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📄 castobjectt.hpp

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/* *  Open BEAGLE *  Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2.1 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *  Contact: *  Laboratoire de Vision et Systemes Numeriques *  Departement de genie electrique et de genie informatique *  Universite Laval, Quebec, Canada, G1K 7P4 *  http://vision.gel.ulaval.ca * *//*! *  \file   beagle/castObjectT.hpp *  \brief  Implementation of castObjectT templated functions. *  \author Christian Gagne *  \author Marc Parizeau *  $Revision: 1.5 $ *  $Date: 2005/09/30 15:04:54 $ */#ifndef Beagle_castObjectT_hpp#define Beagle_castObjectT_hpp#include <typeinfo>#include <string>#include "beagle/config.hpp"#include "beagle/macros.hpp"#include "beagle/Object.hpp"#include "beagle/Pointer.hpp"#include "beagle/BadCastException.hpp"namespace Beagle {/*! *  \brief   Cast a Beagle::Object pointer into a CastType pointer. *  \param   inObject Object pointer to be casted. *  \return  Casted pointer to the object. *  \relates Beagle::Object *  \ingroup ObjPt *  \warning If RTTI is enabled and the typecast is invalid, the function return a NULL pointer. */template <class CastPointerType>inline CastPointerType castObjectT(Beagle::Object* inObject){  Beagle_StackTraceBeginM();#ifdef BEAGLE_NDEBUG  return static_cast<CastPointerType>(inObject);#else // BEAGLE_NDEBUG#ifdef BEAGLE_HAVE_DYNAMIC_CAST  return dynamic_cast<CastPointerType>(inObject);#else // BEAGLE_HAVE_DYNAMIC_CAST  return static_cast<CastPointerType>(inObject);#endif // BEAGLE_HAVE_DYNAMIC_CAST#endif // BEAGLE_NDEBUG  Beagle_StackTraceEndM("CastPointerType castObjectT<CastPointerType>(Object* inObject)");}/*! *  \brief   Cast a Beagle::Object constant pointer into a CastType constant pointer. *  \param   inObject Object constant pointer to be casted. *  \return  Casted constant pointer to the object. *  \relates Beagle::Object *  \ingroup ObjPt *  \warning If RTTI is enabled and the typecast is invalid, the function return a NULL pointer. */template <class CastPointerType>inline CastPointerType castObjectT(const Beagle::Object* inObject){  Beagle_StackTraceBeginM();#ifdef BEAGLE_NDEBUG  return static_cast<CastPointerType>(inObject);#else // BEAGLE_NDEBUG#ifdef BEAGLE_HAVE_DYNAMIC_CAST  return dynamic_cast<CastPointerType>(inObject);#else // BEAGLE_HAVE_DYNAMIC_CAST  return static_cast<CastPointerType>(inObject);#endif // BEAGLE_HAVE_DYNAMIC_CAST#endif // BEAGLE_NDEBUG  Beagle_StackTraceEndM("CastPointerType castObjectT<CastPointerType>(const Object* inObject)");}/*! *  \brief   Cast a Beagle::Object reference into a CastType reference. *  \param   inObject Object reference to be casted. *  \return  Casted reference to the object. *  \throw   Beagle::BadCastException If RTTI is enabled and the typecast is invalid. *  \relates Beagle::Object *  \ingroup ObjPt */template <class CastRefType>inline CastRefType castObjectT(Beagle::Object& inObject){  Beagle_StackTraceBeginM();#ifdef BEAGLE_NDEBUG  return static_cast<CastRefType>(inObject);#else // BEAGLE_NDEBUG#ifdef BEAGLE_HAVE_DYNAMIC_CAST  try {    return dynamic_cast<CastRefType>(inObject);  } catch(...) {    string lMessage("Unable to cast object reference into desired type! ");    lMessage += "Type of the object to cast: ";    lMessage += typeid(inObject).name();    lMessage += ", \t";    lMessage += "Desired type cast: ";    lMessage += typeid(CastRefType).name();    lMessage += ".";    throw Beagle_BadCastExceptionM(lMessage);  }  return static_cast<CastRefType>(inObject);#else // BEAGLE_HAVE_DYNAMIC_CAST  return static_cast<CastRefType>(inObject);#endif // BEAGLE_HAVE_DYNAMIC_CAST#endif // BEAGLE_NDEBUG  Beagle_StackTraceEndM("CastRefType castObjectT<CastRefType>(Object& inObject)");}/*! *  \brief   Cast a Beagle::Object constant reference into a CastType constant reference. *  \param   inObject Object constant reference to be casted. *  \return  Casted constant reference to the object. *  \throw   Beagle::BadCastException If RTTI is enabled and the typecast is invalid. *  \relates Beagle::Object *  \ingroup ObjPt */template <class CastConstRefType>inline CastConstRefType castObjectT(const Beagle::Object& inObject){  Beagle_StackTraceBeginM();#ifdef BEAGLE_NDEBUG  return static_cast<CastConstRefType>(inObject);#else // BEAGLE_NDEBUG#ifdef BEAGLE_HAVE_DYNAMIC_CAST  try {    return dynamic_cast<CastConstRefType>(inObject);  } catch(...) {    string lMessage("Unable to cast object reference into desired type! ");    lMessage += "Type of the object to cast: ";    lMessage += typeid(inObject).name();    lMessage += ", \t";    lMessage += "Desired type cast: ";    lMessage += typeid(CastConstRefType).name();    lMessage += ".";    throw Beagle_BadCastExceptionM(lMessage);  }  return static_cast<CastConstRefType>(inObject);#else // BEAGLE_HAVE_DYNAMIC_CAST  return static_cast<CastConstRefType>(inObject);#endif // BEAGLE_HAVE_DYNAMIC_CAST#endif // BEAGLE_NDEBUG  Beagle_StackTraceEndM("CastConstRefType castObjectT<CastConstRefType>(const Object& inObject)");}/*! *  \brief   Cast a Beagle::Object smart pointer into a CastType handle type. *  \param   inObject Object smart pointer to be casted. *  \return  Casted smart pointer to the object. *  \throw   Beagle::BadCastException If RTTI is enabled and the typecast is invalid. *  \relates Beagle::Object *  \ingroup ObjPt */template <class CastType>inline typename CastType::Handle& castHandleT(Beagle::Object::Handle& inObject){  Beagle_StackTraceBeginM();#ifdef BEAGLE_NDEBUG  return static_cast<typename CastType::Handle&>(inObject);#else // BEAGLE_NDEBUG#ifdef BEAGLE_HAVE_DYNAMIC_CAST  if(inObject.getPointer()) {    if( dynamic_cast<CastType*>(inObject.getPointer()) == NULL ) {      string lMessage("Unable to cast object handle into desired type! ");      lMessage += "Type of the object to cast: ";      lMessage += typeid(*inObject).name();      lMessage += ", \t";      lMessage += "Desired type cast: ";      lMessage += typeid(CastType).name();      lMessage += ".";      throw Beagle_BadCastExceptionM(lMessage);    }  }  return static_cast<typename CastType::Handle&>(inObject);#else // BEAGLE_HAVE_DYNAMIC_CAST  return static_cast<typename CastType::Handle&>(inObject);#endif // BEAGLE_HAVE_DYNAMIC_CAST#endif // BEAGLE_NDEBUG  Beagle_StackTraceEndM("CastType::Handle& castHandleT<CastType>(Object::Handle& inObject)");}/*! *  \brief   Cast a constant Beagle::Object smart pointer into a constant CastType handle type. *  \param   inObject Constant Object smart pointer to be casted. *  \return  Casted constant smart pointer to the object. *  \throw   Beagle::BadCastException If RTTI is enabled and the typecast is invalid. *  \relates Beagle::Object *  \ingroup ObjPt */template <class CastType>inline const typename CastType::Handle& castHandleT(const Beagle::Object::Handle& inObject){  Beagle_StackTraceBeginM();#ifdef BEAGLE_NDEBUG  return static_cast<const typename CastType::Handle&>(inObject);#else // BEAGLE_NDEBUG#ifdef BEAGLE_HAVE_DYNAMIC_CAST  if(inObject.getPointer()) {    if( dynamic_cast<const CastType*>(inObject.getPointer()) == NULL ) {      string lMessage("Unable to cast object handle into desired type! ");      lMessage += "Type of the object to cast: ";      lMessage += typeid(*inObject).name();      lMessage += ", \t";      lMessage += "Desired type cast: ";      lMessage += typeid(CastType).name();      lMessage += ".";      throw Beagle_BadCastExceptionM(lMessage);    }  }  return static_cast<const typename CastType::Handle&>(inObject);#else // BEAGLE_HAVE_DYNAMIC_CAST  return static_cast<const typename CastType::Handle&>(inObject);#endif // BEAGLE_HAVE_DYNAMIC_CAST#endif // BEAGLE_NDEBUG  Beagle_StackTraceEndM("const CastType::Handle& castHandleT<CastType>(const Object::Handle& inObject)");}}#endif // Beagle_castObjectT_hpp

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