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📄 virtch.c

📁 wince下著名的视频播放器源码
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		        *(index&FRACMASK)>>FRACBITS);		index += increment;		*dest++ += vol*sample;		*dest++ -= vol*sample;	}	return index;}static void (*MixReverb)(SLONG* srce,NATIVE count);/* Reverb macros */#define COMPUTE_LOC(n) loc##n = RVRindex % RVc##n#define COMPUTE_LECHO(n) RVbufL##n [loc##n ]=speedup+((ReverbPct*RVbufL##n [loc##n ])>>7)#define COMPUTE_RECHO(n) RVbufR##n [loc##n ]=speedup+((ReverbPct*RVbufR##n [loc##n ])>>7)static void MixReverb_Normal(SLONG* srce,NATIVE count){	unsigned int speedup;	int ReverbPct;	unsigned int loc1,loc2,loc3,loc4;	unsigned int loc5,loc6,loc7,loc8;	ReverbPct=58+(md_reverb<<2);	COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);	COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);	while(count--) {		/* Compute the left channel echo buffers */		speedup = *srce >> 3;		COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);		COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);		/* Prepare to compute actual finalized data */		RVRindex++;		COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);		COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);		/* left channel */		*srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+		          RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];	}}static void MixReverb_Stereo(SLONG* srce,NATIVE count){	unsigned int speedup;	int          ReverbPct;	unsigned int loc1, loc2, loc3, loc4;	unsigned int loc5, loc6, loc7, loc8;	ReverbPct = 92+(md_reverb<<1);	COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);	COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);	while(count--) {		/* Compute the left channel echo buffers */		speedup = *srce >> 3;		COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);		COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);		/* Compute the right channel echo buffers */		speedup = srce[1] >> 3;		COMPUTE_RECHO(1); COMPUTE_RECHO(2); COMPUTE_RECHO(3); COMPUTE_RECHO(4);		COMPUTE_RECHO(5); COMPUTE_RECHO(6); COMPUTE_RECHO(7); COMPUTE_RECHO(8);		/* Prepare to compute actual finalized data */		RVRindex++;		COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);		COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);		/* left channel then right channel */		*srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+		          RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];		*srce++ +=RVbufR1[loc1]-RVbufR2[loc2]+RVbufR3[loc3]-RVbufR4[loc4]+		          RVbufR5[loc5]-RVbufR6[loc6]+RVbufR7[loc7]-RVbufR8[loc8];	}}/* Mixing macros */#define EXTRACT_SAMPLE_FP(var,size) var=(*srce++>>(BITSHIFT-size)) * ((1.0f / 32768.0f) / (1 << size))#define CHECK_SAMPLE_FP(var,bound) var=(var>bound)?bound:(var<-bound)?-bound:var#define PUT_SAMPLE_FP(var) *dste++=varstatic void Mix32ToFP(float* dste,SLONG* srce,NATIVE count){	float x1,x2,x3,x4;	int	remain;	#define FP_SHIFT	4		remain=count&3;	for(count>>=2;count;count--) {		EXTRACT_SAMPLE_FP(x1,FP_SHIFT); EXTRACT_SAMPLE_FP(x2,FP_SHIFT);		EXTRACT_SAMPLE_FP(x3,FP_SHIFT); EXTRACT_SAMPLE_FP(x4,FP_SHIFT);		CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);		CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f);		PUT_SAMPLE_FP(x1); PUT_SAMPLE_FP(x2);		PUT_SAMPLE_FP(x3); PUT_SAMPLE_FP(x4);	}	while(remain--) {		EXTRACT_SAMPLE_FP(x1,FP_SHIFT);		CHECK_SAMPLE_FP(x1,1.0f);		PUT_SAMPLE_FP(x1);	}}/* Mixing macros */#define EXTRACT_SAMPLE(var,size) var=*srce++>>(BITSHIFT+16-size)#define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:var#define PUT_SAMPLE(var) *dste++=varstatic void Mix32To16(SWORD* dste,SLONG* srce,NATIVE count){	SLONG x1,x2,x3,x4;	int	remain;	remain=count&3;	for(count>>=2;count;count--) {		EXTRACT_SAMPLE(x1,16); EXTRACT_SAMPLE(x2,16);		EXTRACT_SAMPLE(x3,16); EXTRACT_SAMPLE(x4,16);		CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);		CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768);		PUT_SAMPLE(x1); PUT_SAMPLE(x2); PUT_SAMPLE(x3); PUT_SAMPLE(x4);	}	while(remain--) {		EXTRACT_SAMPLE(x1,16);		CHECK_SAMPLE(x1,32768);		PUT_SAMPLE(x1);	}}static void Mix32To8(SBYTE* dste,SLONG* srce,NATIVE count){	SWORD x1,x2,x3,x4;	int	remain;	remain=count&3;	for(count>>=2;count;count--) {		EXTRACT_SAMPLE(x1,8); EXTRACT_SAMPLE(x2,8);		EXTRACT_SAMPLE(x3,8); EXTRACT_SAMPLE(x4,8);		CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);		CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128);		PUT_SAMPLE(x1+128); PUT_SAMPLE(x2+128);		PUT_SAMPLE(x3+128); PUT_SAMPLE(x4+128);	}	while(remain--) {		EXTRACT_SAMPLE(x1,8);		CHECK_SAMPLE(x1,128);		PUT_SAMPLE(x1+128);	}}static void AddChannel(SLONG* ptr,NATIVE todo){	SLONGLONG end,done;	SWORD *s;	if(!(s=Samples[vnf->handle])) {		vnf->current = vnf->active  = 0;		return;	}	/* update the 'current' index so the sample loops, or stops playing if it	   reached the end of the sample */	while(todo>0) {		SLONGLONG endpos;		if(vnf->flags & SF_REVERSE) {			/* The sample is playing in reverse */			if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) {				/* the sample is looping and has reached the loopstart index */				if(vnf->flags & SF_BIDI) {					/* sample is doing bidirectional loops, so 'bounce' the					   current index against the idxlpos */					vnf->current = idxlpos+(idxlpos-vnf->current);					vnf->flags &= ~SF_REVERSE;					vnf->increment = -vnf->increment;				} else					/* normal backwards looping, so set the current position to					   loopend index */					vnf->current=idxlend-(idxlpos-vnf->current);			} else {				/* the sample is not looping, so check if it reached index 0 */				if(vnf->current < 0) {					/* playing index reached 0, so stop playing this sample */					vnf->current = vnf->active  = 0;					break;				}			}		} else {			/* The sample is playing forward */			if((vnf->flags & SF_LOOP) &&			   (vnf->current >= idxlend)) {				/* the sample is looping, check the loopend index */				if(vnf->flags & SF_BIDI) {					/* sample is doing bidirectional loops, so 'bounce' the					   current index against the idxlend */					vnf->flags |= SF_REVERSE;					vnf->increment = -vnf->increment;					vnf->current = idxlend-(vnf->current-idxlend);				} else					/* normal backwards looping, so set the current position					   to loopend index */					vnf->current=idxlpos+(vnf->current-idxlend);			} else {				/* sample is not looping, so check if it reached the last				   position */				if(vnf->current >= idxsize) {					/* yes, so stop playing this sample */					vnf->current = vnf->active  = 0;					break;				}			}		}		end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0:		     (vnf->flags&SF_LOOP)?idxlend:idxsize;		/* if the sample is not blocked... */		if((end==vnf->current)||(!vnf->increment))			done=0;		else {			done=MIN((end-vnf->current)/vnf->increment+1,todo);			if(done<0) done=0;		}		if(!done) {			vnf->active = 0;			break;		}		endpos=vnf->current+done*vnf->increment;		if(vnf->vol) {#ifndef NATIVE_64BIT_INT			/* use the 32 bit mixers as often as we can (they're much faster) */			if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) {				if((md_mode & DMODE_INTERP)) {					if(vc_mode & DMODE_STEREO) {						if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))							vnf->current=Mix32SurroundInterp							           (s,ptr,vnf->current,vnf->increment,done);						else							vnf->current=Mix32StereoInterp							           (s,ptr,vnf->current,vnf->increment,done);					} else						vnf->current=Mix32MonoInterp						               (s,ptr,vnf->current,vnf->increment,done);				} else if(vc_mode & DMODE_STEREO) {					if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))						vnf->current=Mix32SurroundNormal						               (s,ptr,vnf->current,vnf->increment,done);					else						vnf->current=Mix32StereoNormal						               (s,ptr,vnf->current,vnf->increment,done);				} else					vnf->current=Mix32MonoNormal					                   (s,ptr,vnf->current,vnf->increment,done);			} else#endif			       {				if((md_mode & DMODE_INTERP)) {					if(vc_mode & DMODE_STEREO) {						if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))							vnf->current=MixSurroundInterp							           (s,ptr,vnf->current,vnf->increment,done);						else							vnf->current=MixStereoInterp							           (s,ptr,vnf->current,vnf->increment,done);					} else						vnf->current=MixMonoInterp						               (s,ptr,vnf->current,vnf->increment,done);				} else if(vc_mode & DMODE_STEREO) {					if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND))						vnf->current=MixSurroundNormal						               (s,ptr,vnf->current,vnf->increment,done);					else						vnf->current=MixStereoNormal						               (s,ptr,vnf->current,vnf->increment,done);				} else					vnf->current=MixMonoNormal					                   (s,ptr,vnf->current,vnf->increment,done);			}		} else			/* update sample position */			vnf->current=endpos;		todo-=done;		ptr +=(vc_mode & DMODE_STEREO)?(done<<1):done;	}}#define _IN_VIRTCH_#include "virtch_common.c"#undef _IN_VIRTCH_void VC1_WriteSamples(SBYTE* buf,ULONG todo){	int left,portion=0,count;	SBYTE  *buffer;	int t, pan, vol;	while(todo) {		if(!tickleft) {			if(vc_mode & DMODE_SOFT_MUSIC) md_player();			tickleft=(md_mixfreq*125L)/(md_bpm*50L);		}		left = MIN(tickleft, todo);		buffer    = buf;		tickleft -= left;		todo     -= left;		buf += samples2bytes(left);		while(left) {			portion = MIN(left, samplesthatfit);			count   = (vc_mode & DMODE_STEREO)?(portion<<1):portion;			memset(vc_tickbuf, 0, count<<2);			for(t=0;t<vc_softchn;t++) {				vnf = &vinf[t];				if(vnf->kick) {					vnf->current=((SLONGLONG)vnf->start)<<FRACBITS;					vnf->kick   =0;					vnf->active =1;				}				if(!vnf->frq) vnf->active = 0;				if(vnf->active) {					vnf->increment=((SLONGLONG)(vnf->frq<<FRACBITS))/md_mixfreq;					if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment;					vol = vnf->vol;  pan = vnf->pan;					vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel;					if(vc_mode & DMODE_STEREO) {						if(pan != PAN_SURROUND) {							vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8;							vnf->rvolsel=(vol*pan)>>8;						} else							vnf->lvolsel=vnf->rvolsel=vol/2;					} else						vnf->lvolsel=vol;					idxsize = (vnf->size)? ((SLONGLONG)vnf->size << FRACBITS)-1 : 0;					idxlend = (vnf->repend)? ((SLONGLONG)vnf->repend << FRACBITS)-1 : 0;					idxlpos = (SLONGLONG)vnf->reppos << FRACBITS;					AddChannel(vc_tickbuf, portion);				}			}			if(md_reverb) {				if(md_reverb>15) md_reverb=15;				MixReverb(vc_tickbuf, portion);			}			if(vc_mode & DMODE_FLOAT)				Mix32ToFP((float*) buffer, vc_tickbuf, count);			else if(vc_mode & DMODE_16BITS)				Mix32To16((SWORD*) buffer, vc_tickbuf, count);			else				Mix32To8((SBYTE*) buffer, vc_tickbuf, count);			buffer += samples2bytes(portion);			left   -= portion;		}	}}BOOL VC1_Init(void){	VC_SetupPointers();		if (md_mode&DMODE_HQMIXER)		return VC2_Init();	if(!(Samples=(SWORD**)_mm_calloc(MAXSAMPLEHANDLES,sizeof(SWORD*)))) {		_mm_errno = MMERR_INITIALIZING_MIXER;		return 1;	}	if(!vc_tickbuf)		if(!(vc_tickbuf=(SLONG*)_mm_malloc((TICKLSIZE+32)*sizeof(SLONG)))) {			_mm_errno = MMERR_INITIALIZING_MIXER;			return 1;		}	MixReverb=(md_mode&DMODE_STEREO)?MixReverb_Stereo:MixReverb_Normal;	vc_mode = md_mode;	return 0;}BOOL VC1_PlayStart(void){	samplesthatfit=TICKLSIZE;	if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1;	tickleft = 0;	RVc1 = (5000L * md_mixfreq) / REVERBERATION;	RVc2 = (5078L * md_mixfreq) / REVERBERATION;	RVc3 = (5313L * md_mixfreq) / REVERBERATION;	RVc4 = (5703L * md_mixfreq) / REVERBERATION;	RVc5 = (6250L * md_mixfreq) / REVERBERATION;	RVc6 = (6953L * md_mixfreq) / REVERBERATION;	RVc7 = (7813L * md_mixfreq) / REVERBERATION;	RVc8 = (8828L * md_mixfreq) / REVERBERATION;	if(!(RVbufL1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1;	if(!(RVbufL2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1;	if(!(RVbufL3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1;	if(!(RVbufL4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1;	if(!(RVbufL5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1;	if(!(RVbufL6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1;	if(!(RVbufL7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1;	if(!(RVbufL8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1;	if(!(RVbufR1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1;	if(!(RVbufR2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1;	if(!(RVbufR3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1;	if(!(RVbufR4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1;	if(!(RVbufR5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1;	if(!(RVbufR6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1;	if(!(RVbufR7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1;	if(!(RVbufR8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1;	RVRindex = 0;	return 0;}void VC1_PlayStop(void){	if(RVbufL1) free(RVbufL1);	if(RVbufL2) free(RVbufL2);	if(RVbufL3) free(RVbufL3);	if(RVbufL4) free(RVbufL4);	if(RVbufL5) free(RVbufL5);	if(RVbufL6) free(RVbufL6);	if(RVbufL7) free(RVbufL7);	if(RVbufL8) free(RVbufL8);	RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL;	if(RVbufR1) free(RVbufR1);	if(RVbufR2) free(RVbufR2);	if(RVbufR3) free(RVbufR3);	if(RVbufR4) free(RVbufR4);	if(RVbufR5) free(RVbufR5);	if(RVbufR6) free(RVbufR6);	if(RVbufR7) free(RVbufR7);	if(RVbufR8) free(RVbufR8);	RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;}BOOL VC1_SetNumVoices(void){	int t;	if(!(vc_softchn=md_softchn)) return 0;	if(vinf) free(vinf);	if(!(vinf= _mm_calloc(sizeof(VINFO),vc_softchn))) return 1;	for(t=0;t<vc_softchn;t++) {		vinf[t].frq=10000;		vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT;	}	return 0;}/* ex:set ts=4: */

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