📄 virtch2.c
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{ float x1,x2,tmpx; int i; for(count/=SAMPLING_FACTOR;count;count--) { tmpx=0.0f; for(i=SAMPLING_FACTOR/2;i;i--) { EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f); CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f); tmpx+=x1+x2; } *dste++ =tmpx*(1.0f/SAMPLING_FACTOR); }}static void Mix32ToFP_Stereo(float* dste,SLONG* srce,NATIVE count){ float x1,x2,x3,x4,tmpx,tmpy; int i; for(count/=SAMPLING_FACTOR;count;count--) { tmpx=tmpy=0.0f; for(i=SAMPLING_FACTOR/2;i;i--) { EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f); EXTRACT_SAMPLE_FP(x3,1.0f); EXTRACT_SAMPLE_FP(x4,1.0f); CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f); CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f); tmpx+=x1+x3; tmpy+=x2+x4; } *dste++ =tmpx*(1.0f/SAMPLING_FACTOR); *dste++ =tmpy*(1.0f/SAMPLING_FACTOR); }}/* Mixing macros */#define EXTRACT_SAMPLE(var,attenuation) var=*srce++/(MAXVOL_FACTOR*attenuation)#define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:varstatic void Mix32To16_Normal(SWORD* dste,SLONG* srce,NATIVE count){ NATIVE x1,x2,tmpx; int i; for(count/=SAMPLING_FACTOR;count;count--) { tmpx=0; for(i=SAMPLING_FACTOR/2;i;i--) { EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1); CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768); tmpx+=x1+x2; } *dste++ =tmpx/SAMPLING_FACTOR; }}static void Mix32To16_Stereo(SWORD* dste,SLONG* srce,NATIVE count){ NATIVE x1,x2,x3,x4,tmpx,tmpy; int i; for(count/=SAMPLING_FACTOR;count;count--) { tmpx=tmpy=0; for(i=SAMPLING_FACTOR/2;i;i--) { EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1); EXTRACT_SAMPLE(x3,1); EXTRACT_SAMPLE(x4,1); CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768); CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768); tmpx+=x1+x3; tmpy+=x2+x4; } *dste++ =tmpx/SAMPLING_FACTOR; *dste++ =tmpy/SAMPLING_FACTOR; }}static void Mix32To8_Normal(SBYTE* dste,SLONG* srce,NATIVE count){ NATIVE x1,x2,tmpx; int i; for(count/=SAMPLING_FACTOR;count;count--) { tmpx = 0; for(i=SAMPLING_FACTOR/2;i;i--) { EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256); CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128); tmpx+=x1+x2; } *dste++ =(tmpx/SAMPLING_FACTOR)+128; }}static void Mix32To8_Stereo(SBYTE* dste,SLONG* srce,NATIVE count){ NATIVE x1,x2,x3,x4,tmpx,tmpy; int i; for(count/=SAMPLING_FACTOR;count;count--) { tmpx=tmpy=0; for(i=SAMPLING_FACTOR/2;i;i--) { EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256); EXTRACT_SAMPLE(x3,256); EXTRACT_SAMPLE(x4,256); CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128); CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128); tmpx+=x1+x3; tmpy+=x2+x4; } *dste++ =(tmpx/SAMPLING_FACTOR)+128; *dste++ =(tmpy/SAMPLING_FACTOR)+128; }}static void AddChannel(SLONG* ptr,NATIVE todo){ SLONGLONG end,done; SWORD *s; if(!(s=Samples[vnf->handle])) { vnf->current = vnf->active = 0; vnf->lastvalL = vnf->lastvalR = 0; return; } /* update the 'current' index so the sample loops, or stops playing if it reached the end of the sample */ while(todo>0) { SLONGLONG endpos; if(vnf->flags & SF_REVERSE) { /* The sample is playing in reverse */ if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) { /* the sample is looping and has reached the loopstart index */ if(vnf->flags & SF_BIDI) { /* sample is doing bidirectional loops, so 'bounce' the current index against the idxlpos */ vnf->current = idxlpos+(idxlpos-vnf->current); vnf->flags &= ~SF_REVERSE; vnf->increment = -vnf->increment; } else /* normal backwards looping, so set the current position to loopend index */ vnf->current=idxlend-(idxlpos-vnf->current); } else { /* the sample is not looping, so check if it reached index 0 */ if(vnf->current < 0) { /* playing index reached 0, so stop playing this sample */ vnf->current = vnf->active = 0; break; } } } else { /* The sample is playing forward */ if((vnf->flags & SF_LOOP) && (vnf->current >= idxlend)) { /* the sample is looping, check the loopend index */ if(vnf->flags & SF_BIDI) { /* sample is doing bidirectional loops, so 'bounce' the current index against the idxlend */ vnf->flags |= SF_REVERSE; vnf->increment = -vnf->increment; vnf->current = idxlend-(vnf->current-idxlend); } else /* normal backwards looping, so set the current position to loopend index */ vnf->current=idxlpos+(vnf->current-idxlend); } else { /* sample is not looping, so check if it reached the last position */ if(vnf->current >= idxsize) { /* yes, so stop playing this sample */ vnf->current = vnf->active = 0; break; } } } end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0: (vnf->flags&SF_LOOP)?idxlend:idxsize; /* if the sample is not blocked... */ if((end==vnf->current)||(!vnf->increment)) done=0; else { done=MIN((end-vnf->current)/vnf->increment+1,todo); if(done<0) done=0; } if(!done) { vnf->active = 0; break; } endpos=vnf->current+done*vnf->increment; if(vnf->vol || vnf->rampvol) {#ifndef NATIVE_64BIT_INT /* use the 32 bit mixers as often as we can (they're much faster) */ if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) { if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND)) vnf->current=Mix32StereoSurround (s,ptr,vnf->current,vnf->increment,done); else vnf->current=Mix32StereoNormal (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=Mix32MonoNormal (s,ptr,vnf->current,vnf->increment,done); } else#endif { if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND)) vnf->current=MixStereoSurround (s,ptr,vnf->current,vnf->increment,done); else vnf->current=MixStereoNormal (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=MixMonoNormal (s,ptr,vnf->current,vnf->increment,done); } } else { vnf->lastvalL = vnf->lastvalR = 0; /* update sample position */ vnf->current=endpos; } todo -= done; ptr +=(vc_mode & DMODE_STEREO)?(done<<1):done; }}#define _IN_VIRTCH_#define VC1_SilenceBytes VC2_SilenceBytes#define VC1_WriteSamples VC2_WriteSamples#define VC1_WriteBytes VC2_WriteBytes#define VC1_Exit VC2_Exit#define VC1_VoiceSetVolume VC2_VoiceSetVolume#define VC1_VoiceGetVolume VC2_VoiceGetVolume#define VC1_VoiceSetPanning VC2_VoiceSetPanning#define VC1_VoiceGetPanning VC2_VoiceGetPanning#define VC1_VoiceSetFrequency VC2_VoiceSetFrequency#define VC1_VoiceGetFrequency VC2_VoiceGetFrequency#define VC1_VoicePlay VC2_VoicePlay#define VC1_VoiceStop VC2_VoiceStop#define VC1_VoiceStopped VC2_VoiceStopped#define VC1_VoiceGetPosition VC2_VoiceGetPosition#define VC1_SampleUnload VC2_SampleUnload#define VC1_SampleLoad VC2_SampleLoad#define VC1_SampleSpace VC2_SampleSpace#define VC1_SampleLength VC2_SampleLength#define VC1_VoiceRealVolume VC2_VoiceRealVolume#include "virtch_common.c"#undef _IN_VIRTCH_void VC2_WriteSamples(SBYTE* buf,ULONG todo){ int left,portion=0; SBYTE *buffer; int t,pan,vol; todo*=SAMPLING_FACTOR; while(todo) { if(!tickleft) { if(vc_mode & DMODE_SOFT_MUSIC) md_player(); tickleft=(md_mixfreq*125L*SAMPLING_FACTOR)/(md_bpm*50L); tickleft&=~(SAMPLING_FACTOR-1); } left = MIN(tickleft, todo); buffer = buf; tickleft -= left; todo -= left; buf += samples2bytes(left)/SAMPLING_FACTOR; while(left) { portion = MIN(left, samplesthatfit); memset(vc_tickbuf,0,portion<<((vc_mode&DMODE_STEREO)?3:2)); for(t=0;t<vc_softchn;t++) { vnf = &vinf[t]; if(vnf->kick) { vnf->current=((SLONGLONG)(vnf->start))<<FRACBITS; vnf->kick = 0; vnf->active = 1; vnf->click = CLICK_BUFFER; vnf->rampvol = 0; } if(!vnf->frq) vnf->active = 0; if(vnf->active) { vnf->increment=((SLONGLONG)(vnf->frq)<<(FRACBITS-SAMPLING_SHIFT)) /md_mixfreq; if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment; vol = vnf->vol; pan = vnf->pan; vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel; if(vc_mode & DMODE_STEREO) { if(pan!=PAN_SURROUND) { vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8; vnf->rvolsel=(vol*pan)>>8; } else { vnf->lvolsel=vnf->rvolsel=(vol * 256L) / 480; } } else vnf->lvolsel=vol; idxsize=(vnf->size)?((SLONGLONG)(vnf->size)<<FRACBITS)-1:0; idxlend=(vnf->repend)?((SLONGLONG)(vnf->repend)<<FRACBITS)-1:0; idxlpos=(SLONGLONG)(vnf->reppos)<<FRACBITS; AddChannel(vc_tickbuf,portion); } } if(md_reverb) { if(md_reverb>15) md_reverb=15; MixReverb(vc_tickbuf,portion); } if(vc_mode & DMODE_FLOAT) Mix32toFP((float*)buffer,vc_tickbuf,portion); else if(vc_mode & DMODE_16BITS) Mix32to16((SWORD*)buffer,vc_tickbuf,portion); else Mix32to8((SBYTE*)buffer,vc_tickbuf,portion); buffer += samples2bytes(portion) / SAMPLING_FACTOR; left -= portion; } }}BOOL VC2_Init(void){ VC_SetupPointers(); if (!(md_mode&DMODE_HQMIXER)) return VC1_Init(); if(!(Samples=(SWORD**)_mm_calloc(MAXSAMPLEHANDLES,sizeof(SWORD*)))) { _mm_errno = MMERR_INITIALIZING_MIXER; return 1; } if(!vc_tickbuf) if(!(vc_tickbuf=(SLONG*)_mm_malloc((TICKLSIZE+32)*sizeof(SLONG)))) { _mm_errno = MMERR_INITIALIZING_MIXER; return 1; } if(md_mode & DMODE_STEREO) { Mix32toFP = Mix32ToFP_Stereo; Mix32to16 = Mix32To16_Stereo; Mix32to8 = Mix32To8_Stereo; MixReverb = MixReverb_Stereo; } else { Mix32toFP = Mix32ToFP_Normal; Mix32to16 = Mix32To16_Normal; Mix32to8 = Mix32To8_Normal; MixReverb = MixReverb_Normal; } md_mode |= DMODE_INTERP; vc_mode = md_mode; return 0;}BOOL VC2_PlayStart(void){ md_mode|=DMODE_INTERP; samplesthatfit = TICKLSIZE; if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1; tickleft = 0; RVc1 = (5000L * md_mixfreq) / (REVERBERATION * 10); RVc2 = (5078L * md_mixfreq) / (REVERBERATION * 10); RVc3 = (5313L * md_mixfreq) / (REVERBERATION * 10); RVc4 = (5703L * md_mixfreq) / (REVERBERATION * 10); RVc5 = (6250L * md_mixfreq) / (REVERBERATION * 10); RVc6 = (6953L * md_mixfreq) / (REVERBERATION * 10); RVc7 = (7813L * md_mixfreq) / (REVERBERATION * 10); RVc8 = (8828L * md_mixfreq) / (REVERBERATION * 10); if(!(RVbufL1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1; if(!(RVbufL2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1; if(!(RVbufL3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1; if(!(RVbufL4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1; if(!(RVbufL5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1; if(!(RVbufL6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1; if(!(RVbufL7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1; if(!(RVbufL8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1; if(!(RVbufR1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1; if(!(RVbufR2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1; if(!(RVbufR3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1; if(!(RVbufR4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1; if(!(RVbufR5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1; if(!(RVbufR6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1; if(!(RVbufR7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1; if(!(RVbufR8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1; RVRindex = 0; return 0;}void VC2_PlayStop(void){ if(RVbufL1) free(RVbufL1); if(RVbufL2) free(RVbufL2); if(RVbufL3) free(RVbufL3); if(RVbufL4) free(RVbufL4); if(RVbufL5) free(RVbufL5); if(RVbufL6) free(RVbufL6); if(RVbufL7) free(RVbufL7); if(RVbufL8) free(RVbufL8); if(RVbufR1) free(RVbufR1); if(RVbufR2) free(RVbufR2); if(RVbufR3) free(RVbufR3); if(RVbufR4) free(RVbufR4); if(RVbufR5) free(RVbufR5); if(RVbufR6) free(RVbufR6); if(RVbufR7) free(RVbufR7); if(RVbufR8) free(RVbufR8); RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL; RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;}BOOL VC2_SetNumVoices(void){ int t; md_mode|=DMODE_INTERP; if(!(vc_softchn=md_softchn)) return 0; if(vinf) free(vinf); if(!(vinf=_mm_calloc(sizeof(VINFO),vc_softchn))) return 1; for(t=0;t<vc_softchn;t++) { vinf[t].frq=10000; vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT; } return 0;}/* ex:set ts=4: */
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