile int thread_run = FALSE;static int paused = 0;static void config(HWND hwndParent){	// TODO}static void about(HWND hwndParent){	MessageBox(hwndParent, ASAP_CREDITS "\n" ASAP_COPYRIGHT,		"About ASAP Winamp plugin " ASAP_VERSION, MB_OK);}static void init(void){	ASAP_Initialize(FREQUENCY,		BITS_PER_SAMPLE == 8 ? AUDIO_FORMAT_U8 : AUDIO_FORMAT_S16_NE, QUALITY);}static void quit(void){}static void getFileInfo(char *file, char *title, int *length_in_ms){	if (file == NULL || file[0] == '\0')		file = current_filename;	if (title != NULL) {		const char *dirsep;		dirsep = strrchr(file, '\\');		strcpy(title, dirsep != NULL ? dirsep + 1 : file);	}	if (length_in_ms != NULL)		*length_in_ms = -1000;}static int infoBox(char *file, HWND hwndParent){	// TODO	return 0;}static int isOurFile(char *fn){	return 0;}static DWORD WINAPI playThread(LPVOID dummy){	while (thread_run) {		if (mod.outMod->CanWrite() >= (int) buffered_bytes#if SUPPORT_EQUALIZER			<< mod.dsp_isactive()#endif		) {			static#if BITS_PER_SAMPLE == 8				unsigned char#else				short int#endif				buffer[BUFFERED_BLOCKS * 2#if SUPPORT_EQUALIZER				* 2#endif				];			int t;			ASAP_Generate(buffer, buffered_bytes);			t = mod.outMod->GetWrittenTime();			mod.SAAddPCMData(buffer, channels, BITS_PER_SAMPLE, t);			mod.VSAAddPCMData(buffer, channels, BITS_PER_SAMPLE, t);#if SUPPORT_EQUALIZER			t = mod.dsp_dosamples((short int *) buffer, BUFFERED_BLOCKS,				BITS_PER_SAMPLE, channels, FREQUENCY) * channels * (BITS_PER_SAMPLE / 8);			mod.outMod->Write((char *) buffer, t);#else			mod.outMod->Write((char *) buffer, buffered_bytes);#endif		}		else			Sleep(20);	}	return 0;}static int play(char *fn){	HANDLE fh;	static unsigned char module[65000];	DWORD module_len;	int maxlatency;	DWORD threadId;	strcpy(current_filename, fn);	fh = CreateFile(fn, GENERIC_READ, 0, NULL, OPEN_EXISTING,	                FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);	if (fh == INVALID_HANDLE_VALUE)		return -1;	if (!ReadFile(fh, module, sizeof(module), &module_len, NULL)) {		CloseHandle(fh);		return -1;	}	CloseHandle(fh);	if (!ASAP_Load(fn, module, (unsigned int) module_len))		return 1;	ASAP_PlaySong(ASAP_GetDefSong());	channels = ASAP_GetChannels();	buffered_bytes = BUFFERED_BLOCKS * channels * (BITS_PER_SAMPLE / 8);	maxlatency = mod.outMod->Open(FREQUENCY, channels, BITS_PER_SAMPLE, -1, -1);	if (maxlatency < 0)		return 1;	mod.SetInfo(BITS_PER_SAMPLE, FREQUENCY / 1000, channels, 1);	mod.SAVSAInit(maxlatency, FREQUENCY);	// the order of VSASetInfo's arguments in in2.h is wrong!	// http://forums.winamp.com/showthread.php?postid=1841035	mod.VSASetInfo(FREQUENCY, channels);	mod.outMod->SetVolume(-666);	thread_run = TRUE;	thread_handle = CreateThread(NULL, 0, playThread, NULL, 0, &threadId);	return thread_handle != NULL ? 0 : 1;}static void pause(void){	paused = 1;	mod.outMod->Pause(1);}static void unPause(void){	paused = 0;	mod.outMod->Pause(0);}static int isPaused(void){	return paused;}static void stop(void){	if (thread_handle != NULL) {		thread_run = FALSE;		// wait max 30 seconds		if (WaitForSingleObject(thread_handle, 30 * 1000) == WAIT_TIMEOUT)			TerminateThread(thread_handle, 0);		CloseHandle(thread_handle);		thread_handle = NULL;	}	mod.outMod->Close();	mod.SAVSADeInit();}static int getLength(void){	return -1000;}static int getOutputTime(void){	return mod.outMod->GetOutputTime();}static void setOutputTime(int time_in_ms){}static void setVolume(int volume){	mod.outMod->SetVolume(volume);}static void setPan(int pan){	mod.outMod->SetPan(pan);}static void eqSet(int on, char data[10], int preamp){}static In_Module mod = {	IN_VER,	"ASAP " ASAP_VERSION,	0, 0, // filled by Winamp	"sap\0Slight Atari Player (*.SAP)\0"	"cmc\0Chaos Music Composer (*.CMC)\0"	"cmr\0Chaos Music Composer / Rzog (*.CMR)\0"	"dmc\0DoublePlay Chaos Music Composer (*.DMC)\0"	"mpt\0Music ProTracker (*.MPT)\0"	"mpd\0Music ProTracker DoublePlay (*.MPD)\0"	"rmt\0Raster Music Tracker (*.RMT)\0"	"tmc\0Theta Music Composer 1.x 4-channel (*.TMC)\0"#ifdef STEREO_SOUND	"tm8\0Theta Music Composer 1.x 8-channel (*.TM8)\0"#endif	"tm2\0Theta Music Composer 2.x (*.TM2)\0"	,	0,    // is_seekable	1,    // UsesOutputPlug	config,	about,	init,	quit,	getFileInfo,	infoBox,	isOurFile,	play,	pause,	unPause,	isPaused,	stop,	getLength,	getOutputTime,	setOutputTime,	setVolume,	setPan,	0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // filled by Winamp	eqSet,	NULL, // SetInfo	NULL  // filled by Winamp};__declspec(dllexport) In_Module *winampGetInModule2(void){	return &mod;}

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