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📄 fszlib.mak

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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

!IF "$(CFG)" == ""
CFG=FSZlib - Win32 Debug
!MESSAGE No configuration specified.  Defaulting to FSZlib - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "FSZlib - Win32 Release" && "$(CFG)" != "FSZlib - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "FSZlib.mak" CFG="FSZlib - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "FSZlib - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "FSZlib - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 
################################################################################
# Begin Project
# PROP Target_Last_Scanned "FSZlib - Win32 Debug"
RSC=rc.exe
MTL=mktyplib.exe
CPP=cl.exe

!IF  "$(CFG)" == "FSZlib - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release

ALL : "$(OUTDIR)\FSZlib.dll"

CLEAN : 
	-@erase ".\Release\FSZlib.dll"
	-@erase ".\Release\inflate.obj"
	-@erase ".\Release\gzio.obj"
	-@erase ".\Release\infutil.obj"
	-@erase ".\Release\compress.obj"
	-@erase ".\Release\inffast.obj"
	-@erase ".\Release\infcodes.obj"
	-@erase ".\Release\adler32.obj"
	-@erase ".\Release\CompFile.obj"
	-@erase ".\Release\deflate.obj"
	-@erase ".\Release\trees.obj"
	-@erase ".\Release\infblock.obj"
	-@erase ".\Release\inftrees.obj"
	-@erase ".\Release\uncompr.obj"
	-@erase ".\Release\zutil.obj"
	-@erase ".\Release\crc32.obj"
	-@erase ".\Release\zlib.res"
	-@erase ".\Release\DskSpace.obj"
	-@erase ".\Release\FSZlib.lib"
	-@erase ".\Release\FSZlib.exp"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "ZLIB_DLL" /D "ASMV" /YX /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
 "ZLIB_DLL" /D "ASMV" /Fp"$(INTDIR)/FSZlib.pch" /YX /Fo"$(INTDIR)/" /c 
CPP_OBJS=.\Release/
CPP_SBRS=
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
RSC_PROJ=/l 0x410 /fo"$(INTDIR)/zlib.res" /d "NDEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/FSZlib.bsc" 
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
 /pdb:"$(OUTDIR)/FSZlib.pdb" /machine:I386 /def:".\zlib.def"\
 /out:"$(OUTDIR)/FSZlib.dll" /implib:"$(OUTDIR)/FSZlib.lib" 
DEF_FILE= \
	".\zlib.def"
LINK32_OBJS= \
	"$(INTDIR)/inflate.obj" \
	"$(INTDIR)/gzio.obj" \
	"$(INTDIR)/infutil.obj" \
	"$(INTDIR)/compress.obj" \
	"$(INTDIR)/inffast.obj" \
	"$(INTDIR)/infcodes.obj" \
	"$(INTDIR)/adler32.obj" \
	"$(INTDIR)/CompFile.obj" \
	"$(INTDIR)/deflate.obj" \
	"$(INTDIR)/trees.obj" \
	"$(INTDIR)/infblock.obj" \
	"$(INTDIR)/inftrees.obj" \
	"$(INTDIR)/uncompr.obj" \
	"$(INTDIR)/zutil.obj" \
	"$(INTDIR)/crc32.obj" \
	"$(INTDIR)/DskSpace.obj" \
	".\Gvmat32.obj" \
	"$(INTDIR)/zlib.res"

"$(OUTDIR)\FSZlib.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "FSZlib - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug

ALL : "$(OUTDIR)\FSZlib.dll"

CLEAN : 
	-@erase ".\Debug\vc40.pdb"
	-@erase ".\Debug\vc40.idb"
	-@erase ".\Debug\FSZlib.dll"
	-@erase ".\Debug\infutil.obj"
	-@erase ".\Debug\inffast.obj"
	-@erase ".\Debug\deflate.obj"
	-@erase ".\Debug\CompFile.obj"
	-@erase ".\Debug\trees.obj"
	-@erase ".\Debug\compress.obj"
	-@erase ".\Debug\uncompr.obj"
	-@erase ".\Debug\zutil.obj"
	-@erase ".\Debug\crc32.obj"
	-@erase ".\Debug\adler32.obj"
	-@erase ".\Debug\infblock.obj"
	-@erase ".\Debug\inftrees.obj"
	-@erase ".\Debug\gzio.obj"
	-@erase ".\Debug\infcodes.obj"
	-@erase ".\Debug\inflate.obj"
	-@erase ".\Debug\zlib.res"
	-@erase ".\Debug\DskSpace.obj"
	-@erase ".\Debug\FSZlib.ilk"
	-@erase ".\Debug\FSZlib.lib"
	-@erase ".\Debug\FSZlib.exp"
	-@erase ".\Debug\FSZlib.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ZLIB_DLL" /D "ASMV" /YX /c
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
 /D "ZLIB_DLL" /D "ASMV" /Fp"$(INTDIR)/FSZlib.pch" /YX /Fo"$(INTDIR)/"\
 /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\Debug/
CPP_SBRS=
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
RSC_PROJ=/l 0x410 /fo"$(INTDIR)/zlib.res" /d "_DEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/FSZlib.bsc" 
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
 advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
 odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
 /pdb:"$(OUTDIR)/FSZlib.pdb" /debug /machine:I386 /def:".\zlib.def"\
 /out:"$(OUTDIR)/FSZlib.dll" /implib:"$(OUTDIR)/FSZlib.lib" 
DEF_FILE= \
	".\zlib.def"
LINK32_OBJS= \
	"$(INTDIR)/infutil.obj" \
	"$(INTDIR)/inffast.obj" \
	"$(INTDIR)/deflate.obj" \
	"$(INTDIR)/CompFile.obj" \
	"$(INTDIR)/trees.obj" \
	"$(INTDIR)/compress.obj" \
	"$(INTDIR)/uncompr.obj" \
	"$(INTDIR)/zutil.obj" \
	"$(INTDIR)/crc32.obj" \
	"$(INTDIR)/adler32.obj" \
	"$(INTDIR)/infblock.obj" \
	"$(INTDIR)/inftrees.obj" \
	"$(INTDIR)/gzio.obj" \
	"$(INTDIR)/infcodes.obj" \
	"$(INTDIR)/inflate.obj" \
	"$(INTDIR)/DskSpace.obj" \
	".\Gvmat32.obj" \
	"$(INTDIR)/zlib.res"

"$(OUTDIR)\FSZlib.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

################################################################################
# Begin Target

# Name "FSZlib - Win32 Release"
# Name "FSZlib - Win32 Debug"

!IF  "$(CFG)" == "FSZlib - Win32 Release"

!ELSEIF  "$(CFG)" == "FSZlib - Win32 Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=.\adler32.c
DEP_CPP_ADLER=\
	".\zlib.h"\
	".\zconf.h"\
	

"$(INTDIR)\adler32.obj" : $(SOURCE) $(DEP_CPP_ADLER) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\crc32.c
DEP_CPP_CRC32=\
	".\zlib.h"\
	".\zconf.h"\
	

"$(INTDIR)\crc32.obj" : $(SOURCE) $(DEP_CPP_CRC32) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\deflate.c

!IF  "$(CFG)" == "FSZlib - Win32 Release"

DEP_CPP_DEFLA=\
	".\deflate.h"\
	".\zutil.h"\
	

"$(INTDIR)\deflate.obj" : $(SOURCE) $(DEP_CPP_DEFLA) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "FSZlib - Win32 Debug"

DEP_CPP_DEFLA=\
	".\deflate.h"\
	".\zutil.h"\
	".\zlib.h"\
	".\zconf.h"\
	

"$(INTDIR)\deflate.obj" : $(SOURCE) $(DEP_CPP_DEFLA) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\infblock.c

!IF  "$(CFG)" == "FSZlib - Win32 Release"

DEP_CPP_INFBL=\
	".\zutil.h"\
	".\infblock.h"\
	".\inftrees.h"\
	".\infcodes.h"\
	".\infutil.h"\
	

"$(INTDIR)\infblock.obj" : $(SOURCE) $(DEP_CPP_INFBL) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "FSZlib - Win32 Debug"

DEP_CPP_INFBL=\
	".\zutil.h"\
	".\infblock.h"\
	".\inftrees.h"\
	".\infcodes.h"\
	".\infutil.h"\
	".\zlib.h"\
	".\zconf.h"\
	

"$(INTDIR)\infblock.obj" : $(SOURCE) $(DEP_CPP_INFBL) "$(INTDIR)"

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