📄 guiaachar4.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUICharAA.C
Purpose : Display antialiased
----------------------------------------------------------------------
Version-Date---Author-Explanation
----------------------------------------------------------------------
1.00.00 990922 RS First release
----------------------------------------------------------------------
Known problems or limitations with current version
----------------------------------------------------------------------
Module needs cleanup and review, but is fully functional.
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI_Private.h"
#include <stdio.h>
#include <string.h>
/*
***********************************************************
* *
* Anti-aliased drawing *
* *
***********************************************************
*/
static void Draw(int x0, int y0, int XSize, int YSize, int BytesPerLine, const U8*pData) {
int x, y;
tLCD_SetPixelAA* pfSetPixelAA;
pfSetPixelAA = (GUI_Context.TextMode && GUI_TM_TRANS) ?
LCD_SetPixelAA : LCD_SetPixelAA_NoTrans;
for (y=0; y<YSize; y++) {
const U8*pData0 = pData;
for (x=0; x<XSize-1; x+=2) {
(*pfSetPixelAA)(x+x0,y0+y, (*pData0)>>4); /* x0+x changed -> x+x0 to avoid problems with IAR's ICCMC80 */
(*pfSetPixelAA)(x0+x+1,y0+y, (*pData0++)&15);
}
if (XSize&1) {
(*pfSetPixelAA)(x0+x,y0+y, (*pData0)&15);
}
pData+=BytesPerLine;
}
}
/*
***********************************************************
* *
* Font handling *
* *
***********************************************************
*/
static const GUI_FONT_PROP* GUIPROP_FindChar(const GUI_FONT_PROP* pProp, U16P c) {
for (pProp = GUI_Context.pAFont->p.pProp; pProp; pProp=(const GUI_FONT_PROP*) pProp->pNext) {
if ((c>=pProp->First) && (c<=pProp->Last))
break;
}
return pProp;
}
void GUIPROP_AA4_DispChar(U16P c) {
int BytesPerLine;
GUI_DRAWMODE DrawMode = GUI_Context.TextMode;
const GUI_FONT_PROP* pProp = GUIPROP_FindChar(GUI_Context.pAFont->p.pProp, c);
if (pProp) {
GUI_DRAWMODE OldDrawMode;
const GUI_CHARINFO* pCharInfo = pProp->paCharInfo+(c-pProp->First);
BytesPerLine = pCharInfo->BytesPerLine;
OldDrawMode = LCD_SetDrawMode(DrawMode);
Draw ( GUI_Context.DispPosX, GUI_Context.DispPosY,
pCharInfo->XSize,
GUI_Context.pAFont->YSize,
BytesPerLine,
(U8 const*)pCharInfo->pData
);
LCD_SetDrawMode(OldDrawMode); /* Restore draw mode */
GUI_Context.DispPosX += pCharInfo->XDist;
}
}
int GUIPROP_AA4_GetCharDistX(U16P c) {
const GUI_FONT_PROP* pProp = GUIPROP_FindChar(GUI_Context.pAFont->p.pProp, c);
return (pProp) ? (pProp->paCharInfo+(c-pProp->First))->XSize : 0;
}
void GUIPROP_AA4_GetFontInfo(void*pFont, GUI_FONTINFO* pfi) {
GUI_USE_PARA(pFont);
pfi->Flags = GUI_FONTINFO_FLAG_PROP | GUI_FONTINFO_FLAG_AA4;
}
char GUIPROP_AA4_IsInFont(void*pFont, U16 c) {
const GUI_FONT_PROP* pProp = GUIPROP_FindChar(((GUI_FONT*)pFont)->p.pProp, c);
return (pProp==NULL) ? 0 : 1;
}
/* End of file */
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