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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Qt Toolkit - qjpunicode.h include file</title><style type="text/css"><!--h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; }a:link { color: #004faf; text-decoration: none }a:visited { color: #672967; text-decoration: none }body { background: white; color: black; }--></style></head><body bgcolor="#ffffff"><table width="100%"><tr><td><a href="index.html"><img width="100" height="100" src="qtlogo.png"alt="Home" border="0"><img width="100"height="100" src="face.png" alt="Home" border="0"></a><td valign="top"><div align="right"><img src="dochead.png" width="472" height="27"><br><a href="classes.html"><b>Classes</b></a>- <a href="annotated.html">Annotated</a>- <a href="hierarchy.html">Tree</a>- <a href="functions.html">Functions</a>- <a href="index.html">Home</a>- <a href="topicals.html"><b>Structure</b>  <font face="Arial,Helvetica,Geneva,Swiss,SunSans-Regular" align="center" size=32>Qte</font></a></div></table><h1 align=center>qjpunicode.h</h1><br clear="all">This is the verbatim text of the qjpunicode.h include file.  It isprovided only for illustration; the copyrightremains with Trolltech.<hr><pre>/****************************************************************************** &#36;Id&#58; qt/src/3rdparty/tools/qjpunicode.h   2.3.8   edited 2004-05-12 $**** Definition of QJpUnicodeConv class**** Created : 990225**** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.**** This file is part of the tools module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/// Most of the code here was originally written by Serika Kurusugawa// a.k.a. Junji Takagi, and is include in Qt with the author's permission,// and the grateful thanks of the Trolltech team./* * Copyright (c) 1999 Serika Kurusugawa, All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */#ifndef QJPUNICODE_H#define QJPUNICODE_H#ifndef QT_H#include "qglobal.h"#endif // QT_H#ifndef QT_NO_JPUNICODE// "ASCII" is ANSI X.3.4-1986, a.k.a. US-ASCII here.#define JU_Default              0x0000#define JU_Unicode              0x0001#define JU_Unicode_JISX0201     0x0001#define JU_Unicode_ASCII        0x0002#define JU_JISX0221_JISX0201    0x0003#define JU_JISX0221_ASCII       0x0004#define JU_Sun_JDK117           0x0005#define JU_Microsoft_CP932      0x0006#define JU_NEC_VDC      0x0100          // NEC Vender Defined Char#define JU_UDC          0x0200          // User Defined Char#define JU_IBM_VDC      0x0400          // IBM Vender Defined Charclass Q_EXPORT <a href="qjpunicodeconv.html">QJpUnicodeConv</a> {public:    static const QJpUnicodeConv *newConverter(int rule);    // ### NOTE: member function names will be changed in Qt 3.0; see doc    virtual uint AsciiToUnicode(uint h, uint l) const;    /*virtual*/ uint Jisx0201ToUnicode(uint h, uint l) const;    virtual uint Jisx0201LatinToUnicode(uint h, uint l) const;    /*virtual*/ uint Jisx0201KanaToUnicode(uint h, uint l) const;    virtual uint Jisx0208ToUnicode(uint h, uint l) const;    virtual uint Jisx0212ToUnicode(uint h, uint l) const;    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint AsciiToUnicode(uint ascii) const {        return AsciiToUnicode((ascii &amp; 0xff00) &gt;&gt; 8, (ascii &amp; 0x00ff));    }    uint Jisx0201ToUnicode(uint jis) const {        return Jisx0201ToUnicode((jis &amp; 0xff00) &gt;&gt; 8, (jis &amp; 0x00ff));    }    uint Jisx0201LatinToUnicode(uint jis) const {        return Jisx0201LatinToUnicode((jis &amp; 0xff00) &gt;&gt; 8, (jis &amp; 0x00ff));    }    uint Jisx0201KanaToUnicode(uint jis) const {        return Jisx0201KanaToUnicode((jis &amp; 0xff00) &gt;&gt; 8, (jis &amp; 0x00ff));    }    uint Jisx0208ToUnicode(uint jis) const {        return Jisx0208ToUnicode((jis &amp; 0xff00) &gt;&gt; 8, (jis &amp; 0x00ff));    }    uint Jisx0212ToUnicode(uint jis) const {        return Jisx0212ToUnicode((jis &amp; 0xff00) &gt;&gt; 8, (jis &amp; 0x00ff));    }    // ### NOTE: member function names will be changed in Qt 3.0; see doc    virtual uint UnicodeToAscii(uint h, uint l) const;    /*virtual*/ uint UnicodeToJisx0201(uint h, uint l) const;    virtual uint UnicodeToJisx0201Latin(uint h, uint l) const;    /*virtual*/ uint UnicodeToJisx0201Kana(uint h, uint l) const;    virtual uint UnicodeToJisx0208(uint h, uint l) const;    virtual uint UnicodeToJisx0212(uint h, uint l) const;    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint UnicodeToAscii(uint unicode) const {        return UnicodeToAscii((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }    uint UnicodeToJisx0201(uint unicode) const {        return UnicodeToJisx0201((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }    uint UnicodeToJisx0201Latin(uint unicode) const {        return UnicodeToJisx0201Latin((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }    uint UnicodeToJisx0201Kana(uint unicode) const {        return UnicodeToJisx0201Kana((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }    uint UnicodeToJisx0208(uint unicode) const {        return UnicodeToJisx0208((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }    uint UnicodeToJisx0212(uint unicode) const {        return UnicodeToJisx0212((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint SjisToUnicode(uint h, uint l) const;    uint UnicodeToSjis(uint h, uint l) const;    // ### NOTE: member function names will be changed in Qt 3.0; see doc    uint SjisToUnicode(uint sjis) const {        return SjisToUnicode((sjis &amp; 0xff00) &gt;&gt; 8, (sjis &amp; 0x00ff));    }    uint UnicodeToSjis(uint unicode) const {        return UnicodeToSjis((unicode &amp; 0xff00) &gt;&gt; 8, (unicode &amp; 0x00ff));    }protected:    QJpUnicodeConv(int r) : rule(r) {}private:    int rule;};#endif // QT_NO_JPUNICODE#endif /* QJPUNICODE_H */</pre><p><address><hr><div align="center"><table width="100%" cellspacing="0" border="0"><tr><td>Copyright 

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