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📄 section.h

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/********** * Copyright (c) 2004 Greg Parker.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GREG PARKER ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **********/#ifndef SECTION_H#define SECTION_H#include <string>#include <vector>#include <stdint.h>using namespace std;#include "elf.h"#include "swap.h"#include "relocation.h"class Image;class Symbol;class Thunk { public:    Thunk(const Symbol *newSymbol, int32_t newAddend)        : symbol(newSymbol), addend(newAddend) { }    bool operator==(const Thunk &other) const {        return (symbol == other.symbol  &&  addend == other.addend);    } protected:    const Symbol *symbol;    int32_t addend;};class Section { protected:    string mName;    uint32_t mType;    uint32_t mFlags;    uint32_t mVMaddr;    uint32_t mAlign;    uint32_t mSize;    uint8_t *mContents;  // section's bytes, or NULL (NEEDS SWAP)    uint32_t mLink;    uint32_t mInfo;    uint32_t mEntrySize;        Image& mImage;    vector<Relocation> mRelocations;  // to apply to this section    mutable Symbol *mBaseSymbol;  // symbol pointing to this section, offset 0    vector<Thunk> mARMThunks;     // thunks for branches out of this section    vector<Thunk> mThumbThunks;   // thunks for branches out of this section    size_t mThunkSize;    void reserveARMThunk(const Relocation &r);    void reserveThumbThunk(const Relocation &r);    void reserveThunkFromARM(const Relocation &r, uint32_t insn);    void reserveThunkFromThumb(const Relocation &r, uint16_t insn1, uint16_t insn2);public:    Section(Image& newImage);    Section(Image &newImage, string newName, uint32_t newType, uint32_t newFlags, uint32_t newVMAddr, uint8_t *newContents, uint32_t newSize);    virtual ~Section(void) { }    virtual void read(Elf32_Shdr *shdr);    void applyRelocations(Elf32_Shdr *rhdr);    bool isLib(void) const;
    bool isReadOnly(void) const;    const string& name(void) const;    uint32_t vmaddr(void) const;    uint32_t type(void) const;    uint32_t flags(void) const { return mFlags; }    uint32_t size(void) const { return mSize; }    uint32_t thunkSize(void) const { return mThunkSize; }    uint32_t alignment(void) const { return mAlign; }    Symbol *baseSymbol(void) const;    vector<Relocation>& relocations(void) { return mRelocations; }    void setLink(uint32_t newLink);    void setInfo(uint32_t newInfo);    void setEntrySize(uint32_t newEntrySize);    virtual void emit(Elf32_Shdr *shdr, uint8_t *&buf, uint32_t& bufLen);    uint32_t peek32(uint32_t offset) {         uint32_t *src = (uint32_t *)(mContents+offset);        return swap32(*src);    }    uint16_t peek16(uint32_t offset) {         uint16_t *src = (uint16_t *)(mContents+offset);        return swap16(*src);    }    uint8_t peek8(uint32_t offset) {         uint8_t *src = (uint8_t *)(mContents+offset);        return *src;    }    void poke32(uint32_t offset, uint32_t value) {         uint32_t *dst = (uint32_t *)(mContents+offset);        *dst = swap32(value);     }};#endif

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