📄 dialogtestdlg.cpp
字号:
// DialogTestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "DialogTest.h"
#include "DialogTestDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialogTestDlg dialog
CDialogTestDlg::CDialogTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDialogTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialogTestDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDialogTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialogTestDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDialogTestDlg, CDialog)
//{{AFX_MSG_MAP(CDialogTestDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BTN_STOPTIMER, OnBtnStoptimer)
ON_WM_CLOSE()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialogTestDlg message handlers
BOOL CDialogTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_TimerID = 0;
return TRUE; // return TRUE unless you set the focus to a control
}
void CDialogTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDialogTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDialogTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDialogTestDlg::OnButton1()
{
// TODO: Add your control notification handler code here
m_TimerID = SetTimer(1,1000,NULL);
MessageBox("OK");
OnBtnStoptimer();
}
void CDialogTestDlg::OnBtnStoptimer()
{
// TODO: Add your control notification handler code here
if(m_TimerID != 0)
{
this->KillTimer(m_TimerID);
m_TimerID = 0;
}
}
void CDialogTestDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
OnBtnStoptimer();
CDialog::OnClose();
}
void CDialogTestDlg::OnTimer(UINT nIDEvent)
{
DWORD Tick = ::GetTickCount();
HWND hCurWnd = this->m_hWnd;
// //得到最前窗口的 handle,如果有 msg box 因为 messagebox 在最前面所以得到的是 messagebox 的handle
HWND hMsgBoxWnd = ::GetForegroundWindow();
//得到当前主窗口(m_hWnd) 和刚得到的窗口( hMsgBoxWnd) 所属的线程
//因为如果是 messagebox 的话他和 前主窗口(m_hWnd) 因该属于一个线程
DWORD dwCurThreadID;
DWORD dwMsgBoxThreadID;
GetWindowThreadProcessId(hCurWnd,&dwCurThreadID);
GetWindowThreadProcessId(hMsgBoxWnd,&dwMsgBoxThreadID);
//如果是主窗口外的另一个窗口并且 和主窗口属于同一个窗口则 应该是刚刚
//跳出来的 messagebox 发送 WM_CLOSE 消息关闭窗口
//你可以添加其他的判别方法判断是不时你要关闭的窗口
if(hCurWnd != hMsgBoxWnd && dwCurThreadID == dwMsgBoxThreadID)
{
::SendMessage(hMsgBoxWnd,WM_CLOSE,0,0);
OnBtnStoptimer(); //停止定时器
}
TRACE("Timer (%d)\n", Tick);
CDialog::OnTimer(nIDEvent);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -