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📄 tidtv_font7.c

📁 ti的数字电视芯片 tvp9000的源码
💻 C
📖 第 1 页 / 共 5 页
字号:
---*-
---*-
---*-
---*-
-***-
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x20,0x00,0x40,
0x20,0x00,0x40,
0x3F,0xFF,0xC0,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char62[] = {
/*
height = 20
width = 5
file = 00062.bmp
biBitCount = 
-----
-----
-----
-----
-**--
*--*-
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x04,0x00,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x04,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char63[] = {
/*
height = 20
width = 11
file = 00063.bmp
biBitCount = 
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
***********
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
0x00,0x00,0x20,
};
static const UCHAR Font7_h20_Char64[] = {
/*
height = 20
width = 4
file = 00064.bmp
biBitCount = 
----
----
----
----
*---
-**-
----
----
----
----
----
----
----
----
----
----
----
----
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x08,0x00,0x00,
0x04,0x00,0x00,
0x04,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char65[] = {
/*
height = 20
width = 10
file = 00065.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
---*------
--*-*-----
--*-*-----
--*--*----
--****----
-*----*---
-*----*---
**-----**-
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x01,0x00,
0x00,0x07,0x00,
0x00,0x78,0x00,
0x00,0x88,0x00,
0x00,0x68,0x00,
0x00,0x18,0x00,
0x00,0x06,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char66[] = {
/*
height = 20
width = 8
file = 00066.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
--*****-
-**---*-
--*---*-
--****--
--*---**
--*----*
--*----*
--*****-
--------
--------
--------
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x3E,
0x62,
0x22,
0x3C,
0x23,
0x21,
0x21,
0x3E,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char67[] = {
/*
height = 20
width = 9
file = 00067.bmp
biBitCount = 
---------
---------
---------
---------
---------
---------
---------
---------
----****-
--**---*-
-*-------
-*-------
-*-------
-*-------
--*----**
---****--
---------
---------
---------
---------
*/

0x89,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x3C,0x00,
0x00,0x42,0x00,
0x00,0x41,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0xC2,0x00,
0x00,0x02,0x00,
};
static const UCHAR Font7_h20_Char68[] = {
/*
height = 20
width = 10
file = 00068.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
*******---
-*-----*--
-*------*-
-*------*-
-*------*-
-*------*-
-*-----*--
-******---
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x80,0x00,
0x00,0xFF,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x42,0x00,
0x00,0x3C,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char69[] = {
/*
height = 20
width = 8
file = 00069.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
-******-
--*--*--
--*-----
--*-----
--****--
--*-----
--*---*-
--*****-
--------
--------
--------
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x7E,
0x24,
0x20,
0x20,
0x3C,
0x20,
0x22,
0x3E,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char70[] = {
/*
height = 20
width = 7
file = 00070.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
******-
-*-----
-*-----
-*****-
-*---*-
-*-----
-*-----
-**----
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xFC,
0x40,
0x40,
0x7C,
0x44,
0x40,
0x40,
0x60,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char71[] = {
/*
height = 20
width = 10
file = 00071.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
---******-
-**-----*-
*---------
*---------
*------**-
*-------*-
-**-----*-
--******--
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x3C,0x00,
0x00,0x42,0x00,
0x00,0x43,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x89,0x00,
0x00,0xCE,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char72[] = {
/*
height = 20
width = 10
file = 00072.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
**-----*--
-*-----*--
-*-----*--
-********-
-*------*-
-*------*-
-*------*-
-**-----*-
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x80,0x00,
0x00,0xFF,0x00,
0x00,0x11,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0xF0,0x00,
0x00,0x1F,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char73[] = {
/*
height = 20
width = 5
file = 00073.bmp
biBitCount = 
-----
-----
-----
-----
-----
-----
-----
-----
-**--
--*--
--*--
--*--
--*--
--*--
--*--
--**-
-----
-----
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x80,0x00,
0x00,0xFF,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char74[] = {
/*
height = 20
width = 4
file = 00074.bmp
biBitCount = 
----
----
----
----
----
----
----
----
-**-
--*-
--*-
--*-
--*-
--*-
--*-
--*-
--*-
-*--
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x80,0x40,
0x00,0xFF,0x80,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char75[] = {
/*
height = 20
width = 10
file = 00075.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
**----**--
-*---*----
-*--*-----
-*-*------
-****-----
-*--**----
-*----*---
-**----**-
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x80,0x00,
0x00,0xFF,0x00,
0x00,0x09,0x00,
0x00,0x18,0x00,
0x00,0x2C,0x00,
0x00,0x44,0x00,
0x00,0x82,0x00,
0x00,0x81,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char76[] = {
/*
height = 20
width = 8
file = 00076.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
-**-----
-*------
-*------
-*------
--*-----
--*-----
--*---*-
--*****-
--------
--------
--------
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x60,
0x40,
0x40,
0x40,
0x20,
0x20,
0x22,
0x3E,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char77[] = {
/*
height = 20
width = 12
file = 00077.bmp
biBitCount = 
------------
------------
------------
------------
------------
------------
------------
------------
-*------**--
-**------*--
-**-----**--
-*-*---*-*--
-*-*---*-*--
-*--*-*--*--
-*---**--*--
-*---*---**-
------------
------------
------------
------------
*/

0x8c,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0xFF,0x00,
0x00,0x60,0x00,
0x00,0x18,0x00,
0x00,0x04,0x00,
0x00,0x03,0x00,
0x00,0x06,0x00,
0x00,0x18,0x00,
0x00,0xA0,0x00,
0x00,0xFF,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char78[] = {
/*
height = 20
width = 11
file = 00078.bmp
biBitCount = 
-----------
-----------
-----------
-----------
-----------
-----------
-----------
-----------
**------**-
-**------*-
-*-*-----*-
-*--*----*-
-*---*---*-
-*----**-*-
-*------**-
-**------*-
-----------
-----------
-----------
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x80,0x00,
0x00,0xFF,0x00,
0x00,0x41,0x00,
0x00,0x20,0x00,
0x00,0x10,0x00,
0x00,0x08,0x00,
0x00,0x04,0x00,
0x00,0x04,0x00,
0x00,0x82,0x00,
0x00,0xFF,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char79[] = {
/*
height = 20
width = 10
file = 00079.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
---*****--
-**----**-
-*------*-
-*------*-
-*------*-
-*------*-
--*----*--
---****---
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x7C,0x00,
0x00,0x42,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0x81,0x00,
0x00,0xC2,0x00,
0x00,0x7C,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char80[] = {
/*
height = 20
width = 8
file = 00080.bmp
biBitCount = 
--------
--------
--------
--------
--------
--------
--------
--------
******--
-*----*-
-*----*-
-*---*--
-****---
-*------
-*------
-**-----
--------
--------
--------
--------
*/

0x08,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0xFC,
0x42,
0x42,
0x44,
0x78,
0x40,
0x40,
0x60,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char81[] = {
/*
height = 20
width = 10
file = 00081.bmp
biBitCount = 
----------
----------
----------
----------
----------
----------
----------
----------
---*****--
--*-----*-
-*-------*
-*-------*
-*-------*
-*-------*
-**-----*-
--**---*--
----***---
------**--
-------***
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x3E,0x00,
0x00,0x43,0x00,
0x00,0x81,0x00,
0x00,0x80,0x80,
0x00,0x80,0x80,
0x00,0x80,0xC0,
0x00,0x81,0x60,
0x00,0x42,0x20,
0x00,0x3C,0x20,
};

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