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📄 ga.hpp

📁 非常好的进化算法EC 实现平台 可以实现多种算法 GA GP
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/* *  Open BEAGLE *  Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2.1 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *  Contact: *  Laboratoire de Vision et Systemes Numeriques *  Departement de genie electrique et de genie informatique *  Universite Laval, Quebec, Canada, G1K 7P4 *  http://vision.gel.ulaval.ca * *//*! *  \file   beagle/GA.hpp *  \brief  File to include to import all the GA specific Beagle classes. *  \author Christian Gagne *  \author Marc Parizeau *  $Revision: 1.21 $ *  $Date: 2005/09/17 11:03:58 $ *//*! *  \namespace Beagle::GA *  \brief     Namespace of all the classes of the Open Beagle GA framework. *  \ingroup GAF *//*! *  \defgroup GAF GA Framework *  \brief Specialized framework for genetic algorithms. * *  Genetic algorithm framework encompass all the vector-based representations of *  fixed and variable length. This actually includes three representations: *  classical bitstring GA, real-valued GA and evolution strategy (even if historically *  this is a distinct EC flavor). Several generic crossover operators are defined as *  template, with class instantiation for the three actual representations. An evolver is *  also defined for each representation. The framework is defined to be the futur repository *  of linear EC representation, except those related to linear GP, which will belong to a different *  framework. * */#ifndef Beagle_GA_hpp#define Beagle_GA_hpp// Beagle generic components#include "beagle/Beagle.hpp"// GA framework#include "beagle/GA/BitString.hpp"#include "beagle/GA/FloatVector.hpp"#include "beagle/GA/ESVector.hpp"#include "beagle/GA/IntegerVector.hpp"#include "beagle/GA/CrossoverBlendESVecOp.hpp"#include "beagle/GA/CrossoverBlendFltVecOp.hpp"#include "beagle/GA/CrossoverIndicesIntVecOp.hpp"#include "beagle/GA/CrossoverOnePointBitStrOp.hpp"#include "beagle/GA/CrossoverOnePointESVecOp.hpp"#include "beagle/GA/CrossoverOnePointFltVecOp.hpp"#include "beagle/GA/CrossoverOnePointIntVecOp.hpp"#include "beagle/GA/CrossoverOnePointOpT.hpp"#include "beagle/GA/CrossoverSBXFltVecOp.hpp"#include "beagle/GA/CrossoverTwoPointsBitStrOp.hpp"#include "beagle/GA/CrossoverTwoPointsESVecOp.hpp"#include "beagle/GA/CrossoverTwoPointsFltVecOp.hpp"#include "beagle/GA/CrossoverTwoPointsIntVecOp.hpp"#include "beagle/GA/CrossoverTwoPointsOpT.hpp"#include "beagle/GA/CrossoverUniformBitStrOp.hpp"#include "beagle/GA/CrossoverUniformESVecOp.hpp"#include "beagle/GA/CrossoverUniformFltVecOp.hpp"#include "beagle/GA/CrossoverUniformIntVecOp.hpp"#include "beagle/GA/CrossoverUniformOpT.hpp"#include "beagle/GA/InitBitStrOp.hpp"#include "beagle/GA/InitESVecOp.hpp"#include "beagle/GA/InitFltVecOp.hpp"#include "beagle/GA/InitIndicesIntVecOp.hpp"#include "beagle/GA/InitIntVecOp.hpp"#include "beagle/GA/MutationCMAFltVecOp.hpp"#include "beagle/GA/MutationFlipBitStrOp.hpp"#include "beagle/GA/MutationGaussianFltVecOp.hpp"#include "beagle/GA/MutationESVecOp.hpp"#include "beagle/GA/MutationShuffleIntVecOp.hpp"#include "beagle/GA/MutationUniformIntVecOp.hpp"#include "beagle/GA/MuWCommaLambdaCMAFltVecOp.hpp"#include "beagle/GA/EvolverBitString.hpp"#include "beagle/GA/EvolverES.hpp"#include "beagle/GA/EvolverFloatVector.hpp"#include "beagle/GA/EvolverIntegerVector.hpp"#endif // Beagle_GA_hpp

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