📄 wm_getclientrect.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WM_GetClientRect.c
Purpose : Windows manager, submodule
----------------------------------------------------------------------
*/
#include "WM_Intern.h"
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
/*******************************************************************
*
* WM_GetClientRect
*
********************************************************************
Purpose:
Return the client rectangle in client coordinates.
This means for all windows that
x0 = y0 = 0
x1 = width - 1
y1 = height - 1
*/
void WM_GetClientRect (GUI_RECT* pRect) {
WM_Obj *pWin;
WM_LOCK();
if (pRect) {
pWin = WM_HANDLE2PTR(GUI_Context.hAWin);
pRect->y0 = pRect->x0 = 0;
pRect->x1 = pWin->Rect.x1 - pWin->Rect.x0;
pRect->y1 = pWin->Rect.y1 - pWin->Rect.y0;
}
WM_UNLOCK();
}
#else
void WM_GetClientRect_Dummy(void) {} /* avoid empty object files */
#endif /* WM_MAX_WINDOW */
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