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📄 tidtv_font5.c

📁 ti的数字电视芯片 tvp9000的源码
💻 C
📖 第 1 页 / 共 5 页
字号:
width = 6
file = 00071.bmp
biBitCount = 
------
------
------
------
------
------
------
------
--****
-****-
*****-
**-**-
*****-
******
-*****
----**
--****
--****
---**-
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x3C,0x00,
0x00,0x7E,0x00,
0x00,0xEE,0xC0,
0x00,0xFE,0xE0,
0x00,0xFF,0xE0,
0x00,0x87,0xC0,
};
static const UCHAR Font5_h20_Char72[] = {
/*
height = 20
width = 7
file = 00072.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
***----
-**----
-****--
*****--
*****--
*****--
******-
******-
******-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xE0,
0x60,
0x78,
0xF8,
0xF8,
0xF8,
0xFC,
0xFC,
0xFC,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char73[] = {
/*
height = 20
width = 4
file = 00073.bmp
biBitCount = 
----
----
----
----
----
-**-
-**-
-**-
***-
-**-
-**-
***-
****
****
-**-
----
----
----
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x9C,0x00,
0x07,0xFE,0x00,
0x07,0xFE,0x00,
0x00,0x0C,0x00,
};
static const UCHAR Font5_h20_Char74[] = {
/*
height = 20
width = 5
file = 00074.bmp
biBitCount = 
-----
-----
-----
-----
-----
-**--
-**--
-**--
-***-
--**-
--***
--***
--***
--***
--***
--***
*****
****-
-**--
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0xC0,
0x07,0x80,0xE0,
0x07,0xFF,0xE0,
0x00,0xFF,0xC0,
0x00,0x3F,0x80,
};
static const UCHAR Font5_h20_Char75[] = {
/*
height = 20
width = 7
file = 00075.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
***----
-**----
-**-**-
-****--
-****--
*****--
*******
*******
***-**-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xE0,
0x60,
0x6C,
0x78,
0x78,
0xF8,
0xFE,
0xFE,
0xEC,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char76[] = {
/*
height = 20
width = 4
file = 00076.bmp
biBitCount = 
----
----
----
----
----
----
***-
-**-
-**-
-**-
-**-
***-
***-
***-
***-
----
----
----
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x02,0x1E,0x00,
0x03,0xFE,0x00,
0x03,0xFE,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char77[] = {
/*
height = 20
width = 10
file = 00077.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
*********-
-********-
-**-**-**-
**--**-*-*
**-***-***
**-***-***
***-**-**-
----------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x9E,0x00,
0x00,0xFE,0x00,
0x00,0xE2,0x00,
0x00,0xCC,0x00,
0x00,0xFE,0x00,
0x00,0xFE,0x00,
0x00,0xC0,0x00,
0x00,0xFE,0x00,
0x00,0xEE,0x00,
0x00,0x1C,0x00,
};
static const UCHAR Font5_h20_Char78[] = {
/*
height = 20
width = 7
file = 00078.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
******-
-*****-
-**-*--
-****--
*******
*******
-**-**-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xFC,
0x7C,
0x68,
0x78,
0xFE,
0xFE,
0x6C,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char79[] = {
/*
height = 20
width = 6
file = 00079.bmp
biBitCount = 
------
------
------
------
------
------
------
------
--**--
-*-***
*****-
**-**-
*****-
*****-
-***--
------
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x3C,0x00,
0x00,0x7E,0x00,
0x00,0xAE,0x00,
0x00,0xFE,0x00,
0x00,0x7C,0x00,
0x00,0x40,0x00,
};
static const UCHAR Font5_h20_Char80[] = {
/*
height = 20
width = 8
file = 00080.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
-**-**--
-******-
--**-**-
--**-**-
--*****-
--*****-
--****--
-***----
****----
***-----
-**-----
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x6C,
0x7E,
0x36,
0x36,
0x3E,
0x3E,
0x3C,
0x70,
0xF0,
0xE0,
0x60,
0x00,
};
static const UCHAR Font5_h20_Char81[] = {
/*
height = 20
width = 8
file = 00081.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
--*****-
-*****--
**-***--
**-***--
******--
******--
-*****--
---***--
---****-
----***-
----***-
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x3E,
0x7C,
0xDC,
0xDC,
0xFC,
0xFC,
0x7C,
0x1C,
0x1E,
0x0E,
0x0E,
0x00,
};
static const UCHAR Font5_h20_Char82[] = {
/*
height = 20
width = 7
file = 00082.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
*****--
-*****-
-*****-
******-
***-**-
***----
-***---
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xF8,
0x7C,
0x7C,
0xFC,
0xEC,
0xE0,
0x70,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char83[] = {
/*
height = 20
width = 6
file = 00083.bmp
biBitCount = 
------
------
------
------
------
------
------
------
-*****
******
***-*-
-****-
-*--**
******
*****-
------
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x66,0x00,
0x00,0xFE,0x00,
0x00,0xF6,0x00,
0x00,0xD6,0x00,
0x00,0xFE,0x00,
0x00,0xCC,0x00,
};
static const UCHAR Font5_h20_Char84[] = {
/*
height = 20
width = 5
file = 00084.bmp
biBitCount = 
-----
-----
-----
-----
-----
-----
***--
-**--
****-
-**--
-**--
-**--
-**--
-***-
-***-
-----
-----
-----
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x02,0x80,0x00,
0x03,0xFE,0x00,
0x03,0xFE,0x00,
0x00,0x86,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char85[] = {
/*
height = 20
width = 7
file = 00085.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
******-
-**-**-
-**-**-
-**-**-
-**-***
*******
-**-**-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xFC,
0x6C,
0x6C,
0x6C,
0x6E,
0xFE,
0x6C,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char86[] = {
/*
height = 20
width = 7
file = 00086.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
***-**-
-**-**-
-**-**-
-****--
-****--
-****--
--***--
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xEC,
0x6C,
0x6C,
0x78,
0x78,
0x78,
0x38,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char87[] = {
/*
height = 20
width = 10
file = 00087.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
-*****-**-
***-**-**-
-**-**-**-
-**-**-**-
-**-**-**-
-********-
-***-***--
----------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x40,0x00,
0x00,0xFE,0x00,
0x00,0xFE,0x00,
0x00,0x86,0x00,
0x00,0xFC,0x00,
0x00,0xFE,0x00,
0x00,0x06,0x00,
0x00,0xFE,0x00,
0x00,0xFC,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char88[] = {
/*
height = 20
width = 8
file = 00088.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
-**--**-
-***-**-
-******-
--****--
--****--
-*****--
***-***-
--------
--------
--------
--------
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x66,
0x76,
0x7E,
0x3C,
0x3C,
0x7C,
0xEE,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char89[] = {
/*
height = 20
width = 7
file = 00089.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
-*****-
***-**-
***-**-
-**-**-
-**-**-
-*****-
-**-**-
----**-
---***-
--***--
--***--
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x7C,
0xEC,
0xEC,
0x6C,
0x6C,
0x7C,
0x6C,
0x0C,
0x1C,
0x38,
0x38,
0x00,
};
static const UCHAR Font5_h20_Char90[] = {
/*
height = 20
width = 7
file = 00090.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
*------
*****--
******-
-*****-
--***--
-***---
******-
-*****-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x80,
0xF8,
0xFC,
0x7C,
0x38,
0x70,
0xFC,
0x7C,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char91[] = {
/*
height = 20
width = 4
file = 00091.bmp
biBitCount = 
----
----
----
-***
-**-
-**-
-**-
-**-
-**-
-**-
***-
-**-
-**-
-**-
-**-
***-
-***
-***
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x21,0x00,
0x1F,0xFF,0xC0,
0x1F,0xFF,0xC0,
0x10,0x00,0xC0,
};
static const UCHAR Font5_h20_Char92[] = {
/*
height = 20
width = 5
file = 00092.bmp
biBitCount = 
-----
-----
-----
***--
-***-
-***-
-***-
-***-
-**--
-**--
-**--
-**--
-**--
***--
***--
***--
-**--
-***-
-***-
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x10,0x07,0x00,
0x1F,0xFF,0xE0,
0x1F,0xFF,0xE0,
0x0F,0x00,0x60,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char93[] = {
/*
height = 20
width = 4
file = 00093.bmp
biBitCount = 

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