📄 gui_touch.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUITOUCH.C
Purpose : Generic touch screen routines
----------------------------------------------------------------------
*/
#include <string.h>
#include "LCD_Private.h" /* private modul definitions & config */
#include "GUI_Protected.h"
/*********************************************************************
*
* static data
*
**********************************************************************
*/
static GUI_PID_STATE _State;
/*********************************************************************
*
* GUI_TOUCH_GetState
*/
int GUI_TOUCH_GetState(GUI_PID_STATE *pState) {
*pState = _State;
return (_State.Pressed != 0) ? 1 : 0;
}
/*********************************************************************
*
* GUI_TOUCH_StoreStateEx
*/
void GUI_TOUCH_StoreStateEx(const GUI_PID_STATE *pState) {
if (memcmp(pState, &_State, sizeof(_State))) {
_State = *pState;
GUI_PID_StoreState(pState);
}
}
/*************************** End of file ****************************/
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