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📄 gdi.c

📁 车载电子影音系统dvd播放系统原程序代码
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    dwTmp=__wGDIStartY+__dwRegionHeight/2;
    _dwGDIHeaders[3]=( _dwGDIHeaders[3] | (((DWORD)__wGDIStartY)<<9) | ((DWORD)dwTmp) );
    W99AV_WriteDRAMBurst(__dwRegionTAddr+2, &_dwGDIHeaders[2], 2);
    W99AV_WriteDRAMBurst(__dwRegionBAddr+2, &_dwGDIHeaders[2], 2);

    // Brian2.30
    // Set pseudo header3 START_LINE [17:9], END_LINE [8:0]
    _dwGDIHeaders[3] &= 0xFFFC0000;
    dwTmp =__wGDIStartY + PSEUDO_REGION_START_LINE/2; // start_line
    _dwGDIHeaders[2] = dwTmp + PSEUDO_REGION_HEIGHT/2;    // end_line
    _dwGDIHeaders[3] = _dwGDIHeaders[3] | (dwTmp<<9) | _dwGDIHeaders[2];
    W99AV_WriteDRAMData(__dwRegionTAddr-1, _dwGDIHeaders[3]);


#else
    dwTmp=__wGDIStartY+__RegionList[__bCurrentRegionId].wHeight/2;
    _dwGDIHeaders[3]=( _dwGDIHeaders[3] | (((DWORD)__wGDIStartY)<<9) | ((DWORD)dwTmp) );
    W99AV_WriteDRAMBurst(__RegionList[__bCurrentRegionId].dwTAddr+2, &_dwGDIHeaders[2], 2);
    W99AV_WriteDRAMBurst(__RegionList[__bCurrentRegionId].dwBAddr+2, &_dwGDIHeaders[2], 2);
#endif
    


    

#endif  //#ifndef NO_GDI
}

//  *********************************************************************
//  Function    :   GDI_SetMixRatio
//  Description :   This function sets the mix ratio of the current region
//  Arguments   :   bMixRatio: the mix ratio, 0~63
//  Return      :   none  
//  Side Effect :
//  *********************************************************************

void GDI_SetMixRatio(BYTE bMixRatio)
{
#ifndef NO_GDI

    if (__bCurrentRegionId >= NUMBER_OF_REGION) 
        return;

    // CT908, MIX_RATIO is moved to Header3, bit [23:18]
#ifdef MINI_OSD_REGION // CT908S
    W99AV_ReadDRAMData( __dwRegionTAddr+3, &_dwGDITemp );
#else
    W99AV_ReadDRAMData( __RegionList[__bCurrentRegionId].dwTAddr+3, &_dwGDITemp );
#endif
    _dwGDITemp = _dwGDITemp & 0xFF03FFFF;
    _dwGDITemp = _dwGDITemp | ((DWORD)(bMixRatio) << 18);

#ifdef MINI_OSD_REGION // CT908S
    W99AV_WriteDRAMBurst(__dwRegionTAddr+3, &_dwGDITemp, 1);
    W99AV_WriteDRAMBurst(__dwRegionBAddr+3, &_dwGDITemp, 1);
#else
    W99AV_WriteDRAMBurst(__RegionList[__bCurrentRegionId].dwTAddr+3, &_dwGDITemp, 1);
    W99AV_WriteDRAMBurst(__RegionList[__bCurrentRegionId].dwBAddr+3, &_dwGDITemp, 1);
#endif

#endif  //#ifndef NO_GDI
}

//  *********************************************************************
//  Function    :   GDI_DrawPixel
//  Description :   This function put a pixel in the current region
//  Arguments   :   wX, wY: the position of the pixel
//                  bColor: the color index of the pixel.
//  Return      :   none  
//  Side Effect :
//  *********************************************************************
/*
void GDI_DrawPixel(WORD wX, WORD wY, BYTE bColor)
{
#ifndef NO_GDI

    if (__bCurrentRegionId >= NUMBER_OF_REGION) 
        return;
    if (wX >= __RegionList[__bCurrentRegionId].wWidth ||
        wY >= __RegionList[__bCurrentRegionId].wHeight)
        return; // the position is not in the area
   
    switch (__RegionList[__bCurrentRegionId].bColorMode)
    {
        case 0: // 2-bit color, one BYTE contains 4 pixels
            //_DrawPixel2(wX, wY, bColor);
            break;
        case 1: // 4-bit color, one BYTE contains 2 pixels
            //_DrawPixel4(wX, wY, bColor);
            break;
        case 2: // 8-bit color, one BYTE contains 1 pixels    
            //_DrawPixel8(wX, wY, bColor);
            break;
        default:
            break;
    }

#endif  //#ifndef NO_GDI
}
*/

#if  IO == IO_PCI
void Swap(BYTE *bData)
{

    BYTE bTemp;

    bTemp = *bData;
    *(bData) = *(bData+3);
    *(bData+3) = bTemp;
    bTemp = *(bData+2);
    *(bData+2) = *(bData+1);
    *(bData+1) = bTemp;
}
#endif //#if  IO == IO_PCI

//  *********************************************************************
//  Function    :   GDI_ChangePALEntry
//  Description :   This function sets one palette entry
//  Arguments   :   bIdx: the entry index
//                  dwRGB:  the color value to set
//                  bMixEnable: TRUE/FALSE
//  Return      :   none  
//  Side Effect :
//  *********************************************************************

void GDI_ChangePALEntry(BYTE bIdx, DWORD dwRGB, BYTE bMixEnable)
{
#ifndef NO_GDI
        
    // CT908, one  palette entry uses one DWORD
    // Brian.172r
    // if the highest byte == 0x5A, the parameter is already in YCbCr format
    if ((dwRGB & 0xFF000000 )== GDI_VALUE_YUV)
    {
       _dwGDITemp = (dwRGB & 0x000FFFFF); // it is YCbCr already
    }
    else
    {
        _dwGDITemp=COMUTL_RGB2YUV(dwRGB);
        
    }

    // enable the mix_en bit [19]
    if (bMixEnable)
        _dwGDITemp |= 0x80000;
    else
        _dwGDITemp &= 0xFFF7FFFF; 

    // set desired entry value
    W99AV_WriteDRAMData(PAL_ADDR+bIdx, _dwGDITemp);

    // enable W99AV_DRAM_NEW_LOAD_PAL flag in DRAM[0xAA]
    W99AV_WriteDRAMData(W99AV_DRAM_NEW_LOAD_PAL, 0x10000);
#endif  // #ifndef NO_GDI
}

//  *********************************************************************
//  Function    :   GDI_LoadPalette
//  Description :   This function loads the palette for the plane
//  Arguments   :   bPaletteId: the palette ID.
//                  
//  Return      :   none  
//  Side Effect :
//  *********************************************************************

void GDI_LoadPalette(BYTE bPaletteId)
{
#ifndef NO_GDI

    // Specify the start address of PAL_TABLE to DRAM[0x67]
    //W99AV_WriteDRAMData(__PlaneList[bPlaneId].dwPalAddr_var, __PaletteList[bPaletteId].dwPalAddr );

    W99AV_WriteDRAMData( W99AV_DRAM_FONTPAL_TBL_ADR, PAL_ADDR );

    W99AV_WriteDRAMBurst( __PaletteList[bPaletteId].dwPalAddr+__PaletteList[bPaletteId].bStartNumber, __PaletteList[bPaletteId].pdwPalette+1, (WORD)(__PaletteList[bPaletteId].pdwPalette[0]));


    // enable W99AV_DRAM_NEW_LOAD_PAL flag in DRAM[0xAA]
    // each plane should have a seperate W99AV_DRAM_NEW_LOAD_PAL
    // for now I just directly assign it
    W99AV_WriteDRAMData(W99AV_DRAM_NEW_LOAD_PAL, 0x10000);

    /*
    //GDI_ChangePALEntry(1, 0xFFFFFF, FALSE);
    GDI_ChangePALEntry(1, 0xE8E8E8, FALSE); // don't use pure white, the contrast will be too strong
    GDI_ChangePALEntry(2, 0x7F7F00, FALSE); 
    GDI_ChangePALEntry(3, 0x007F00, FALSE);
    //GDI_ChangePALEntry(4, 0x404040, FALSE); // anti-alias color
    GDI_ChangePALEntry(4, 0x606060, FALSE); // anti-alias color
    GDI_ChangePALEntry(5, 0xC0C0C0, FALSE); // anti-alias color
    GDI_ChangePALEntry(6, 0x0000C0, TRUE);
    GDI_ChangePALEntry(7, 0xE0E000, FALSE); // yellow
    GDI_ChangePALEntry(8, 0x012FFF, TRUE);
    GDI_ChangePALEntry(9, 0x909090, FALSE);
    GDI_ChangePALEntry(10, 0xA0A0A0, FALSE);
    //GDI_ChangePALEntry(11, 0x000000, FALSE); 
    GDI_ChangePALEntry(11, 0x404040, FALSE); // don't use pure black, the contrast will be too strong
    //GDI_ChangePALEntry(12, 0xFF9C1D, TRUE); //orange color
    GDI_ChangePALEntry(12, 0xFFFFFF, FALSE);
    GDI_ChangePALEntry(13, 0xD8D8D8, FALSE);
    GDI_ChangePALEntry(14, 0x010101, TRUE); // pure black
    */

#endif  //#ifndef NO_GDI
}


//  *********************************************************************
//  Function    :   GDI_SetTextColor
//  Description :   This function selects the font of the current region
//  Arguments   :   bFgBg: Specify where foreground or background is to set
//                  bColor: the color index
//  Return      :   none  
//  Side Effect :
//  *********************************************************************

void GDI_SetTextColor (BYTE bFgBg, BYTE bColor)
{
#ifndef NO_GDI

    if (bFgBg == TEXT_BG_COLOR)
        __bTextBgColor = bColor;
    else if (bFgBg == TEXT_FG_COLOR)
        __bTextFgColor = bColor;
    else if (bFgBg == TEXT_SHADOW_COLOR_1)
        __bShadowColor_1 = bColor;
    else //if (FgBg == TEXT_SHADOW_COLOR_1)
        __bShadowColor_2 = bColor;

#endif  //#ifndef NO_GDI
}


#ifdef GDI_EMULATION

BYTE _GetFontBit2(WORD wIndex, BYTE bX, BYTE bY)
{
    BYTE *pbFont;

    //_bGDITemp = ((wIndex & 0xF000) >> 10); // get width ( >> 12 * 4)
    
    wIndex = wIndex & 0x01FF; // get the index to table (bit 0~8)
    // for variable size font, find the location of the char is a lousy job.
    // Unless we still use fix width for the data storage.
    _dwGDITemp2 = (DWORD)wIndex << 8; // each 2-bit font occupies 256 bytes.

    pbFont = FontData +_dwGDITemp2;

    //if (bIndex == 0)
    //    printf("index = %d\n", _dwGDITemp2);
    
    _dwGDITemp2 = (((WORD)bY  << 6) + (bX << 1)); // one data line occupies 64 bits
    _bGDITemp = bX % 4;
    _dwGDITemp2 = _dwGDITemp2 >> 3;

    switch (_bGDITemp)
    {
        case 0: _dwGDIHeaders[3] = 0xC0;
            wIndex = *(pbFont+_dwGDITemp2) & (BYTE)_dwGDIHeaders[3];
            wIndex = wIndex >> 6;
            break;
        case 1: _dwGDIHeaders[3] = 0x30;
            wIndex = *(pbFont+_dwGDITemp2) & (BYTE)_dwGDIHeaders[3];
            wIndex = wIndex >> 4;
            break;
        case 2: _dwGDIHeaders[3] = 0x0C;
            wIndex = *(pbFont+_dwGDITemp2) & (BYTE)_dwGDIHeaders[3];
            wIndex = wIndex >> 2;
            break;
        case 3: _dwGDIHeaders[3] = 0x03;
            wIndex = *(pbFont+_dwGDITemp2) & (BYTE)_dwGDIHeaders[3];
            break;
        
    }

    return (BYTE)wIndex;

}

#endif //#ifdef GDI_EMULATION


//  *********************************************************************
//  Function    :   GDI_DrawString
//  Description :   This function output the text
//  Arguments   :   none
//  Global Var  :   __wGDIString[]: the array stores the char index
//                  __wGDIx, __wGDIy: the start oint(x, y)
//  Return      :   none  
//  Side Effect :
//  *********************************************************************

void GDI_DrawString(void) //WORD wX, WORD wY)
{

#ifndef NO_GDI        
#ifndef GDI_EMULATION

    GDI_DrawString_GXA();


#else

    BYTE    i, j, k, m, bWidth, bHeight, bTemp, bTemp1;
    BYTE    *pbFont, *pbBuffer;
    WORD    wCnt;
    BYTE    bMode, bStrLen;

    
    GDI_DrawString_GXA();
    return;



        if (__wGDIString[0] > GDI_STRING_LENGTH)
        {
                return;        
        }

    if (__bCurrentRegionId >= NUMBER_OF_REGION) 
        return;


    if (__wGDIx >= __RegionList[__bCurrentRegionId].wWidth ||
        __wGDIy >= __RegionList[__bCurrentRegionId].wHeight)
        return; // the position is not in the area
    // should also consider whether the end of the string is out of the region
    
    //bStrLen = strlen(__bGDIString);
    pbFont = FontData;
    bHeight = GDI_GetStringHeight();
    
    bMode = __RegionList[__bCurrentRegionId].bColorMode;
    bStrLen = (BYTE)__wGDIString[0];

    _dwGDITemp = ((DWORD)(__wGDIy/2)*__RegionList[__bCurrentRegionId].wWidth + __wGDIx);
    // 256 color, one BYTE contains 1 pixel
    bTemp = (BYTE)(_dwGDITemp% (1L << (4-bMode)));
    _dwGDITemp = _dwGDITemp >> (4 - bMode) ; //Calculate which DRAM DWORD the pixel is located
    for (i=0; i<bHeight; i++)
    {
        // check whether the line is in top or bottom field
        // _dwGDIHeaders[0] contains the starting DWORD in DRAM for each line
        if ((__wGDIy + i) % 2) 
            _dwGDIHeaders[0] = __RegionList[__bCurrentRegionId].dwBAddr+4+_dwGDITemp + ((DWORD)(i/2)*__RegionList[__bCurrentRegionId].wWidth>> (4 - bMode));
        else
        {
            if (__wGDIy%2)
                _dwGDIHeaders[0] = __RegionList[__bCurrentRegionId].dwTAddr+4+_dwGDITemp + ((DWORD)((i/2)+1)*__RegionList[__bCurrentRegionId].wWidth>> (4 - bMode));
            else
                _dwGDIHeaders[0] = __RegionList[__bCurrentRegionId].dwTAddr+4+_dwGDITemp + ((DWORD)(i/2)*__RegionList[__bCurrentRegionId].wWidth>> (4 - bMode));
        }
        wCnt = 0;
        pbBuffer = __bPixelBuffer;
        m=0;
        if (bTemp) // the starting point is not on the DWORD bundary, so must read back the pixels (0, 1, 2) before it
        {
            W99AV_ReadDRAMData( _dwGDIHeaders[0], &_dwGDIHeaders[1] );
#if  IO == IO_PCI
            Swap((BYTE*)&_dwGDIHeaders[1]);
#endif
            for (m=0; m<bTemp; m++)
            {
                switch (bMode)
                {
                case 0:
                    break;
                case 1:
                    //_Get4Bits( ((BYTE *)&_dwGDIHeaders[1]) + m/2, wCnt%2, &bTemp1);
                    //_Put4Bits(pbBuffer, wCnt%2, bTemp1);
                    //if (wCnt%2)
                    //    pbBuffer++;
                    break;
                case 2:                    
                    *pbBuffer++ = *((BYTE*) (&_dwGDIHeaders[1]) + m);
                    break;
                }
                wCnt++;
            }
            
            
        }

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