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📄 tidtv_font5.c

📁 ti的数字电视芯片 tvp9000的源码
💻 C
📖 第 1 页 / 共 5 页
字号:
0x00,0xF8,0x00,
0x01,0xFC,0x00,
0x03,0xFE,0x00,
0x07,0x8E,0x00,
0x07,0xE6,0x00,
0x07,0xEE,0x00,
0x03,0xFC,0x00,
0x03,0xF8,0x00,
0x07,0x00,0x00,
};
static const UCHAR Font5_h20_Char48[] = {
/*
height = 20
width = 10
file = 00048.bmp
biBitCount = 
----------
----------
----------
----------
----------
*---****--
*********-
*********-
-***--***-
--**--**--
--******--
--*****---
--**------
****------
****------
-**-------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x07,0x06,0x00,
0x03,0x87,0x00,
0x03,0xFF,0x00,
0x03,0xFE,0x00,
0x07,0x30,0x00,
0x07,0x30,0x00,
0x07,0xF0,0x00,
0x07,0xE0,0x00,
0x03,0x80,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char49[] = {
/*
height = 20
width = 9
file = 00049.bmp
biBitCount = 
---------
---------
---------
---------
---------
--****---
-******--
-**--***-
**----**-
**----**-
**----**-
***--***-
-******--
-*****---
--***--*-
-*******-
-----***-
---------
---------
---------
*/

0x89,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0xF0,0x00,
0x03,0xFD,0x00,
0x07,0x1F,0x00,
0x06,0x0F,0x00,
0x06,0x0F,0x00,
0x07,0x1D,0x80,
0x03,0xF9,0x80,
0x01,0xF3,0x80,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char50[] = {
/*
height = 20
width = 10
file = 00050.bmp
biBitCount = 
----------
----------
----------
----------
----------
*---****--
*********-
*********-
****--***-
--**--***-
--**-***--
--*****---
--**--**--
--**--****
****--****
-**---***-
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x07,0x82,0x00,
0x03,0x83,0x00,
0x03,0xFF,0x00,
0x03,0xFE,0x00,
0x07,0x10,0x00,
0x07,0x30,0x00,
0x07,0xFF,0x00,
0x07,0xEF,0x00,
0x03,0xC7,0x00,
0x00,0x06,0x00,
};
static const UCHAR Font5_h20_Char51[] = {
/*
height = 20
width = 10
file = 00051.bmp
biBitCount = 
----------
----------
----------
----------
----------
--*****-*-
-********-
*********-
-***--**--
-****-----
---****---
-----***--
*********-
********--
********--
*---------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x01,0x0F,0x00,
0x03,0xCE,0x00,
0x07,0xCE,0x00,
0x07,0xEE,0x00,
0x07,0x6E,0x00,
0x07,0x3E,0x00,
0x07,0xBE,0x00,
0x03,0x9E,0x00,
0x07,0x08,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char52[] = {
/*
height = 20
width = 9
file = 00052.bmp
biBitCount = 
---------
---------
---------
---------
---------
------**-
*********
*********
-****---*
---***---
---***---
---****--
---****--
---***---
--****---
---**----
---------
---------
---------
---------
*/

0x89,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x03,0x00,0x00,
0x03,0x80,0x00,
0x03,0x82,0x00,
0x03,0xFF,0x00,
0x03,0xFF,0x00,
0x03,0x7E,0x00,
0x07,0x18,0x00,
0x07,0x00,0x00,
0x03,0x80,0x00,
};
static const UCHAR Font5_h20_Char53[] = {
/*
height = 20
width = 11
file = 00053.bmp
biBitCount = 
-----------
-----------
-----------
-----------
-----------
-**---***--
****--***--
****---**--
--**---**--
--**---**--
--**--***--
-***--***--
-***--***--
-********--
--********-
-------***-
-----------
-----------
-----------
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x03,0x00,0x00,
0x07,0x1C,0x00,
0x07,0xFE,0x00,
0x03,0xFE,0x00,
0x00,0x06,0x00,
0x00,0x06,0x00,
0x06,0x3E,0x00,
0x07,0xFF,0x00,
0x07,0xFF,0x00,
0x00,0x03,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char54[] = {
/*
height = 20
width = 10
file = 00054.bmp
biBitCount = 
----------
----------
----------
----------
----------
-***---*--
-****--**-
-****--**-
-****-***-
-****-**--
-****-**--
--***-**--
--*****---
--*****---
---****---
---****---
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x07,0xE0,0x00,
0x07,0xFC,0x00,
0x07,0xFF,0x00,
0x03,0xFF,0x00,
0x00,0x0F,0x00,
0x00,0xFF,0x00,
0x07,0xF0,0x00,
0x03,0x80,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char55[] = {
/*
height = 20
width = 17
file = 00055.bmp
biBitCount = 
-----------------
-----------------
-----------------
-----------------
-----------------
---****-***--**--
*******--*******-
*******--***-***-
-******--***-***-
----***--***-***-
----**---***-***-
----**--****-***-
----********-***-
----***********--
----*****-*****--
-----***---***---
-----------------
-----------------
-----------------
-----------------
*/

0x91,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x03,0x00,0x00,
0x03,0x80,0x00,
0x03,0x80,0x00,
0x07,0x80,0x00,
0x07,0xFE,0x00,
0x07,0xFF,0x00,
0x07,0xCF,0x00,
0x00,0x0F,0x00,
0x04,0x1E,0x00,
0x07,0xFC,0x00,
0x07,0xFE,0x00,
0x03,0xFF,0x00,
0x02,0x07,0x00,
0x07,0xFF,0x00,
0x07,0xFE,0x00,
0x03,0xF8,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char56[] = {
/*
height = 20
width = 10
file = 00056.bmp
biBitCount = 
----------
----------
----------
----------
----------
-***--***-
*****--***
-****--***
--*******-
---*****--
---****---
--******--
-*********
**********
***---***-
-*--------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x02,0x06,0x00,
0x07,0x0F,0x00,
0x07,0x9E,0x00,
0x07,0xFC,0x00,
0x03,0xFC,0x00,
0x00,0xFC,0x00,
0x04,0xFE,0x00,
0x07,0xDE,0x00,
0x07,0x8E,0x00,
0x03,0x0C,0x00,
};
static const UCHAR Font5_h20_Char57[] = {
/*
height = 20
width = 10
file = 00057.bmp
biBitCount = 
----------
----------
----------
----------
----------
-***--***-
*****---**
*-***---**
--***---**
--***---**
--**----**
--**---***
--********
--********
---***--**
-------***
----*-***-
---******-
----****--
----***---
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x03,0x00,0x00,
0x06,0x00,0x00,
0x07,0xFC,0x00,
0x07,0xFE,0x40,
0x03,0xCE,0xF0,
0x00,0x0E,0x70,
0x04,0x0C,0xF0,
0x04,0x1D,0xE0,
0x07,0xFF,0xC0,
0x03,0xFF,0x00,
};
static const UCHAR Font5_h20_Char58[] = {
/*
height = 20
width = 10
file = 00058.bmp
biBitCount = 
----------
----------
----------
----------
----------
-----***--
*********-
*********-
*******-*-
---***----
--***-----
--**---*--
-********-
*********-
-********-
-****-----
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x03,0x84,0x00,
0x03,0x8F,0x00,
0x03,0xBF,0x00,
0x03,0xFF,0x00,
0x03,0xEF,0x00,
0x07,0xCE,0x00,
0x07,0x8E,0x00,
0x07,0x1E,0x00,
0x03,0x8E,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char59[] = {
/*
height = 20
width = 6
file = 00059.bmp
biBitCount = 
------
------
-**--*
******
-*****
-****-
-**---
-**---
-**---
***---
***---
***---
***---
***---
***---
***-**
******
******
***--*
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x10,0x7F,0xE0,
0x3F,0xFF,0xE0,
0x3F,0xFF,0xE0,
0x1C,0x00,0xC0,
0x1C,0x01,0xC0,
0x38,0x01,0xE0,
};
static const UCHAR Font5_h20_Char60[] = {
/*
height = 20
width = 10
file = 00060.bmp
biBitCount = 
----------
----------
----------
-*--------
**--------
***-------
***-------
-***------
--***-----
--****----
---***----
----***---
-----***--
-----***--
------***-
-------**-
-------**-
-------*--
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x0E,0x00,0x00,
0x1F,0x00,0x00,
0x07,0xC0,0x00,
0x01,0xE0,0x00,
0x00,0xF0,0x00,
0x00,0x7C,0x00,
0x00,0x1E,0x00,
0x00,0x0F,0xC0,
0x00,0x03,0x80,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char61[] = {
/*
height = 20
width = 6
file = 00061.bmp
biBitCount = 
------
------
*--**-
******
*****-
-****-
---**-
---**-
---**-
---***
---***
---***
---***
---***
---***
**-***
******
******
*--***
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x38,0x01,0xE0,
0x1C,0x01,0xC0,
0x1C,0x00,0xC0,
0x3F,0xFF,0xE0,
0x3F,0xFF,0xE0,
0x10,0x7F,0xE0,
};
static const UCHAR Font5_h20_Char62[] = {
/*
height = 20
width = 5
file = 00062.bmp
biBitCount = 
-----
-----
-----
-----
-----
-----
--*--
****-
*--*-
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x01,0x80,0x00,
0x01,0x00,0x00,
0x03,0x00,0x00,
0x01,0x80,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char63[] = {
/*
height = 20
width = 8
file = 00063.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
--------
--------
--------
--------
--------
--------
--------
-**-----
*******-
--------
--------
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x60,
0xFE,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char64[] = {
/*
height = 20
width = 4
file = 00064.bmp
biBitCount = 
----
----
----
----
----
----
**--
-*--
-**-
----
----
----
----
----
----
----
----
----
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x02,0x00,0x00,
0x03,0x80,0x00,
0x00,0x80,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char65[] = {
/*
height = 20
width = 7
file = 00065.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
--****-
-****--
**-**--
**-**--
*******
******-
-**-**-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x3C,
0x78,
0xD8,
0xD8,
0xFE,
0xFC,
0x6C,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char66[] = {
/*
height = 20
width = 7
file = 00066.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
***----
-**----
-*****-
-******
-******
-**--**
-******
-******
******-
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xE0,
0x60,
0x7C,
0x7E,
0x7E,
0x66,
0x7E,
0x7E,
0xFC,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char67[] = {
/*
height = 20
width = 6
file = 00067.bmp
biBitCount = 
------
------
------
------
------
------
------
------
--***-
-****-
*****-
**-*--
*****-
*****-
-***--
------
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x3C,0x00,
0x00,0x7E,0x00,
0x00,0xEE,0x00,
0x00,0xFE,0x00,
0x00,0xEC,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char68[] = {
/*
height = 20
width = 7
file = 00068.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
----**-
---***-
-*****-
-*****-
**--**-
**--**-
******-
******-
-******
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x0C,
0x1C,
0x7C,
0x7C,
0xCC,
0xCC,
0xFC,
0xFC,
0x7E,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font5_h20_Char69[] = {
/*
height = 20
width = 6
file = 00069.bmp
biBitCount = 
------
------
------
------
------
------
------
------
--**--
-****-
*****-
****--
***---
*****-
-***--
------
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x3C,0x00,
0x00,0x7E,0x00,
0x00,0xFE,0x00,
0x00,0xF6,0x00,
0x00,0x64,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font5_h20_Char70[] = {
/*
height = 20
width = 5
file = 00070.bmp
biBitCount = 
-----
-----
-----
-----
-----
--**-
-****
-****
-**--
*****
-**--
-**--
-**--
-***-
--***
-----
-----
-----
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x40,0x00,
0x03,0xFC,0x00,
0x07,0xFE,0x00,
0x07,0x46,0x00,
0x03,0x42,0x00,
};
static const UCHAR Font5_h20_Char71[] = {
/*
height = 20

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