📄 matrix.hpp
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/* * Open BEAGLE * Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact: * Laboratoire de Vision et Systemes Numeriques * Departement de genie electrique et de genie informatique * Universite Laval, Quebec, Canada, G1K 7P4 * http://vision.gel.ulaval.ca * *//*! * \file beagle/Matrix.hpp * \brief Definition of class Matrix. * \author Christian Gagne * \author Marc Parizeau * $Revision: 1.13 $ * $Date: 2005/09/30 15:04:54 $ */#ifndef Beagle_Matrix_hpp#define Beagle_Matrix_hpp#include "Math.hpp"#include "beagle/config.hpp"#include "beagle/macros.hpp"#include "beagle/Object.hpp"#include "beagle/PointerT.hpp"#include "beagle/AllocatorT.hpp"#include "beagle/ContainerT.hpp"namespace Beagle {class Vector;/*! * \class Matrix beagle/Matrix.hpp "beagle/Matrix.hpp" * \brief Adapt the PACC::Matrix class to the Beagle Object interface. * \ingroup OOF * \ingroup Adapt */class Matrix : public Object, public PACC::Matrix {public: //! Matrix allocator type. typedef AllocatorT< Matrix, Object::Alloc > Alloc; //! Matrix handle type. typedef PointerT< Matrix, Object::Handle > Handle; //! Matrix bag type. typedef ContainerT< Matrix, Object::Bag > Bag; explicit Matrix(unsigned int inRows=0, unsigned int inCols=0, double inValue=0.0); Matrix(const PACC::Matrix& inMatrix); Matrix(const PACC::Vector& inVector); Matrix(const Beagle::Vector& inVector); virtual ~Matrix() { } Matrix& operator=(const PACC::Matrix& inMatrix); Matrix& operator=(const PACC::Vector& inVector); Matrix& operator=(const Beagle::Vector& inVector); virtual void read(PACC::XML::ConstIterator inIter); virtual void write(PACC::XML::Streamer& ioStreamer, bool inIndent=true) const;};}#endif // Beagle_Matrix_hpp
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