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📄 in2.h

📁 wince下著名的视频播放器源码
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#include "out.h"// note: exported symbol is now winampGetInModule2.#define IN_VER 0x100typedef struct {	int version;				// module type (IN_VER)	char *description;			// description of module, with version string	HWND hMainWindow;			// winamp's main window (filled in by winamp)	HINSTANCE hDllInstance;		// DLL instance handle (Also filled in by winamp)	char *FileExtensions;		// "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"								// May be altered from Config, so the user can select what they want		int is_seekable;			// is this stream seekable? 	int UsesOutputPlug;			// does this plug-in use the output plug-ins? (musn't ever change, ever :)	void (*Config)(HWND hwndParent); // configuration dialog	void (*About)(HWND hwndParent);  // about dialog	void (*Init)();				// called at program init	void (*Quit)();				// called at program quit	void (*GetFileInfo)(char *file, char *title, int *length_in_ms); // if file == NULL, current playing is used	int (*InfoBox)(char *file, HWND hwndParent);		int (*IsOurFile)(char *fn);	// called before extension checks, to allow detection of mms://, etc	// playback stuff	int (*Play)(char *fn);		// return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error	void (*Pause)();			// pause stream	void (*UnPause)();			// unpause stream	int (*IsPaused)();			// ispaused? return 1 if paused, 0 if not	void (*Stop)();				// stop (unload) stream	// time stuff	int (*GetLength)();			// get length in ms	int (*GetOutputTime)();		// returns current output time in ms. (usually returns outMod->GetOutputTime()	void (*SetOutputTime)(int time_in_ms);	// seeks to point in stream (in ms). Usually you signal yoru thread to seek, which seeks and calls outMod->Flush()..	// volume stuff	void (*SetVolume)(int volume);	// from 0 to 255.. usually just call outMod->SetVolume	void (*SetPan)(int pan);	// from -127 to 127.. usually just call outMod->SetPan		// in-window builtin vis stuff	void (*SAVSAInit)(int maxlatency_in_ms, int srate);		// call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()	// call after opening audio device with max latency in ms and samplerate	void (*SAVSADeInit)();	// call in Stop()	// simple vis supplying mode	void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); 											// sets the spec data directly from PCM data											// quick and easy way to get vis working :)											// needs at least 576 samples :)	// advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.	int (*SAGetMode)();		// gets csa (the current type (4=ws,2=osc,1=spec))							// use when calling SAAdd()	void (*SAAdd)(void *data, int timestamp, int csa); // sets the spec data, filled in by winamp	// vis stuff (plug-in)	// simple vis supplying mode	void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data											// quick and easy way to get vis working :)											// needs at least 576 samples :)	// advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.	int (*VSAGetMode)(int *specNch, int *waveNch); // use to figure out what to give to VSAAdd	void (*VSAAdd)(void *data, int timestamp); // filled in by winamp, called by plug-in	// call this in Play() to tell the vis plug-ins the current output params. 	void (*VSASetInfo)(int nch, int srate);	// dsp plug-in processing: 	// (filled in by winamp, called by input plug)	// returns 1 if active (which means that the number of samples returned by dsp_dosamples	// could be greater than went in.. Use it to estimate if you'll have enough room in the	// output buffer	int (*dsp_isactive)(); 	// returns number of samples to output. This can be as much as twice numsamples. 	// be sure to allocate enough buffer for samples, then.	int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate);	// eq stuff	void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.	// info setting (filled in by winamp)	void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)	Out_Module *outMod; // filled in by winamp, optionally used :)} In_Module;

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