📄 instruction.cpp
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/* * Open BEAGLE * Copyright (C) 2001-2004 by Christian Gagne and Marc Parizeau * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Contact: * Laboratoire de Vision et Systemes Numeriques * Departement de genie electrique et de genie informatique * Universite Laval, Quebec, Canada, G1V 4J7 * http://vision.gel.ulaval.ca * *//*! * \file beagle/LinGP/src/Instruction.cpp * \brief Implementation of the type LinGP::Instruction. * \author Christian Gagne <cgagne@gel.ulaval.ca> * \author Alain-Daniel Bourdage <adb@btc.bm> * $Revision: 1.1 $ * $Date: 2005/10/06 15:43:44 $ */#include "beagle/GP.hpp"#include "beagle/LinGP/Instruction.hpp"#include "beagle/LinGP/InstructionInline.hpp"#include "beagle/IOException.hpp"#include "beagle/ObjectException.hpp"using namespace Beagle;/*! * \brief Construct a Instruction. * \param inNumberArguments Number of arguments of the instruction. * \param inName Name of the instruction. */LinGP::Instruction::Instruction(const char* inName) : mName(inName){ }/*! * \brief Construct a instruction. * \param inName Name of the Instruction. */LinGP::Instruction::Instruction(string inName) : mName(inName){ }/*! * \brief Give a reference to the current instruction. * \param ioContext Reference to the evolution context. * \return Handle to the refered instruction. */LinGP::Instruction::Handle LinGP::Instruction::giveReference(LinGP::Context& ioContext){ return LinGP::Instruction::Handle(this);}/*! * \brief Initialize the instruction. * \param ioSystem Evolutionary system used. */void LinGP::Instruction::initialize(LinGP::System& ioSystem){ }/*! * \brief Compare equality of two instructions. Name must be the same. * \param inRightObj Instruction to compare to the actual one. * \return True if instruction name is identical, false if not. */bool LinGP::Instruction::isEqual(const Object& inRightObj) const{ const LinGP::Instruction& lRightInstruction = castObjectT<const LinGP::Instruction&>(inRightObj); return mName == lRightInstruction.mName;}/*! * \brief Read the instruction. * \param inIter XML node used to read the instruction from. * \throw IOException If instruction format is not respected. */void LinGP::Instruction::read(PACC::XML::ConstIterator inIter){ if(inIter->getType() != PACC::XML::eData) throw Beagle_IOExceptionNodeM(*inIter, "tag expected!"); if(inIter->getValue() != mName) { std::ostringstream lOSS; lOSS << "tag <" << mName << "> expected, but "; lOSS << "got tag <" << inIter->getValue() << "> instead!"; throw Beagle_IOExceptionNodeM(*inIter, lOSS.str()); }}/*! * \brief Write the instruction. * \param ioStreamer XML stream to write the Instruction into. * \param inIndent Whether XML output should be indented. */void LinGP::Instruction::write(PACC::XML::Streamer& ioStreamer, bool inIndent) const{ ioStreamer.openTag(mName, inIndent); ioStreamer.closeTag();}
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