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📄 virtch2.c

📁 wince下著名的视频播放器源码
💻 C
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{	float x1,x2,tmpx;	int i;	for(count/=SAMPLING_FACTOR;count;count--) {		tmpx=0.0f;		for(i=SAMPLING_FACTOR/2;i;i--) {			EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f);			CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);			tmpx+=x1+x2;		}		*dste++ =tmpx*(1.0f/SAMPLING_FACTOR);	}}static void Mix32ToFP_Stereo(float* dste,SLONG* srce,NATIVE count){	float x1,x2,x3,x4,tmpx,tmpy;	int i;	for(count/=SAMPLING_FACTOR;count;count--) {		tmpx=tmpy=0.0f;		for(i=SAMPLING_FACTOR/2;i;i--) {			EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f);			EXTRACT_SAMPLE_FP(x3,1.0f); EXTRACT_SAMPLE_FP(x4,1.0f);			CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);			CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f);			tmpx+=x1+x3;			tmpy+=x2+x4;		}		*dste++ =tmpx*(1.0f/SAMPLING_FACTOR);		*dste++ =tmpy*(1.0f/SAMPLING_FACTOR);	}}/* Mixing macros */#define EXTRACT_SAMPLE(var,attenuation) var=*srce++/(MAXVOL_FACTOR*attenuation)#define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:varstatic void Mix32To16_Normal(SWORD* dste,SLONG* srce,NATIVE count){	NATIVE x1,x2,tmpx;	int i;	for(count/=SAMPLING_FACTOR;count;count--) {		tmpx=0;		for(i=SAMPLING_FACTOR/2;i;i--) {			EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1);			CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);			tmpx+=x1+x2;		}		*dste++ =tmpx/SAMPLING_FACTOR;	}}static void Mix32To16_Stereo(SWORD* dste,SLONG* srce,NATIVE count){	NATIVE x1,x2,x3,x4,tmpx,tmpy;	int i;	for(count/=SAMPLING_FACTOR;count;count--) {		tmpx=tmpy=0;		for(i=SAMPLING_FACTOR/2;i;i--) {			EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1);			EXTRACT_SAMPLE(x3,1); EXTRACT_SAMPLE(x4,1);			CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);			CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768);			tmpx+=x1+x3;			tmpy+=x2+x4;		}		*dste++ =tmpx/SAMPLING_FACTOR;		*dste++ =tmpy/SAMPLING_FACTOR;	}}static void Mix32To8_Normal(SBYTE* dste,SLONG* srce,NATIVE count){	NATIVE x1,x2,tmpx;	int i;	for(count/=SAMPLING_FACTOR;count;count--) {		tmpx = 0;		for(i=SAMPLING_FACTOR/2;i;i--) {			EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256);			CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);			tmpx+=x1+x2;		}		*dste++ =(tmpx/SAMPLING_FACTOR)+128;	}}static void Mix32To8_Stereo(SBYTE* dste,SLONG* srce,NATIVE count){	NATIVE x1,x2,x3,x4,tmpx,tmpy;	int i;	for(count/=SAMPLING_FACTOR;count;count--) {		tmpx=tmpy=0;		for(i=SAMPLING_FACTOR/2;i;i--) {			EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256);			EXTRACT_SAMPLE(x3,256); EXTRACT_SAMPLE(x4,256);			CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);			CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128);			tmpx+=x1+x3;			tmpy+=x2+x4;		}		*dste++ =(tmpx/SAMPLING_FACTOR)+128;        		*dste++ =(tmpy/SAMPLING_FACTOR)+128;        	}}static void AddChannel(SLONG* ptr,NATIVE todo){	SLONGLONG end,done;	SWORD *s;	if(!(s=Samples[vnf->handle])) {		vnf->current = vnf->active  = 0;		vnf->lastvalL = vnf->lastvalR = 0;		return;	}	/* update the 'current' index so the sample loops, or stops playing if it	   reached the end of the sample */	while(todo>0) {		SLONGLONG endpos;		if(vnf->flags & SF_REVERSE) {			/* The sample is playing in reverse */			if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) {				/* the sample is looping and has reached the loopstart index */				if(vnf->flags & SF_BIDI) {					/* sample is doing bidirectional loops, so 'bounce' the					   current index against the idxlpos */					vnf->current = idxlpos+(idxlpos-vnf->current);					vnf->flags &= ~SF_REVERSE;					vnf->increment = -vnf->increment;				} else					/* normal backwards looping, so set the current position to					   loopend index */					vnf->current=idxlend-(idxlpos-vnf->current);			} else {				/* the sample is not looping, so check if it reached index 0 */				if(vnf->current < 0) {					/* playing index reached 0, so stop playing this sample */					vnf->current = vnf->active  = 0;					break;				}			}		} else {			/* The sample is playing forward */			if((vnf->flags & SF_LOOP) &&			   (vnf->current >= idxlend)) {				/* the sample is looping, check the loopend index */				if(vnf->flags & SF_BIDI) {					/* sample is doing bidirectional loops, so 'bounce' the					   current index against the idxlend */					vnf->flags |= SF_REVERSE;					vnf->increment = -vnf->increment;					vnf->current = idxlend-(vnf->current-idxlend);				} else					/* normal backwards looping, so set the current position					   to loopend index */					vnf->current=idxlpos+(vnf->current-idxlend);			} else {				/* sample is not looping, so check if it reached the last				   position */				if(vnf->current >= idxsize) {					/* yes, so stop playing this sample */					vnf->current = vnf->active  = 0;					break;				}			}		}		end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0:		     (vnf->flags&SF_LOOP)?idxlend:idxsize;		/* if the sample is not blocked... */		if((end==vnf->current)||(!vnf->increment))			done=0;		else {			done=MIN((end-vnf->current)/vnf->increment+1,todo);			if(done<0) done=0;		}		if(!done) {			vnf->active = 0;			break;		}		endpos=vnf->current+done*vnf->increment;		if(vnf->vol || vnf->rampvol) {#ifndef NATIVE_64BIT_INT			/* use the 32 bit mixers as often as we can (they're much faster) */			if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) {				if(vc_mode & DMODE_STEREO) {					if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND))						vnf->current=Mix32StereoSurround						               (s,ptr,vnf->current,vnf->increment,done);					else						vnf->current=Mix32StereoNormal						               (s,ptr,vnf->current,vnf->increment,done);				} else					vnf->current=Mix32MonoNormal					                   (s,ptr,vnf->current,vnf->increment,done);			} else#endif			       {				if(vc_mode & DMODE_STEREO) {					if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND))						vnf->current=MixStereoSurround						               (s,ptr,vnf->current,vnf->increment,done);					else						vnf->current=MixStereoNormal						               (s,ptr,vnf->current,vnf->increment,done);				} else					vnf->current=MixMonoNormal					                   (s,ptr,vnf->current,vnf->increment,done);			}		} else  {			vnf->lastvalL = vnf->lastvalR = 0;			/* update sample position */			vnf->current=endpos;		}		todo -= done;		ptr +=(vc_mode & DMODE_STEREO)?(done<<1):done;	}}#define _IN_VIRTCH_#define VC1_SilenceBytes      VC2_SilenceBytes#define VC1_WriteSamples      VC2_WriteSamples#define VC1_WriteBytes        VC2_WriteBytes#define VC1_Exit              VC2_Exit#define VC1_VoiceSetVolume    VC2_VoiceSetVolume#define VC1_VoiceGetVolume    VC2_VoiceGetVolume#define VC1_VoiceSetPanning   VC2_VoiceSetPanning#define VC1_VoiceGetPanning   VC2_VoiceGetPanning#define VC1_VoiceSetFrequency VC2_VoiceSetFrequency#define VC1_VoiceGetFrequency VC2_VoiceGetFrequency#define VC1_VoicePlay         VC2_VoicePlay#define VC1_VoiceStop         VC2_VoiceStop#define VC1_VoiceStopped      VC2_VoiceStopped#define VC1_VoiceGetPosition  VC2_VoiceGetPosition#define VC1_SampleUnload      VC2_SampleUnload#define VC1_SampleLoad        VC2_SampleLoad#define VC1_SampleSpace       VC2_SampleSpace#define VC1_SampleLength      VC2_SampleLength#define VC1_VoiceRealVolume   VC2_VoiceRealVolume#include "virtch_common.c"#undef _IN_VIRTCH_void VC2_WriteSamples(SBYTE* buf,ULONG todo){	int left,portion=0;	SBYTE *buffer;	int t,pan,vol;	todo*=SAMPLING_FACTOR;	while(todo) {		if(!tickleft) {			if(vc_mode & DMODE_SOFT_MUSIC) md_player();			tickleft=(md_mixfreq*125L*SAMPLING_FACTOR)/(md_bpm*50L);			tickleft&=~(SAMPLING_FACTOR-1);		}		left = MIN(tickleft, todo);		buffer    = buf;		tickleft -= left;		todo     -= left;		buf += samples2bytes(left)/SAMPLING_FACTOR;		while(left) {			portion = MIN(left, samplesthatfit);			memset(vc_tickbuf,0,portion<<((vc_mode&DMODE_STEREO)?3:2));			for(t=0;t<vc_softchn;t++) {				vnf = &vinf[t];				if(vnf->kick) {					vnf->current=((SLONGLONG)(vnf->start))<<FRACBITS;					vnf->kick    = 0;					vnf->active  = 1;					vnf->click   = CLICK_BUFFER;					vnf->rampvol = 0;				}				if(!vnf->frq) vnf->active = 0;				if(vnf->active) {					vnf->increment=((SLONGLONG)(vnf->frq)<<(FRACBITS-SAMPLING_SHIFT))					               /md_mixfreq;					if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment;					vol = vnf->vol;  pan = vnf->pan;					vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel;					if(vc_mode & DMODE_STEREO) {						if(pan!=PAN_SURROUND) {							vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8;							vnf->rvolsel=(vol*pan)>>8;						} else {							vnf->lvolsel=vnf->rvolsel=(vol * 256L) / 480;						}					} else						vnf->lvolsel=vol;					idxsize=(vnf->size)?((SLONGLONG)(vnf->size)<<FRACBITS)-1:0;					idxlend=(vnf->repend)?((SLONGLONG)(vnf->repend)<<FRACBITS)-1:0;					idxlpos=(SLONGLONG)(vnf->reppos)<<FRACBITS;					AddChannel(vc_tickbuf,portion);				}			}			if(md_reverb) {				if(md_reverb>15) md_reverb=15;				MixReverb(vc_tickbuf,portion);			}			if(vc_mode & DMODE_FLOAT)				Mix32toFP((float*)buffer,vc_tickbuf,portion);			else if(vc_mode & DMODE_16BITS)				Mix32to16((SWORD*)buffer,vc_tickbuf,portion);			else				Mix32to8((SBYTE*)buffer,vc_tickbuf,portion);			buffer += samples2bytes(portion) / SAMPLING_FACTOR;			left   -= portion;		}	}}BOOL VC2_Init(void){	VC_SetupPointers();		if (!(md_mode&DMODE_HQMIXER))		return VC1_Init();		if(!(Samples=(SWORD**)_mm_calloc(MAXSAMPLEHANDLES,sizeof(SWORD*)))) {		_mm_errno = MMERR_INITIALIZING_MIXER;		return 1;	}	if(!vc_tickbuf)		if(!(vc_tickbuf=(SLONG*)_mm_malloc((TICKLSIZE+32)*sizeof(SLONG)))) {			_mm_errno = MMERR_INITIALIZING_MIXER;			return 1;		}	if(md_mode & DMODE_STEREO) {		Mix32toFP  = Mix32ToFP_Stereo;		Mix32to16  = Mix32To16_Stereo;		Mix32to8   = Mix32To8_Stereo;		MixReverb  = MixReverb_Stereo;	} else {		Mix32toFP  = Mix32ToFP_Normal;		Mix32to16  = Mix32To16_Normal;		Mix32to8   = Mix32To8_Normal;		MixReverb  = MixReverb_Normal;	}	md_mode |= DMODE_INTERP;	vc_mode = md_mode;	return 0;}BOOL VC2_PlayStart(void){	md_mode|=DMODE_INTERP;	samplesthatfit = TICKLSIZE;	if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1;	tickleft = 0;	RVc1 = (5000L * md_mixfreq) / (REVERBERATION * 10);	RVc2 = (5078L * md_mixfreq) / (REVERBERATION * 10);	RVc3 = (5313L * md_mixfreq) / (REVERBERATION * 10);	RVc4 = (5703L * md_mixfreq) / (REVERBERATION * 10);	RVc5 = (6250L * md_mixfreq) / (REVERBERATION * 10);	RVc6 = (6953L * md_mixfreq) / (REVERBERATION * 10);	RVc7 = (7813L * md_mixfreq) / (REVERBERATION * 10);	RVc8 = (8828L * md_mixfreq) / (REVERBERATION * 10);	if(!(RVbufL1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1;	if(!(RVbufL2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1;	if(!(RVbufL3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1;	if(!(RVbufL4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1;	if(!(RVbufL5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1;	if(!(RVbufL6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1;	if(!(RVbufL7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1;	if(!(RVbufL8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1;	if(!(RVbufR1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1;	if(!(RVbufR2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1;	if(!(RVbufR3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1;	if(!(RVbufR4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1;	if(!(RVbufR5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1;	if(!(RVbufR6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1;	if(!(RVbufR7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1;	if(!(RVbufR8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1;	RVRindex = 0;	return 0;}void VC2_PlayStop(void){	if(RVbufL1) free(RVbufL1);	if(RVbufL2) free(RVbufL2);	if(RVbufL3) free(RVbufL3);	if(RVbufL4) free(RVbufL4);	if(RVbufL5) free(RVbufL5);	if(RVbufL6) free(RVbufL6);	if(RVbufL7) free(RVbufL7);	if(RVbufL8) free(RVbufL8);	if(RVbufR1) free(RVbufR1);	if(RVbufR2) free(RVbufR2);	if(RVbufR3) free(RVbufR3);	if(RVbufR4) free(RVbufR4);	if(RVbufR5) free(RVbufR5);	if(RVbufR6) free(RVbufR6);	if(RVbufR7) free(RVbufR7);	if(RVbufR8) free(RVbufR8);	RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL;	RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;}BOOL VC2_SetNumVoices(void){	int t;	md_mode|=DMODE_INTERP;	if(!(vc_softchn=md_softchn)) return 0;	if(vinf) free(vinf);	if(!(vinf=_mm_calloc(sizeof(VINFO),vc_softchn))) return 1;	for(t=0;t<vc_softchn;t++) {		vinf[t].frq=10000;		vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT;	}	return 0;}/* ex:set ts=4: */

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