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📄 matrix.hpp

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/* *  Open BEAGLE *  Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2.1 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *  Contact: *  Laboratoire de Vision et Systemes Numeriques *  Departement de genie electrique et de genie informatique *  Universite Laval, Quebec, Canada, G1K 7P4 *  http://vision.gel.ulaval.ca * *//*! *  \file   beagle/Matrix.hpp *  \brief  Definition of class Matrix. *  \author Christian Gagne *  \author Marc Parizeau *  $Revision: 1.13 $ *  $Date: 2005/09/30 15:04:54 $ */#ifndef Beagle_Matrix_hpp#define Beagle_Matrix_hpp#include "Math.hpp"#include "beagle/config.hpp"#include "beagle/macros.hpp"#include "beagle/Object.hpp"#include "beagle/PointerT.hpp"#include "beagle/AllocatorT.hpp"#include "beagle/ContainerT.hpp"namespace Beagle {class Vector;/*! *  \class Matrix beagle/Matrix.hpp "beagle/Matrix.hpp" *  \brief Adapt the PACC::Matrix class to the Beagle Object interface. *  \ingroup OOF *  \ingroup Adapt */class Matrix : public Object, public PACC::Matrix {public:  //! Matrix allocator type.  typedef AllocatorT< Matrix, Object::Alloc >          Alloc;  //! Matrix handle type.  typedef PointerT< Matrix, Object::Handle >          Handle;  //! Matrix bag type.  typedef ContainerT< Matrix, Object::Bag >          Bag;  explicit Matrix(unsigned int inRows=0,                  unsigned int inCols=0,                  double inValue=0.0);           Matrix(const PACC::Matrix& inMatrix);           Matrix(const PACC::Vector& inVector);           Matrix(const Beagle::Vector& inVector);  virtual ~Matrix() { }  Matrix& operator=(const PACC::Matrix& inMatrix);  Matrix& operator=(const PACC::Vector& inVector);  Matrix& operator=(const Beagle::Vector& inVector);  virtual void read(PACC::XML::ConstIterator inIter);  virtual void write(PACC::XML::Streamer& ioStreamer, bool inIndent=true) const;};}#endif // Beagle_Matrix_hpp

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