📄 checkbox.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : CHECKBOX.c
Purpose : Template for new emWin GSC widgets
---------------------------END-OF-HEADER------------------------------
*/
#include <stdlib.h>
#include <string.h>
#include "GUI_Private.h"
#include "CHECKBOX.h"
#include "Widget.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Private config defaults
*
**********************************************************************
*/
/* Define default fonts */
#ifndef CHECKBOX_FONT_DEFAULT
#define CHECKBOX_FONT_DEFAULT &GUI_Font13_1
#endif
/* Support for 3D effects */
#ifndef CHECKBOX_USE_3D
#define CHECKBOX_USE_3D 1
#endif
/* Define colors */
#ifndef CHECKBOX_BKCOLOR0_DEFAULT
#define CHECKBOX_BKCOLOR0_DEFAULT 0x808080 /* Inactive color */
#endif
#ifndef CHECKBOX_BKCOLOR1_DEFAULT
#define CHECKBOX_BKCOLOR1_DEFAULT GUI_WHITE /* Active color */
#endif
#ifndef CHECKBOX_FGCOLOR0_DEFAULT
#define CHECKBOX_FGCOLOR0_DEFAULT 0x101010
#endif
#ifndef CHECKBOX_FGCOLOR1_DEFAULT
#define CHECKBOX_FGCOLOR1_DEFAULT GUI_BLACK
#endif
/*********************************************************************
*
* Object definition
*
**********************************************************************
*/
typedef struct {
WIDGET Widget;
GUI_COLOR aBkColor[2];
GUI_COLOR aFgColor[2];
#if GUI_DEBUG_LEVEL >1
int DebugId;
#endif
} CHECKBOX_Obj;
/*********************************************************************
*
* Static data
*
**********************************************************************
*/
static GUI_COLOR _aColor[2];
/*********************************************************************
*
* Static const data
*
**********************************************************************
*/
static const GUI_LOGPALETTE _PalCheck = {
2, /* number of entries */
0, /* No transparency */
&_aColor[0]
};
static const unsigned char _acCheck[] = {
XXXXXXXX, XXX_____,
XXXXXXXX, XXX_____,
XXXXXXXX, _XX_____,
XXXXXXX_, _XX_____,
XX_XXX__, _XX_____,
XX__X___, XXX_____,
XX_____X, XXX_____,
XXX___XX, XXX_____,
XXXX_XXX, XXX_____,
XXXXXXXX, XXX_____,
XXXXXXXX, XXX_____
};
static const GUI_BITMAP _bmCheck = {
11, /* XSize */
11, /* YSize */
2, /* BytesPerLine */
1, /* BitsPerPixel */
_acCheck, /* Pointer to picture data (indices) */
&_PalCheck /* Pointer to palette */
};
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#define CHECKBOX_ID 0x4544 /* Magic numer, should be unique if possible */
#define CHECKBOX_H2P(h) (CHECKBOX_Obj*) WM_H2P(h)
#ifdef _DEBUG
#define CHECKBOX_ASSERT_IS_VALID_PTR(p) DEBUG_ERROROUT_IF(p->DebugId != CHECKBOX_ID, "xxx.c: Wrong handle type or Object not init'ed")
#define CHECKBOX_INIT_ID(p) p->DebugId = CHECKBOX_ID
#define CHECKBOX_DEINIT_ID(p) p->DebugId = CHECKBOX_ID+1
#else
#define CHECKBOX_ASSERT_IS_VALID_PTR(p)
#define CHECKBOX_INIT_ID(p)
#define CHECKBOX_DEINIT_ID(p)
#endif
/*********************************************************************
*
* Static routines
*
**********************************************************************
*/
/*********************************************************************
*
* _Paint
*/
static void _Paint(CHECKBOX_Obj* pObj) {
int ColorIndex;
ColorIndex = WIDGET__IsEnabled(&pObj->Widget);
/* Clear inside ... Just in case */
GUI_SetBkColor (pObj->aBkColor[ColorIndex]);
GUI_Clear();
if (pObj->Widget.State & CHECKBOX_STATE_CHECKED) {
_aColor[1] = pObj->aBkColor[ColorIndex];
_aColor[0] = pObj->aFgColor[ColorIndex];
GUI_DrawBitmap(&_bmCheck, 2, 2);
}
/* Draw the 3D effect (if configured) */
WIDGET__EFFECT_DrawDown(&pObj->Widget);
}
/*********************************************************************
*
* _OnTouch
*/
static void _OnTouch(CHECKBOX_Handle hObj, CHECKBOX_Obj* pObj, WM_MESSAGE*pMsg) {
int Notification;
int Hit = 0;
GUI_TOUCH_tState* pState = (GUI_TOUCH_tState*)pMsg->Data.p;
if (pMsg->Data.p) { /* Something happened in our area (pressed or released) */
if (pState->Pressed) {
if (pObj->Widget.State & WIDGET_STATE_ENABLED) {
pObj->Widget.State ^= CHECKBOX_STATE_CHECKED;
WM_Invalidate(hObj);
Notification = WM_NOTIFICATION_CLICKED;
WM_SetFocus(hObj);
}
} else {
Hit =1;
Notification = WM_NOTIFICATION_RELEASED;
}
} else {
Notification = WM_NOTIFICATION_MOVED_OUT;
}
WM_NotifyParent(hObj, Notification);
if (Hit == 1) {
GUI_DEBUG_LOG("CHECKBOX: Hit\n");
GUI_StoreKey(pObj->Widget.Id);
}
}
/*********************************************************************
*
* _Callback
*/
static void _CHECKBOX_Callback (WM_MESSAGE *pMsg) {
CHECKBOX_Handle hObj;
CHECKBOX_Obj* pObj;
hObj = pMsg->hWin;
pObj = CHECKBOX_H2P(hObj);
/* Let widget handle the standard messages */
if (WIDGET_HandleActive(hObj, pMsg) == 0) {
return;
}
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_DEBUG_LOG("CHECKBOX: _Callback(WM_PAINT)\n");
_Paint(pObj);
return;
case WM_TOUCH:
_OnTouch(hObj, pObj, pMsg);
break;
}
WM_DefaultProc(pMsg);
}
/*********************************************************************
*
* Exported routines: Create
*
**********************************************************************
*/
/* Note: the parameters to a create function may vary.
Some widgets may have multiple create functions */
CHECKBOX_Handle CHECKBOX_Create (int x0, int y0, int xsize, int ysize, WM_HWIN hParent, int Id, int Flags) {
CHECKBOX_Handle hObj;
/* Create the window */
WM_LOCK();
hObj = WM_CreateWindowAsChild(x0, y0, xsize, ysize, hParent,
Flags, _CHECKBOX_Callback, sizeof(CHECKBOX_Obj)-sizeof(WM_Obj));
if (hObj) {
CHECKBOX_Obj* pObj = CHECKBOX_H2P(hObj);
/* init widget specific variables */
WIDGET__Init(&pObj->Widget, WIDGET_STATE_FOCUSSABLE | WIDGET_STATE_ENABLED);
pObj->Widget.Id = Id;
/* init member variables */
CHECKBOX_INIT_ID(pObj);
pObj->aBkColor[0] = CHECKBOX_BKCOLOR0_DEFAULT;
pObj->aBkColor[1] = CHECKBOX_BKCOLOR1_DEFAULT;
pObj->aFgColor[0] = CHECKBOX_FGCOLOR0_DEFAULT;
pObj->aFgColor[1] = CHECKBOX_FGCOLOR1_DEFAULT;
} else {
GUI_DEBUG_ERROROUT_IF(hObj==0, "CHECKBOX_Create failed")
}
WM_UNLOCK();
return hObj;
}
CHECKBOX_Handle CHECKBOX_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* cb) {
CHECKBOX_Handle hThis;
GUI_USE_PARA(cb);
hThis = CHECKBOX_Create(pCreateInfo->x0 + x0, pCreateInfo->y0 + y0, 15, 15,
hWinParent, pCreateInfo->Id, pCreateInfo->Flags);
return hThis;
}
/*********************************************************************
*
* Exported routines: Various methods
*
**********************************************************************
*/
void CHECKBOX_Check(CHECKBOX_Handle hObj) {
WIDGET_OrState(hObj, CHECKBOX_STATE_CHECKED);
}
void CHECKBOX_Uncheck(CHECKBOX_Handle hObj) {
WIDGET_AndState(hObj, CHECKBOX_STATE_CHECKED);
}
/*********************************************************************
*
* Exported routines: Query state
*
**********************************************************************
*/
/*********************************************************************
*
* CHECKBOX_IsChecked
*/
int CHECKBOX_IsChecked(CHECKBOX_Handle hObj) {
int r = 0;
CHECKBOX_Obj* pObj;
if (hObj) {
WM_LOCK();
pObj = CHECKBOX_H2P(hObj);
r = (pObj->Widget.State & CHECKBOX_STATE_CHECKED) ? 1 : 0;
WM_UNLOCK();
}
return r;
}
#endif /* #if GUI_WINSUPPORT */
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