📄 guiaaarc.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUIArcAA.C
Purpose : Draw Arc routines with Antialiasing
----------------------------------------------------------------------
Version-Date---Author-Explanation
----------------------------------------------------------------------
1.00.00 000728 RS First release of the new algorithm
----------------------------------------------------------------------
Known problems or limitations with current version
----------------------------------------------------------------------
None.
----------------------------------------------------------------------
Open issues
----------------------------------------------------------------------
None
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI_Protected.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
static void _DrawArcAA (int x0, int y0, int rx, int ry, int a0, int a1) {
int PenSizePrev = GUI_GetPenSize();
int PenSize_AA;
int Factor;
Factor = GUI_Context.AA_HiResEnable ? 1 : GUI_Context.AA_Factor;
/* Convert into Hires coordinates (if not already done) */
x0 *= Factor;
y0 *= Factor;
rx *= Factor;
ry *= Factor;
PenSize_AA = PenSizePrev * GUI_Context.AA_Factor;
GUI_AA_Init_HiRes(x0 - rx - PenSize_AA, x0 + rx + PenSize_AA);
GUI_SetPenSize(PenSize_AA);
GL_DrawArc(x0, y0, rx, ry,a0,a1);
GUI_SetPenSize(PenSizePrev); /* restore former pen size */
/* Cleanup */
GUI_AA_Exit();
}
void GUI_AA_DrawArc(int x0, int y0, int rx, int ry, int a0, int a1) {
#if (GUI_WINSUPPORT)
WM_LOCK();
WM_ADDORG_AA(x0,y0);
WM_ITERATE_START(NULL) {
#endif
_DrawArcAA( x0, y0, rx, ry, a0, a1);
#if (GUI_WINSUPPORT)
} WM_ITERATE_END();
WM_UNLOCK();
#endif
}
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