📄 filesender.dsp
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# Microsoft Developer Studio Project File - Name="FileSender" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=FileSender - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "FileSender.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "FileSender.mak" CFG="FileSender - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "FileSender - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "FileSender - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "FileSender - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "$(SolutionDir)$(ConfigurationName)"
# PROP BASE Intermediate_Dir "$(ConfigurationName)"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "$(SolutionDir)$(ConfigurationName)"
# PROP Intermediate_Dir "$(ConfigurationName)"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /D "_AFXDLL" /D "_MBCS" /YX /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /D "_AFXDLL" /D "_MBCS" /YX /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /i "$(IntDir)" /d "_DEBUG"
# ADD RSC /l 0x409 /i "$(IntDir)" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept
!ELSEIF "$(CFG)" == "FileSender - Win32 Release"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "$(SolutionDir)$(ConfigurationName)"
# PROP BASE Intermediate_Dir "$(ConfigurationName)"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ""
# PROP Intermediate_Dir ""
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D "_MBCS" /YX /c
# ADD CPP /nologo /MT /W3 /GX /Zi /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D "_MBCS" /YX /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /i "$(IntDir)" /d "NDEBUG"
# ADD RSC /l 0x409 /i "$(IntDir)" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept /opt:ref /opt:icf
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:IX86 /pdbtype:sept /opt:ref /opt:icf
!ENDIF
# Begin Target
# Name "FileSender - Win32 Debug"
# Name "FileSender - Win32 Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
# Begin Source File
SOURCE=.\FileSender.cpp
DEP_CPP_FILES=\
".\FileSender.h"\
".\FileSenderDlg.h"\
".\stdafx.h"\
# End Source File
# Begin Source File
SOURCE=.\FileSenderDlg.cpp
DEP_CPP_FILESE=\
".\FileSender.h"\
".\FileSenderDlg.h"\
".\stdafx.h"\
# End Source File
# Begin Source File
SOURCE=.\stdafx.cpp
DEP_CPP_STDAF=\
".\stdafx.h"\
!IF "$(CFG)" == "FileSender - Win32 Debug"
# ADD CPP /nologo /GX /Yc"stdafx.h" /GZ
!ELSEIF "$(CFG)" == "FileSender - Win32 Release"
# ADD CPP /nologo /GX /Yc"stdafx.h"
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;inc;xsd"
# Begin Source File
SOURCE=.\FileSender.h
# End Source File
# Begin Source File
SOURCE=.\FileSenderDlg.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\stdafx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
# Begin Source File
SOURCE=.\res\FileSender.ico
# End Source File
# Begin Source File
SOURCE=.\FileSender.rc
# End Source File
# Begin Source File
SOURCE=.\res\FileSender.rc2
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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