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📄 mutationswapop.hpp

📁 非常好的进化算法EC 实现平台 可以实现多种算法 GA GP
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/* *  Open BEAGLE *  Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2.1 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * *  Contact: *  Laboratoire de Vision et Systemes Numeriques *  Departement de genie electrique et de genie informatique *  Universite Laval, Quebec, Canada, G1K 7P4 *  http://vision.gel.ulaval.ca * *//*! *  \file   beagle/GP/MutationSwapOp.hpp *  \brief  Definition of the class GP::MutationSwapOp. *  \author Christian Gagne *  \author Marc Parizeau *  $Revision: 1.7 $ *  $Date: 2005/09/30 15:04:53 $ */#ifndef Beagle_GP_MutationSwapOp_hpp#define Beagle_GP_MutationSwapOp_hpp#include <string>#include "beagle/config.hpp"#include "beagle/macros.hpp"#include "beagle/Object.hpp"#include "beagle/MutationOp.hpp"#include "beagle/UInt.hpp"#include "beagle/Float.hpp"#include "beagle/Bool.hpp"#include "beagle/GP/Context.hpp"#include "beagle/GP/System.hpp"#include "beagle/GP/Individual.hpp"namespace Beagle {namespace GP {/*! *  \class MutationSwapOp beagle/GP/MutationSwapOp.hpp "beagle/GP/MutationSwapOp.hpp" *  \brief GP swap mutation operator class. *   *  This operator mutates the individuals that are subjected to it. *  The operator randomly chooses a primitive in the individual and *  replaces it with a randomly selected primitive that takes the same *  number of arguments. * *  For example, let's start with the tree  *  \code <ADD><X/><Y/></ADD> \endcode *  If node 1 is selected ("ADD"), then a primitive that *  takes two arguments would be found.  Say "SUB" was chosen, then *  the tree would become  *  \code <SUB><X/><Y/></SUB> \endcode * *  \ingroup GPF *  \ingroup GPOp */class MutationSwapOp : public Beagle::MutationOp {public:  //! GP::MutationSwapOp allocator type.  typedef AllocatorT<MutationSwapOp,Beagle::MutationOp::Alloc>          Alloc;  //! GP::MutationSwapOp handle type.  typedef PointerT<MutationSwapOp,Beagle::MutationOp::Handle>          Handle;  //! GP::MutationSwapOp bag type.  typedef ContainerT<MutationSwapOp,Beagle::MutationOp::Bag>          Bag;  explicit MutationSwapOp(string inMutationPbName="gp.mutswap.indpb",                          string inDistribPbName="gp.mutswap.distrpb",                          string inName="GP-MutationSwapOp");  virtual ~MutationSwapOp() { }  virtual void initialize(Beagle::System& ioSystem);  virtual bool mutate(Beagle::Individual& ioIndividual, Beagle::Context& ioContext);  virtual void readWithMap(PACC::XML::ConstIterator inIter, OperatorMap& inOpMap);  virtual void writeContent(PACC::XML::Streamer& ioStreamer, bool inIndent=true) const;protected:  Float::Handle mDistributionProba;  //!< Swap mutation distribution probability.  string   mDistribPbName;      //!< Swap mutation distribution prob. parameter name.};}}#endif // Beagle_GP_MutationSwapOp_hpp

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