📄 virtch.c
字号:
*(index&FRACMASK)>>FRACBITS); index += increment; *dest++ += vol*sample; *dest++ -= vol*sample; } return index;}static void (*MixReverb)(SLONG* srce,NATIVE count);/* Reverb macros */#define COMPUTE_LOC(n) loc##n = RVRindex % RVc##n#define COMPUTE_LECHO(n) RVbufL##n [loc##n ]=speedup+((ReverbPct*RVbufL##n [loc##n ])>>7)#define COMPUTE_RECHO(n) RVbufR##n [loc##n ]=speedup+((ReverbPct*RVbufR##n [loc##n ])>>7)static void MixReverb_Normal(SLONG* srce,NATIVE count){ unsigned int speedup; int ReverbPct; unsigned int loc1,loc2,loc3,loc4; unsigned int loc5,loc6,loc7,loc8; ReverbPct=58+(md_reverb<<2); COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); while(count--) { /* Compute the left channel echo buffers */ speedup = *srce >> 3; COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4); COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8); /* Prepare to compute actual finalized data */ RVRindex++; COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); /* left channel */ *srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+ RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8]; }}static void MixReverb_Stereo(SLONG* srce,NATIVE count){ unsigned int speedup; int ReverbPct; unsigned int loc1, loc2, loc3, loc4; unsigned int loc5, loc6, loc7, loc8; ReverbPct = 92+(md_reverb<<1); COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); while(count--) { /* Compute the left channel echo buffers */ speedup = *srce >> 3; COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4); COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8); /* Compute the right channel echo buffers */ speedup = srce[1] >> 3; COMPUTE_RECHO(1); COMPUTE_RECHO(2); COMPUTE_RECHO(3); COMPUTE_RECHO(4); COMPUTE_RECHO(5); COMPUTE_RECHO(6); COMPUTE_RECHO(7); COMPUTE_RECHO(8); /* Prepare to compute actual finalized data */ RVRindex++; COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4); COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8); /* left channel then right channel */ *srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+ RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8]; *srce++ +=RVbufR1[loc1]-RVbufR2[loc2]+RVbufR3[loc3]-RVbufR4[loc4]+ RVbufR5[loc5]-RVbufR6[loc6]+RVbufR7[loc7]-RVbufR8[loc8]; }}/* Mixing macros */#define EXTRACT_SAMPLE_FP(var,size) var=(*srce++>>(BITSHIFT-size)) * ((1.0f / 32768.0f) / (1 << size))#define CHECK_SAMPLE_FP(var,bound) var=(var>bound)?bound:(var<-bound)?-bound:var#define PUT_SAMPLE_FP(var) *dste++=varstatic void Mix32ToFP(float* dste,SLONG* srce,NATIVE count){ float x1,x2,x3,x4; int remain; #define FP_SHIFT 4 remain=count&3; for(count>>=2;count;count--) { EXTRACT_SAMPLE_FP(x1,FP_SHIFT); EXTRACT_SAMPLE_FP(x2,FP_SHIFT); EXTRACT_SAMPLE_FP(x3,FP_SHIFT); EXTRACT_SAMPLE_FP(x4,FP_SHIFT); CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f); CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f); PUT_SAMPLE_FP(x1); PUT_SAMPLE_FP(x2); PUT_SAMPLE_FP(x3); PUT_SAMPLE_FP(x4); } while(remain--) { EXTRACT_SAMPLE_FP(x1,FP_SHIFT); CHECK_SAMPLE_FP(x1,1.0f); PUT_SAMPLE_FP(x1); }}/* Mixing macros */#define EXTRACT_SAMPLE(var,size) var=*srce++>>(BITSHIFT+16-size)#define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:var#define PUT_SAMPLE(var) *dste++=varstatic void Mix32To16(SWORD* dste,SLONG* srce,NATIVE count){ SLONG x1,x2,x3,x4; int remain; remain=count&3; for(count>>=2;count;count--) { EXTRACT_SAMPLE(x1,16); EXTRACT_SAMPLE(x2,16); EXTRACT_SAMPLE(x3,16); EXTRACT_SAMPLE(x4,16); CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768); CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768); PUT_SAMPLE(x1); PUT_SAMPLE(x2); PUT_SAMPLE(x3); PUT_SAMPLE(x4); } while(remain--) { EXTRACT_SAMPLE(x1,16); CHECK_SAMPLE(x1,32768); PUT_SAMPLE(x1); }}static void Mix32To8(SBYTE* dste,SLONG* srce,NATIVE count){ SWORD x1,x2,x3,x4; int remain; remain=count&3; for(count>>=2;count;count--) { EXTRACT_SAMPLE(x1,8); EXTRACT_SAMPLE(x2,8); EXTRACT_SAMPLE(x3,8); EXTRACT_SAMPLE(x4,8); CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128); CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128); PUT_SAMPLE(x1+128); PUT_SAMPLE(x2+128); PUT_SAMPLE(x3+128); PUT_SAMPLE(x4+128); } while(remain--) { EXTRACT_SAMPLE(x1,8); CHECK_SAMPLE(x1,128); PUT_SAMPLE(x1+128); }}static void AddChannel(SLONG* ptr,NATIVE todo){ SLONGLONG end,done; SWORD *s; if(!(s=Samples[vnf->handle])) { vnf->current = vnf->active = 0; return; } /* update the 'current' index so the sample loops, or stops playing if it reached the end of the sample */ while(todo>0) { SLONGLONG endpos; if(vnf->flags & SF_REVERSE) { /* The sample is playing in reverse */ if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) { /* the sample is looping and has reached the loopstart index */ if(vnf->flags & SF_BIDI) { /* sample is doing bidirectional loops, so 'bounce' the current index against the idxlpos */ vnf->current = idxlpos+(idxlpos-vnf->current); vnf->flags &= ~SF_REVERSE; vnf->increment = -vnf->increment; } else /* normal backwards looping, so set the current position to loopend index */ vnf->current=idxlend-(idxlpos-vnf->current); } else { /* the sample is not looping, so check if it reached index 0 */ if(vnf->current < 0) { /* playing index reached 0, so stop playing this sample */ vnf->current = vnf->active = 0; break; } } } else { /* The sample is playing forward */ if((vnf->flags & SF_LOOP) && (vnf->current >= idxlend)) { /* the sample is looping, check the loopend index */ if(vnf->flags & SF_BIDI) { /* sample is doing bidirectional loops, so 'bounce' the current index against the idxlend */ vnf->flags |= SF_REVERSE; vnf->increment = -vnf->increment; vnf->current = idxlend-(vnf->current-idxlend); } else /* normal backwards looping, so set the current position to loopend index */ vnf->current=idxlpos+(vnf->current-idxlend); } else { /* sample is not looping, so check if it reached the last position */ if(vnf->current >= idxsize) { /* yes, so stop playing this sample */ vnf->current = vnf->active = 0; break; } } } end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0: (vnf->flags&SF_LOOP)?idxlend:idxsize; /* if the sample is not blocked... */ if((end==vnf->current)||(!vnf->increment)) done=0; else { done=MIN((end-vnf->current)/vnf->increment+1,todo); if(done<0) done=0; } if(!done) { vnf->active = 0; break; } endpos=vnf->current+done*vnf->increment; if(vnf->vol) {#ifndef NATIVE_64BIT_INT /* use the 32 bit mixers as often as we can (they're much faster) */ if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) { if((md_mode & DMODE_INTERP)) { if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=Mix32SurroundInterp (s,ptr,vnf->current,vnf->increment,done); else vnf->current=Mix32StereoInterp (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=Mix32MonoInterp (s,ptr,vnf->current,vnf->increment,done); } else if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=Mix32SurroundNormal (s,ptr,vnf->current,vnf->increment,done); else vnf->current=Mix32StereoNormal (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=Mix32MonoNormal (s,ptr,vnf->current,vnf->increment,done); } else#endif { if((md_mode & DMODE_INTERP)) { if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=MixSurroundInterp (s,ptr,vnf->current,vnf->increment,done); else vnf->current=MixStereoInterp (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=MixMonoInterp (s,ptr,vnf->current,vnf->increment,done); } else if(vc_mode & DMODE_STEREO) { if((vnf->pan==PAN_SURROUND)&&(md_mode&DMODE_SURROUND)) vnf->current=MixSurroundNormal (s,ptr,vnf->current,vnf->increment,done); else vnf->current=MixStereoNormal (s,ptr,vnf->current,vnf->increment,done); } else vnf->current=MixMonoNormal (s,ptr,vnf->current,vnf->increment,done); } } else /* update sample position */ vnf->current=endpos; todo-=done; ptr +=(vc_mode & DMODE_STEREO)?(done<<1):done; }}#define _IN_VIRTCH_#include "virtch_common.c"#undef _IN_VIRTCH_void VC1_WriteSamples(SBYTE* buf,ULONG todo){ int left,portion=0,count; SBYTE *buffer; int t, pan, vol; while(todo) { if(!tickleft) { if(vc_mode & DMODE_SOFT_MUSIC) md_player(); tickleft=(md_mixfreq*125L)/(md_bpm*50L); } left = MIN(tickleft, todo); buffer = buf; tickleft -= left; todo -= left; buf += samples2bytes(left); while(left) { portion = MIN(left, samplesthatfit); count = (vc_mode & DMODE_STEREO)?(portion<<1):portion; memset(vc_tickbuf, 0, count<<2); for(t=0;t<vc_softchn;t++) { vnf = &vinf[t]; if(vnf->kick) { vnf->current=((SLONGLONG)vnf->start)<<FRACBITS; vnf->kick =0; vnf->active =1; } if(!vnf->frq) vnf->active = 0; if(vnf->active) { vnf->increment=((SLONGLONG)(vnf->frq<<FRACBITS))/md_mixfreq; if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment; vol = vnf->vol; pan = vnf->pan; vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel; if(vc_mode & DMODE_STEREO) { if(pan != PAN_SURROUND) { vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8; vnf->rvolsel=(vol*pan)>>8; } else vnf->lvolsel=vnf->rvolsel=vol/2; } else vnf->lvolsel=vol; idxsize = (vnf->size)? ((SLONGLONG)vnf->size << FRACBITS)-1 : 0; idxlend = (vnf->repend)? ((SLONGLONG)vnf->repend << FRACBITS)-1 : 0; idxlpos = (SLONGLONG)vnf->reppos << FRACBITS; AddChannel(vc_tickbuf, portion); } } if(md_reverb) { if(md_reverb>15) md_reverb=15; MixReverb(vc_tickbuf, portion); } if(vc_mode & DMODE_FLOAT) Mix32ToFP((float*) buffer, vc_tickbuf, count); else if(vc_mode & DMODE_16BITS) Mix32To16((SWORD*) buffer, vc_tickbuf, count); else Mix32To8((SBYTE*) buffer, vc_tickbuf, count); buffer += samples2bytes(portion); left -= portion; } }}BOOL VC1_Init(void){ VC_SetupPointers(); if (md_mode&DMODE_HQMIXER) return VC2_Init(); if(!(Samples=(SWORD**)_mm_calloc(MAXSAMPLEHANDLES,sizeof(SWORD*)))) { _mm_errno = MMERR_INITIALIZING_MIXER; return 1; } if(!vc_tickbuf) if(!(vc_tickbuf=(SLONG*)_mm_malloc((TICKLSIZE+32)*sizeof(SLONG)))) { _mm_errno = MMERR_INITIALIZING_MIXER; return 1; } MixReverb=(md_mode&DMODE_STEREO)?MixReverb_Stereo:MixReverb_Normal; vc_mode = md_mode; return 0;}BOOL VC1_PlayStart(void){ samplesthatfit=TICKLSIZE; if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1; tickleft = 0; RVc1 = (5000L * md_mixfreq) / REVERBERATION; RVc2 = (5078L * md_mixfreq) / REVERBERATION; RVc3 = (5313L * md_mixfreq) / REVERBERATION; RVc4 = (5703L * md_mixfreq) / REVERBERATION; RVc5 = (6250L * md_mixfreq) / REVERBERATION; RVc6 = (6953L * md_mixfreq) / REVERBERATION; RVc7 = (7813L * md_mixfreq) / REVERBERATION; RVc8 = (8828L * md_mixfreq) / REVERBERATION; if(!(RVbufL1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1; if(!(RVbufL2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1; if(!(RVbufL3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1; if(!(RVbufL4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1; if(!(RVbufL5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1; if(!(RVbufL6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1; if(!(RVbufL7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1; if(!(RVbufL8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1; if(!(RVbufR1=(SLONG*)_mm_calloc((RVc1+1),sizeof(SLONG)))) return 1; if(!(RVbufR2=(SLONG*)_mm_calloc((RVc2+1),sizeof(SLONG)))) return 1; if(!(RVbufR3=(SLONG*)_mm_calloc((RVc3+1),sizeof(SLONG)))) return 1; if(!(RVbufR4=(SLONG*)_mm_calloc((RVc4+1),sizeof(SLONG)))) return 1; if(!(RVbufR5=(SLONG*)_mm_calloc((RVc5+1),sizeof(SLONG)))) return 1; if(!(RVbufR6=(SLONG*)_mm_calloc((RVc6+1),sizeof(SLONG)))) return 1; if(!(RVbufR7=(SLONG*)_mm_calloc((RVc7+1),sizeof(SLONG)))) return 1; if(!(RVbufR8=(SLONG*)_mm_calloc((RVc8+1),sizeof(SLONG)))) return 1; RVRindex = 0; return 0;}void VC1_PlayStop(void){ if(RVbufL1) free(RVbufL1); if(RVbufL2) free(RVbufL2); if(RVbufL3) free(RVbufL3); if(RVbufL4) free(RVbufL4); if(RVbufL5) free(RVbufL5); if(RVbufL6) free(RVbufL6); if(RVbufL7) free(RVbufL7); if(RVbufL8) free(RVbufL8); RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL; if(RVbufR1) free(RVbufR1); if(RVbufR2) free(RVbufR2); if(RVbufR3) free(RVbufR3); if(RVbufR4) free(RVbufR4); if(RVbufR5) free(RVbufR5); if(RVbufR6) free(RVbufR6); if(RVbufR7) free(RVbufR7); if(RVbufR8) free(RVbufR8); RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;}BOOL VC1_SetNumVoices(void){ int t; if(!(vc_softchn=md_softchn)) return 0; if(vinf) free(vinf); if(!(vinf= _mm_calloc(sizeof(VINFO),vc_softchn))) return 1; for(t=0;t<vc_softchn;t++) { vinf[t].frq=10000; vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT; } return 0;}/* ex:set ts=4: */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -