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📄 symboltable.cc

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/********** * Copyright (c) 2004 Greg Parker.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GREG PARKER ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **********/#include "section.h"#include "symboltable.h"#include "stringtable.h"SymbolTable::SymbolTable(Image& newImage)    : Section(newImage){     // symbol table with single empty symbol, unless replaced by read().    mSymbols.push_back(new Symbol(string(""), mImage.sections()[0], 0, 0, 0));}void SymbolTable::read(Elf32_Shdr *shdr){     Section::read(shdr);    vector<Section *>& sections = mImage.sections();    Section *section = sections[swap32(shdr->sh_link)];    StringTable *strtab = dynamic_cast<StringTable *>(section);    Elf32_Sym *sym = (Elf32_Sym *)mContents;    Elf32_Sym *end = (Elf32_Sym *)(mContents + mSize);    mSymbols.erase(mSymbols.begin(), mSymbols.end());    for ( ; sym < end; ++sym) {        mSymbols.push_back(new Symbol(mImage, *strtab, sym));    }}void SymbolTable::forceSection(const Section* s)
{
	uint32_t i=0;
    vector<Symbol *>::iterator iter;
    for (iter = mSymbols.begin(); iter != mSymbols.end(); ++iter)
    {
        Symbol *sym = *iter;
		sym->libSection(s,i);

		if (sym->name() != s->name())
			i += 4;
	}
}
// strip all local symbols// strip all globals symbols not mentioned in keep[] (if it exists)void SymbolTable::strip(vector<string> *keep){    vector<Symbol *> newSymbols;    newSymbols.push_back(new Symbol(string(""), mImage.sections()[0], 0, 0, 0));    vector<Symbol *>::iterator iter;    for (iter = mSymbols.begin(); iter != mSymbols.end(); ++iter)    {        Symbol *sym = *iter;        const string &name = sym->name();        if (name == "PealArmStub"  ||  name == "_PealArmStub") {            // PealArmStub is special - never strip it            newSymbols.push_back(sym);        }        else if (!sym->isGlobal()) {            // local symbol - strip it        }         else if (!sym->isUsed() && keep  &&                   keep->end() == find(keep->begin(), keep->end(), name))        {            // keep list exists, but doesn't have this symbol - strip it        }         else {            newSymbols.push_back(sym);        }    }    mSymbols = newSymbols;}void SymbolTable::addSymbol(Symbol *sym){    mSymbols.push_back(sym);}void SymbolTable::emit(Elf32_Shdr *shdr, uint8_t *&buf, uint32_t& bufLen){    // construct mContents and mSize    mSize = mSymbols.size() * sizeof(Elf32_Sym);    Elf32_Sym *newContents = (Elf32_Sym *)malloc(mSize);    for (unsigned int i = 0; i < mSymbols.size(); i++) {        newContents[i] = mSymbols[i]->asElf(mImage);    }    mContents = (uint8_t *)newContents;    // set mLink to strtab    mLink = find(mImage.sections().begin(), mImage.sections().end(), mImage.strtab()) - mImage.sections().begin();    Section::emit(shdr, buf, bufLen);}
bool symbolCompare(const Symbol* a, const Symbol* b) 
{
    return a->name() < b->name();
}

void SymbolTable::sortSymbols() 
{ 
	sort(mSymbols.begin(), mSymbols.end(), symbolCompare); 
}

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