📄 tidtv_font7.c
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static const UCHAR Font7_h20_Char82[] = {
/*
height = 20
width = 10
file = 00082.bmp
biBitCount =
----------
----------
----------
----------
----------
----------
----------
----------
-*****----
-*----*---
-*----*---
-*****----
-*---*----
-*---*----
-*----*---
-**----**-
----------
----------
----------
----------
*/
0x8a, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0xFF,0x00,
0x00,0x91,0x00,
0x00,0x90,0x00,
0x00,0x90,0x00,
0x00,0x9C,0x00,
0x00,0x62,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char83[] = {
/*
height = 20
width = 7
file = 00083.bmp
biBitCount =
-------
-------
-------
-------
-------
-------
-------
-------
-****--
*---*--
*------
-****--
-----*-
-----*-
*---*--
****---
-------
-------
-------
-------
*/
0x07, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x78,
0x88,
0x80,
0x78,
0x04,
0x04,
0x88,
0xF0,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char84[] = {
/*
height = 20
width = 9
file = 00084.bmp
biBitCount =
---------
---------
---------
---------
---------
---------
---------
---------
-********
-*--*---*
----*----
----*----
----*----
----*----
----*----
----**---
---------
---------
---------
---------
*/
0x89, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0xC0,0x00,
0x00,0x80,0x00,
0x00,0x80,0x00,
0x00,0xFF,0x00,
0x00,0x81,0x00,
0x00,0x80,0x00,
0x00,0x80,0x00,
0x00,0xC0,0x00,
};
static const UCHAR Font7_h20_Char85[] = {
/*
height = 20
width = 10
file = 00085.bmp
biBitCount =
----------
----------
----------
----------
----------
----------
----------
----------
**-----**-
-*------*-
-*------*-
-*------*-
-*------*-
-*------*-
-**-----*-
--********
----------
----------
----------
----------
*/
0x8a, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x80,0x00,
0x00,0xFE,0x00,
0x00,0x03,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x81,0x00,
0x00,0xFF,0x00,
0x00,0x01,0x00,
};
static const UCHAR Font7_h20_Char86[] = {
/*
height = 20
width = 11
file = 00086.bmp
biBitCount =
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-**-----**-
--*-----*--
---*----*--
---*---*---
----*--*---
----*-*----
-----**----
-----*-----
-----------
-----------
-----------
-----------
*/
0x8b, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x80,0x00,
0x00,0xC0,0x00,
0x00,0x30,0x00,
0x00,0x0C,0x00,
0x00,0x03,0x00,
0x00,0x06,0x00,
0x00,0x18,0x00,
0x00,0xE0,0x00,
0x00,0x80,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char87[] = {
/*
height = 20
width = 15
file = 00087.bmp
biBitCount =
---------------
---------------
---------------
---------------
---------------
---------------
---------------
---------------
**----**-----*-
-*-----*-----*-
--*---*-*---*--
--*--*--*---*--
--*--*---*-*---
---**----**----
---**----**----
---*-----*-----
---------------
---------------
---------------
---------------
*/
0x0f, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0xC3,0x04,
0x41,0x04,
0x22,0x88,
0x24,0x88,
0x24,0x50,
0x18,0x60,
0x18,0x60,
0x10,0x40,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char88[] = {
/*
height = 20
width = 11
file = 00088.bmp
biBitCount =
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-**-----**-
---*---*---
----*-*----
----**-----
----**-----
---*--*----
--*----*---
-**-----**-
-----------
-----------
-----------
-----------
*/
0x8b, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x81,0x00,
0x00,0x83,0x00,
0x00,0x44,0x00,
0x00,0x38,0x00,
0x00,0x18,0x00,
0x00,0x24,0x00,
0x00,0x42,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char89[] = {
/*
height = 20
width = 10
file = 00089.bmp
biBitCount =
----------
----------
----------
----------
----------
----------
----------
----------
-**-----*-
--**----*-
---*---*--
----*-*---
-----*----
-----*----
-----*----
-----**---
----------
----------
----------
----------
*/
0x8a, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x80,0x00,
0x00,0xC0,0x00,
0x00,0x60,0x00,
0x00,0x10,0x00,
0x00,0x0F,0x00,
0x00,0x11,0x00,
0x00,0x20,0x00,
0x00,0xC0,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char90[] = {
/*
height = 20
width = 8
file = 00090.bmp
biBitCount =
--------
--------
--------
--------
--------
--------
--------
--------
-*******
-*----*-
-----*--
----*---
---*----
--*-----
--*----*
-******-
--------
--------
--------
--------
*/
0x08, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x7F,
0x42,
0x04,
0x08,
0x10,
0x20,
0x21,
0x7E,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char91[] = {
/*
height = 20
width = 5
file = 00091.bmp
biBitCount =
-----
-----
-----
--**-
--*--
--*--
--*--
--*--
--*--
--*--
-*---
--*--
--*--
--*--
--*--
--*--
--*--
--**-
-----
-----
*/
0x85, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x20,0x00,
0x1F,0xDF,0xC0,
0x10,0x00,0x40,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char92[] = {
/*
height = 20
width = 3
file = 00092.bmp
biBitCount =
---
---
---
---
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
-*-
*/
0x83, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x0F,0xFF,0xF0,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char93[] = {
/*
height = 20
width = 5
file = 00093.bmp
biBitCount =
-----
-----
-----
-**--
--*--
--*--
--*--
--*--
--*--
--*--
---*-
--*--
--*--
--*--
--*--
--*--
--*--
-**--
-----
-----
*/
0x85, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x10,0x00,0x40,
0x1F,0xDF,0xC0,
0x00,0x20,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char94[] = {
/*
height = 20
width = 5
file = 00094.bmp
biBitCount =
-----
-----
-----
-----
**-*-
*-*--
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
*/
0x85, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x0C,0x00,0x00,
0x08,0x00,0x00,
0x04,0x00,0x00,
0x08,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char95[] = {
/*
height = 20
width = 12
file = 00095.bmp
biBitCount =
------------
------------
------------
------------
------------
------------
--********--
--*------*--
--*------*--
--*------*--
--*------*--
--*------*--
--*------*--
--*------*--
--*------*--
--********--
------------
------------
------------
------------
*/
0x8c, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x00,0x00,
0x03,0xFF,0x00,
0x02,0x01,0x00,
0x02,0x01,0x00,
0x02,0x01,0x00,
0x02,0x01,0x00,
0x02,0x01,0x00,
0x02,0x01,0x00,
0x03,0xFF,0x00,
0x00,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char96[] = {
/*
height = 20
width = 4
file = 00096.bmp
biBitCount =
----
----
----
----
----
----
----
----
-*--
----
----
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-**-
*/
0x84, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x9F,0xF0,
0x00,0x00,0x10,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char97[] = {
/*
height = 20
width = 8
file = 00097.bmp
biBitCount =
--------
--------
--------
--------
--------
----*---
---****-
-**-*-*-
-*--*---
-*--*---
-*--*---
-*--*---
--******
----*---
----*---
--------
--------
--------
--------
--------
*/
0x08, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x08,
0x1E,
0x6A,
0x48,
0x48,
0x48,
0x48,
0x3F,
0x08,
0x08,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char98[] = {
/*
height = 20
width = 12
file = 00098.bmp
biBitCount =
------------
------------
------------
------------
-------***--
------*****-
-----*---*--
----*----*--
---*--------
---*--------
--****------
-*-*--------
--*---------
--*---------
-*-------*--
-********---
------------
------------
------------
------------
*/
0x8c, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x13,0x00,
0x00,0x2D,0x00,
0x00,0xF1,0x00,
0x01,0x21,0x00,
0x02,0x21,0x00,
0x04,0x01,0x00,
0x0C,0x01,0x00,
0x0C,0x01,0x00,
0x0F,0x02,0x00,
0x04,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char99[] = {
/*
height = 20
width = 12
file = 00099.bmp
biBitCount =
------------
------------
------------
------------
------------
------------
------------
--*-***-*---
---*---*----
--*-----*---
--*-----*---
--*-----*---
---*---*----
--*-***-*---
------------
------------
------------
------------
------------
------------
*/
0x8c, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x00,0x00,
0x01,0x74,0x00,
0x00,0x88,0x00,
0x01,0x04,0x00,
0x01,0x04,0x00,
0x01,0x04,0x00,
0x00,0x88,0x00,
0x01,0x74,0x00,
0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char100[] = {
/*
height = 20
width = 13
file = 00100.bmp
biBitCount =
-------------
-------------
-------------
--*-------*-*
****-------*-
---*-------*-
----*-----*--
-----*----*--
-----*---*---
------*-*----
----*******--
-------*-----
----*******--
-------*-----
-------*-----
-------**----
-------------
-------------
-------------
-------------
*/
0x8d, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x08,0x00,0x00,
0x08,0x00,0x00,
0x18,0x00,0x00,
0x0C,0x00,0x00,
0x02,0x28,0x00,
0x01,0xA8,0x00,
0x00,0x68,0x00,
0x00,0x3F,0x00,
0x00,0x69,0x00,
0x00,0xA8,0x00,
0x13,0x28,0x00,
0x0C,0x00,0x00,
0x10,0x00,0x00,
};
static const UCHAR Font7_h20_Char101[] = {
/*
height = 20
width = 1
file = 00101.bmp
biBitCount =
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
*/
0x81, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char102[] = {
/*
height = 20
width = 8
file = 00102.bmp
biBitCount =
--------
--------
--------
--------
---***--
--*--*--
-*---*--
-*------
-**-----
--***---
-*---**-
-*----*-
-**---*-
-*****--
----**--
-----**-
-*----*-
-*----*-
-**--*--
--***---
*/
0x08, // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14, // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0
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