📄 wm_bringtobottom.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WM_BringToBottom.c
Purpose : Window manager routine
----------------------------------------------------------------------
*/
#include "WM_Intern.h"
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
#include "GUIDebug.h"
/*******************************************************************
*
* Public code
*
********************************************************************
*/
void WM_BringToBottom(WM_HWIN hWin) {
WM_HWIN hParent, hPrev;
WM_Obj* pWin;
WM_Obj* pPrev;
WM_Obj* pParent;
WM_LOCK();
if (hWin) {
pWin = WM_H2P(hWin);
hPrev = WM__GetPrevSibling(hWin);
if (hPrev) { /* If there is no previous one, there is nothing to do ! */
hParent = WM_GetParent(hWin);
pParent = WM_H2P(hParent);
/* unlink hWin */
pPrev = WM_H2P(hPrev);
pPrev->hNext = pWin->hNext;
/* Link from parent (making it the first child) */
pWin->hNext = pParent->hFirstChild;
pParent->hFirstChild = hWin;
/* Send message in order to make sure top window will be drawn */
WM_InvalidateArea(&pWin->Rect);
}
}
WM_UNLOCK();
}
#else
void WM_BringToBottom_c(void) {} /* avoid empty object files */
#endif /* WM_MAX_WINDOW */
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