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📄 drv_wss.c

📁 wince下著名的视频播放器源码
💻 C
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/*	MikMod sound library	(c) 1998, 1999 Miodrag Vallat and others - see file AUTHORS for	complete list.	This library is free software; you can redistribute it and/or modify	it under the terms of the GNU Library General Public License as	published by the Free Software Foundation; either version 2 of	the License, or (at your option) any later version. 	This program is distributed in the hope that it will be useful,	but WITHOUT ANY WARRANTY; without even the implied warranty of	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the	GNU Library General Public License for more details. 	You should have received a copy of the GNU Library General Public	License along with this library; if not, write to the Free Software	Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA	02111-1307, USA.*//*==============================================================================  $Id: drv_wss.c,v 1.4 2004/02/10 17:52:18 raph Exp $  Driver for Windows Sound System under DOS==============================================================================*//*	Written by Andrew Zabolotny <bit@eltech.ru>*/#ifdef HAVE_CONFIG_H#include "config.h"#endif#ifdef DRV_WSS#ifdef HAVE_UNISTD_H#include <unistd.h>#endif#ifdef HAVE_FCNTL_H#include <fcntl.h>#endif#include "mikmod_internals.h"#include "doswss.h"static void WSS_CommandLine(CHAR *cmdline){	char *ptr, *end;		if ((ptr=MD_GetAtom("port",cmdline,0))) {		wss.port = strtol(ptr, &end, 16);		free(ptr);	}	if ((ptr=MD_GetAtom("irq",cmdline,0))) {		wss.irq = strtol(ptr, &end, 10);		free(ptr);	}	if ((ptr=MD_GetAtom("dma",cmdline,0))) {		wss.dma = strtol(ptr, &end, 10);		free(ptr);	}}static BOOL WSS_IsThere(void){	return wss_detect();}static BOOL WSS_Init(void){	if (!wss_open()) {		_mm_errno = MMERR_INVALID_DEVICE;		return 1;	}	/* Adjust mixing frequency according to card capabilities */	md_mixfreq = wss_adjust_freq(md_mixfreq);	return VC_Init();}static void WSS_Exit(void){	VC_Exit();	wss_close();}/* The last buffer byte filled with sound */static unsigned int buff_tail = 0;static void WSS_Callback(void){	unsigned int dma_size, dma_pos;	ULONG (*mixer)(SBYTE *buf, ULONG todo);	wss_query_dma(&dma_size, &dma_pos);	/* There isn't much sense in filling less than 256 bytes */	dma_pos &= ~255;	/* If nothing to mix, quit */	if (buff_tail == dma_pos)		return;	if (Player_Paused_internal())		mixer = VC_SilenceBytes;	else		mixer = VC_WriteBytes;	/* If DMA pointer still didn't wrapped around ... */	if (dma_pos > buff_tail) {		buff_tail += mixer (wss.dma_buff->linear + buff_tail, dma_pos - buff_tail);		/* If we arrived right to the DMA buffer end, jump to the beginning */		if (buff_tail >= dma_size)			buff_tail = 0;	} else {		/* If wrapped around, fill first to the end of buffer */		mixer (wss.dma_buff->linear + buff_tail, dma_size - buff_tail);		/* Now fill from buffer beginning to current DMA pointer */		buff_tail = mixer (wss.dma_buff->linear, dma_pos);	}}static void WSS_Update(void){	/* Do nothing: the real update is done during SB interrupts */}static BOOL WSS_PlayStart(void){	if (VC_PlayStart())		return 1;	/* Set our routine to be called during WSS IRQs */	buff_tail = 0;	wss.timer_callback = WSS_Callback;	/* Start cyclic DMA transfer */	if (!wss_start_dma(((md_mode & DMODE_16BITS) ? WSSMODE_16BITS | WSSMODE_SIGNED : 0) |		((md_mode & DMODE_STEREO) ? WSSMODE_STEREO : 0), md_mixfreq))	{		_mm_errno = MMERR_DOSWSS_STARTDMA;		return 1;	}	/* Enable speaker output */	wss_output(TRUE);	return 0;}static BOOL WSS_Reset(void){	wss_reset();	VC_Exit();	return VC_Init();}static void WSS_PlayStop(void){	wss.timer_callback = NULL;	wss_output(FALSE);	wss_stop_dma();	VC_PlayStop();}MDRIVER drv_wss ={	NULL,	"Windows Sound System",	"Windows Sound System (CS423*,ESS*) v1.0",	0, 255,	"wss",	"port:c:32C,530,604,E80,F40,530:Windows Sound System base I/O port\n"	"irq:c:2,3,5,7,10,5:Windows Sound System IRQ\n"	"dma:c:0,1,3,0:Windows Sound System DMA channel\n",	WSS_CommandLine,	WSS_IsThere,	VC_SampleLoad,	VC_SampleUnload,	VC_SampleSpace,	VC_SampleLength,	WSS_Init,	WSS_Exit,	WSS_Reset,	VC_SetNumVoices,	WSS_PlayStart,	WSS_PlayStop,	WSS_Update,	NULL,	VC_VoiceSetVolume,	VC_VoiceGetVolume,	VC_VoiceSetFrequency,	VC_VoiceGetFrequency,	VC_VoiceSetPanning,	VC_VoiceGetPanning,	VC_VoicePlay,	VC_VoiceStop,	VC_VoiceStopped,	VC_VoiceGetPosition,	VC_VoiceRealVolume};#else /* ifdef DRV_WSS */MISSING(drv_wss);#endif/* ex:set ts=4: */

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