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📄 tidtv_font7.c

📁 ti的数字电视芯片 tvp9000的源码
💻 C
📖 第 1 页 / 共 5 页
字号:
--*-
--*-
--*-
--*-
--*-
--*-
--*-
--*-
--*-
--*-
-*--
*---
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x20,
0x08,0x00,0x40,
0x0F,0xFF,0x80,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char43[] = {
/*
height = 20
width = 14
file = 00043.bmp
biBitCount = 
--------------
--------------
--------------
----------*---
-**------*----
--*------*----
--*-----*-----
--*---**------
--*--*--------
--****--------
--*--**-------
--*---**------
--*----**-----
--*-----**----
--*------**---
--**------***-
--------------
--------------
--------------
--------------
*/

0x0e,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x20,
0x60,0x40,
0x20,0x40,
0x20,0x80,
0x23,0x00,
0x24,0x00,
0x3C,0x00,
0x26,0x00,
0x23,0x00,
0x21,0x80,
0x20,0xC0,
0x20,0x60,
0x30,0x38,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char44[] = {
/*
height = 20
width = 11
file = 00044.bmp
biBitCount = 
-----------
-----------
-----------
-----------
-**--------
--*--------
--*--------
--*--------
--*--------
--*--------
--*--------
--*--------
--*--------
--*--------
--**-----*-
--********-
-----------
-----------
-----------
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x08,0x00,0x00,
0x0F,0xFF,0x00,
0x00,0x03,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x03,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char45[] = {
/*
height = 20
width = 17
file = 00045.bmp
biBitCount = 
-----------------
-----------------
-----------------
-----------------
***---------**---
--*---------**---
-*-*--------**---
-*-*-------*-*---
-*-**------*-*---
-*--*------*-*---
-*---*----*--*---
-*---*----*--*---
-*----*--*---*---
-*----**-*---**--
-*-----**-----*--
-**----*------**-
-----------------
-----------------
-----------------
-----------------
*/

0x91,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x08,0x00,0x00,
0x0B,0xFF,0x00,
0x0C,0x01,0x00,
0x03,0x80,0x00,
0x00,0xC0,0x00,
0x00,0x30,0x00,
0x00,0x0C,0x00,
0x00,0x07,0x00,
0x00,0x02,0x00,
0x00,0x0C,0x00,
0x00,0x30,0x00,
0x01,0xC0,0x00,
0x0E,0x00,0x00,
0x0F,0xFC,0x00,
0x00,0x07,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char46[] = {
/*
height = 20
width = 14
file = 00046.bmp
biBitCount = 
--------------
--------------
--------------
------------*-
***--------**-
--**--------*-
--***-------*-
--*-**------*-
--*--**-----*-
--*---*-----*-
--*----*----*-
--*-----*---*-
--*------*--*-
--*-------***-
--*--------**-
--**--------*-
--------------
--------------
--------------
--------------
*/

0x0e,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x08,
0xE0,0x18,
0x30,0x08,
0x38,0x08,
0x2C,0x08,
0x26,0x08,
0x22,0x08,
0x21,0x08,
0x20,0x88,
0x20,0x48,
0x20,0x38,
0x20,0x18,
0x30,0x08,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char47[] = {
/*
height = 20
width = 14
file = 00047.bmp
biBitCount = 
--------------
--------------
--------------
--------------
-----*****----
--***-----**--
-*---------*--
-*----------*-
-*----------*-
-*----------*-
-*----------*-
-*----------*-
-**---------*-
--*--------*--
--***-----*---
----******----
--------------
--------------
--------------
--------------
*/

0x0e,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x07,0xC0,
0x38,0x30,
0x40,0x10,
0x40,0x08,
0x40,0x08,
0x40,0x08,
0x40,0x08,
0x40,0x08,
0x60,0x08,
0x20,0x10,
0x38,0x20,
0x0F,0xC0,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char48[] = {
/*
height = 20
width = 10
file = 00048.bmp
biBitCount = 
----------
----------
----------
----------
-*******--
--*-----**
--*------*
--*------*
--*------*
--*-----*-
--******--
--*-------
--*-------
--*-------
--*-------
--**------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x08,0x00,0x00,
0x0F,0xFF,0x00,
0x08,0x21,0x00,
0x08,0x20,0x00,
0x08,0x20,0x00,
0x08,0x20,0x00,
0x08,0x20,0x00,
0x04,0x40,0x00,
0x07,0x80,0x00,
};
static const UCHAR Font7_h20_Char49[] = {
/*
height = 20
width = 14
file = 00049.bmp
biBitCount = 
--------------
--------------
--------------
--------------
-----*****----
--***-----**--
-*---------*--
-*----------*-
-*----------*-
-*----------*-
-*----------*-
-*----------*-
-**---------*-
--*--------*--
--***-----*---
----******----
------*-------
-----*-**-----
--------***---
----------***-
*/

0x0e,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x07,0xC0,
0x38,0x30,
0x40,0x10,
0x40,0x08,
0x40,0x08,
0x40,0x08,
0x40,0x08,
0x40,0x08,
0x60,0x08,
0x20,0x10,
0x38,0x20,
0x0F,0xC0,
0x02,0x00,
0x05,0x80,
0x00,0xE0,
0x00,0x38,
};
static const UCHAR Font7_h20_Char50[] = {
/*
height = 20
width = 13
file = 00050.bmp
biBitCount = 
-------------
-------------
-------------
-------------
-********----
--*-----**---
--*------*---
--*------*---
--*-----*----
--******-----
--*---***----
--*----**----
--*-----**---
--*------**--
--*------**--
--**------***
-------------
-------------
-------------
-------------
*/

0x8d,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x08,0x00,0x00,
0x0F,0xFF,0x00,
0x08,0x41,0x00,
0x08,0x40,0x00,
0x08,0x40,0x00,
0x08,0x60,0x00,
0x08,0x70,0x00,
0x0C,0xB8,0x00,
0x07,0x0E,0x00,
0x00,0x07,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
};
static const UCHAR Font7_h20_Char51[] = {
/*
height = 20
width = 10
file = 00051.bmp
biBitCount = 
----------
----------
----------
----------
---*****--
-**----*--
-*-----*--
-*--------
-**-------
--*****---
-------**-
--------*-
--------*-
-*------*-
-**----*--
-******---
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x07,0x87,0x00,
0x04,0xC3,0x00,
0x08,0x41,0x00,
0x08,0x41,0x00,
0x08,0x41,0x00,
0x08,0x41,0x00,
0x0E,0x22,0x00,
0x00,0x3C,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char52[] = {
/*
height = 20
width = 13
file = 00052.bmp
biBitCount = 
-------------
-------------
-------------
-------------
-***********-
*-----*----*-
------*------
------*------
------*------
------*------
------*------
------*------
------*------
------*------
------*------
------**-----
-------------
-------------
-------------
-------------
*/

0x8d,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x04,0x00,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x0F,0xFF,0x00,
0x08,0x01,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x08,0x00,0x00,
0x0C,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char53[] = {
/*
height = 20
width = 15
file = 00053.bmp
biBitCount = 
---------------
---------------
---------------
------------*--
-**--------**--
--*---------*--
--*---------*--
--*---------*--
--*---------*--
--*---------*--
--*---------*--
--*---------*--
--*---------*--
--**--------*--
---**-----***--
----******--**-
---------------
---------------
---------------
---------------
*/

0x0f,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x08,
0x60,0x18,
0x20,0x08,
0x20,0x08,
0x20,0x08,
0x20,0x08,
0x20,0x08,
0x20,0x08,
0x20,0x08,
0x20,0x08,
0x30,0x08,
0x18,0x38,
0x0F,0xCC,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char54[] = {
/*
height = 20
width = 15
file = 00054.bmp
biBitCount = 
---------------
---------------
---------------
---------------
-**---------**-
---*--------*--
---*--------*--
----*-------*--
----*------*---
-----*----*----
-----*----*----
------*--*-----
------*--*-----
------***------
-------*-------
-------*-------
---------------
---------------
---------------
---------------
*/

0x0f,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x60,0x0C,
0x10,0x08,
0x10,0x08,
0x08,0x08,
0x08,0x10,
0x04,0x20,
0x04,0x20,
0x02,0x40,
0x02,0x40,
0x03,0x80,
0x01,0x00,
0x01,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char55[] = {
/*
height = 20
width = 20
file = 00055.bmp
biBitCount = 
--------------------
--------------------
--------------------
--------------------
*-------**-------**-
**-------*--------*-
-*-------**------*--
-**-----*-*------*--
--*----*--**-----*--
--*----*---*----*---
--**---*---*----*---
---*--*----**--*----
---**-*-----*-*-----
----**------*-*-----
----**------**------
----*--------*------
----*-------*-------
--------------------
--------------------
--------------------
*/

0x94,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x0C,0x00,0x00,
0x07,0x00,0x00,
0x01,0xE0,0x00,
0x00,0x38,0x00,
0x00,0x0F,0x80,
0x00,0x06,0x00,
0x00,0x18,0x00,
0x00,0xE0,0x00,
0x09,0x00,0x00,
0x0E,0x00,0x00,
0x03,0x80,0x00,
0x00,0xF0,0x00,
0x00,0x1E,0x80,
0x00,0x03,0x00,
0x00,0x0C,0x00,
0x00,0x10,0x00,
0x00,0x60,0x00,
0x0B,0x80,0x00,
0x0C,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char56[] = {
/*
height = 20
width = 15
file = 00056.bmp
biBitCount = 
---------------
---------------
---------------
---*--------*--
-****------**--
---**------*---
----**----*----
-----**--*-----
------*-*------
------**-------
------***------
-----*--**-----
----*----*-----
---*-----**----
---*------**---
--**-------***-
---------------
---------------
---------------
---------------
*/

0x0f,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x10,0x08,
0x78,0x18,
0x18,0x10,
0x0C,0x20,
0x06,0x40,
0x02,0x80,
0x03,0x00,
0x03,0x80,
0x04,0xC0,
0x08,0x40,
0x10,0x60,
0x10,0x30,
0x30,0x1C,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char57[] = {
/*
height = 20
width = 13
file = 00057.bmp
biBitCount = 
-------------
-------------
-------------
--*-------**-
****-------*-
---*-------*-
----*-----*--
----**----*--
-----*---*---
------*-*----
------*-*----
-------*-----
-------*-----
-------*-----
-------*-----
-------**----
-------------
-------------
-------------
-------------
*/

0x8d,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x08,0x00,0x00,
0x08,0x00,0x00,
0x18,0x00,0x00,
0x0C,0x00,0x00,
0x03,0x00,0x00,
0x01,0x80,0x00,
0x00,0x60,0x00,
0x00,0x1F,0x00,
0x00,0x61,0x00,
0x00,0x80,0x00,
0x13,0x00,0x00,
0x1C,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char58[] = {
/*
height = 20
width = 12
file = 00058.bmp
biBitCount = 
------------
------------
------------
------------
--*********-
-*-------*--
--------*---
-------*----
------*-----
------*-----
-----*------
----*-------
---*--------
---*--------
--*-------*-
-*********--
------------
------------
------------
------------
*/

0x8c,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x04,0x01,0x00,
0x08,0x03,0x00,
0x08,0x0D,0x00,
0x08,0x11,0x00,
0x08,0x21,0x00,
0x08,0xC1,0x00,
0x09,0x01,0x00,
0x0A,0x01,0x00,
0x0C,0x01,0x00,
0x08,0x02,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char59[] = {
/*
height = 20
width = 4
file = 00059.bmp
biBitCount = 
----
----
----
-***
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-*--
-***
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x1F,0xFF,0xC0,
0x10,0x00,0x40,
0x10,0x00,0x40,
};
static const UCHAR Font7_h20_Char60[] = {
/*
height = 20
width = 6
file = 00060.bmp
biBitCount = 
------
------
------
------
-*----
-*----
-*----
-*----
--*---
--*---
--*---
---*--
---*--
---*--
----*-
----*-
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x0F,0x00,0x00,
0x00,0xE0,0x00,
0x00,0x1C,0x00,
0x00,0x03,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char61[] = {
/*
height = 20
width = 5
file = 00061.bmp
biBitCount = 
-----
-----
-***-
---*-
---*-
---*-
---*-
---*-
---*-
---*-
---*-
---*-
---*-

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