📄 mutationswapop.hpp
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/* * Open BEAGLE * Copyright (C) 2001-2005 by Christian Gagne and Marc Parizeau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact: * Laboratoire de Vision et Systemes Numeriques * Departement de genie electrique et de genie informatique * Universite Laval, Quebec, Canada, G1K 7P4 * http://vision.gel.ulaval.ca * *//*! * \file beagle/GP/MutationSwapOp.hpp * \brief Definition of the class GP::MutationSwapOp. * \author Christian Gagne * \author Marc Parizeau * $Revision: 1.7 $ * $Date: 2005/09/30 15:04:53 $ */#ifndef Beagle_GP_MutationSwapOp_hpp#define Beagle_GP_MutationSwapOp_hpp#include <string>#include "beagle/config.hpp"#include "beagle/macros.hpp"#include "beagle/Object.hpp"#include "beagle/MutationOp.hpp"#include "beagle/UInt.hpp"#include "beagle/Float.hpp"#include "beagle/Bool.hpp"#include "beagle/GP/Context.hpp"#include "beagle/GP/System.hpp"#include "beagle/GP/Individual.hpp"namespace Beagle {namespace GP {/*! * \class MutationSwapOp beagle/GP/MutationSwapOp.hpp "beagle/GP/MutationSwapOp.hpp" * \brief GP swap mutation operator class. * * This operator mutates the individuals that are subjected to it. * The operator randomly chooses a primitive in the individual and * replaces it with a randomly selected primitive that takes the same * number of arguments. * * For example, let's start with the tree * \code <ADD><X/><Y/></ADD> \endcode * If node 1 is selected ("ADD"), then a primitive that * takes two arguments would be found. Say "SUB" was chosen, then * the tree would become * \code <SUB><X/><Y/></SUB> \endcode * * \ingroup GPF * \ingroup GPOp */class MutationSwapOp : public Beagle::MutationOp {public: //! GP::MutationSwapOp allocator type. typedef AllocatorT<MutationSwapOp,Beagle::MutationOp::Alloc> Alloc; //! GP::MutationSwapOp handle type. typedef PointerT<MutationSwapOp,Beagle::MutationOp::Handle> Handle; //! GP::MutationSwapOp bag type. typedef ContainerT<MutationSwapOp,Beagle::MutationOp::Bag> Bag; explicit MutationSwapOp(string inMutationPbName="gp.mutswap.indpb", string inDistribPbName="gp.mutswap.distrpb", string inName="GP-MutationSwapOp"); virtual ~MutationSwapOp() { } virtual void initialize(Beagle::System& ioSystem); virtual bool mutate(Beagle::Individual& ioIndividual, Beagle::Context& ioContext); virtual void readWithMap(PACC::XML::ConstIterator inIter, OperatorMap& inOpMap); virtual void writeContent(PACC::XML::Streamer& ioStreamer, bool inIndent=true) const;protected: Float::Handle mDistributionProba; //!< Swap mutation distribution probability. string mDistribPbName; //!< Swap mutation distribution prob. parameter name.};}}#endif // Beagle_GP_MutationSwapOp_hpp
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