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📄 symbol.h

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/********** * Copyright (c) 2004 Greg Parker.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY GREG PARKER ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **********/#ifndef SYMBOL_H#define SYMBOL_H#include <string>#include <stdint.h>using namespace std;#include "elf.h"class Image;class Section;class StringTable;// used for vmaddr() and offset() to get Thumb interworkable address#define thumb trueclass Symbol {    string mName; // of symbol    const Section *mSection;  // containing symbol    uint32_t mOffset;  // of symbol's data in containing section    uint8_t mBind;    uint8_t mType;    uint16_t mSpecialSection; // if mSection == 0, this is st_shndx    bool mUsed;
public:    Symbol(const string &newName, const Section *newSection,            uint32_t newOffset, uint8_t newBind, uint8_t newType);    Symbol(Image& image, const StringTable &strtab, Elf32_Sym *sym);    const string& name(void) const;    const Section *section(void) const;    uint32_t offset(bool interwork = false) const;    bool isGlobal(void) const;     char type(void) const { return mType; }    uint32_t vmaddr(bool interwork = false) const;    Elf32_Sym asElf(const Image& image) const;

    void libSection(const Section* s, uint32_t o) { mSection = s; mOffset = o; }
	bool isUsed(void) const { return mUsed; }
	void setUsed() { mUsed = true; }
};#endif

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