⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 tidtv_font7.c

📁 ti的数字电视芯片 tvp9000的源码
💻 C
📖 第 1 页 / 共 5 页
字号:
/*******************************************************************************
*	@ModuleName  ::	TiDTV_Font7.c
*	
*	@Copyright	 ::	Copyright 2005- Texas Instruments, Inc.
*	
*	@Description ::	Font-7 data for EIA/CEA-708-B (total 213 characters)
*	
*	@History     ::
*---------------------------------------
*	04-13-2005	W.Shi	Created
*******************************************************************************/

#include	"TiDTV_DataType.h"


static const UCHAR Font7_h20_Char1[] = {
/*
height = 20
width = 4
file = 00001.bmp
biBitCount = 
----
----
----
----
-**-
--*-
--*-
--*-
--*-
--*-
--*-
-*--
-*--
----
--*-
--*-
----
----
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x08,0x18,0x00,
0x0F,0xE3,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char2[] = {
/*
height = 20
width = 3
file = 00002.bmp
biBitCount = 
---
---
---
-*-
-*-
-*-
---
---
---
---
---
---
---
---
---
---
---
---
---
---
*/

0x83,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x1C,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char3[] = {
/*
height = 20
width = 10
file = 00003.bmp
biBitCount = 
----------
----------
----------
----------
----*--*--
----*-*---
--*******-
---*--*---
-*******--
--*--*----
--*--*----
----------
----------
----------
----------
----------
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x80,0x00,
0x02,0xE0,0x00,
0x03,0x80,0x00,
0x0E,0x80,0x00,
0x02,0xE0,0x00,
0x07,0x80,0x00,
0x0A,0x80,0x00,
0x02,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char4[] = {
/*
height = 20
width = 10
file = 00004.bmp
biBitCount = 
----------
----------
-----*----
-----*----
---*****--
-**--*-*--
-*---*----
-*---*----
-**--*----
-*******--
--*******-
-----*-**-
-----*--*-
-*---*--*-
-*---*-*--
-******---
-----*----
-----*----
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x07,0xC7,0x00,
0x04,0xE1,0x00,
0x08,0x61,0x00,
0x08,0x61,0x00,
0x3F,0xFF,0xC0,
0x08,0x61,0x00,
0x0C,0x72,0x00,
0x00,0x3C,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char5[] = {
/*
height = 20
width = 14
file = 00005.bmp
biBitCount = 
--------------
--------------
--------------
--------------
--****--*-----
-*---**-*-----
*-----**------
*-----**------
*-----**-***--
*-----***--**-
-*---*-*----*-
-****-**----*-
------**----*-
-----*-*----*-
-----*-**--*--
-----*--***---
--------------
--------------
--------------
--------------
*/

0x0e,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x3C,0x80,
0x46,0x80,
0x83,0x00,
0x83,0x00,
0x83,0x70,
0x83,0x98,
0x45,0x08,
0x7B,0x08,
0x03,0x08,
0x05,0x08,
0x05,0x90,
0x04,0xE0,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char6[] = {
/*
height = 20
width = 15
file = 00006.bmp
biBitCount = 
---------------
---------------
---------------
----****-------
--**---**------
-*------*------
--*-----*------
--*----*-------
--**--*--------
---***---******
--*--**-*-*----
-*----**--*----
-*-----**-*----
-*------**-----
-**------**----
---******-**---
------------**-
---------------
---------------
---------------
*/

0x0f,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x0F,0x00,
0x31,0x80,
0x40,0x80,
0x20,0x80,
0x21,0x00,
0x32,0x00,
0x1C,0x7E,
0x26,0xA0,
0x43,0x20,
0x41,0xA0,
0x40,0xC0,
0x60,0x60,
0x1F,0xB0,
0x00,0x0C,
0x00,0x00,
0x00,0x00,
0x00,0x00,
};
static const UCHAR Font7_h20_Char7[] = {
/*
height = 20
width = 4
file = 00007.bmp
biBitCount = 
----
----
----
----
--*-
--*-
-*--
*---
----
----
----
----
----
----
----
----
----
----
----
----
*/

0x84,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x01,0x00,0x00,
0x02,0x00,0x00,
0x0C,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char8[] = {
/*
height = 20
width = 5
file = 00008.bmp
biBitCount = 
-----
-----
-----
--**-
-*---
-*---
-*---
-*---
-*---
-*---
-*---
-*---
-*---
-*---
-*---
-*---
--*--
---*-
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x0F,0xFF,0x00,
0x10,0x00,0x80,
0x10,0x00,0x40,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char9[] = {
/*
height = 20
width = 5
file = 00009.bmp
biBitCount = 
-----
-----
-----
-*---
--*--
---*-
---*-
---*-
---*-
---*-
---*-
---*-
---*-
---*-
---*-
--*--
--*--
-*---
-----
-----
*/

0x85,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x10,0x00,0x40,
0x08,0x01,0x80,
0x07,0xFE,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char10[] = {
/*
height = 20
width = 7
file = 00010.bmp
biBitCount = 
-------
-------
-------
-------
---*---
-*-*-*-
--***--
--***--
-*-*-*-
---*---
-------
-------
-------
-------
-------
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x10,
0x54,
0x38,
0x38,
0x54,
0x10,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char11[] = {
/*
height = 20
width = 9
file = 00011.bmp
biBitCount = 
---------
---------
---------
---------
---------
---------
---------
---------
----*----
----*----
----*----
********-
----*----
----*----
----*----
----*----
---------
---------
---------
---------
*/

0x89,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0xFF,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0x10,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char12[] = {
/*
height = 20
width = 3
file = 00012.bmp
biBitCount = 
---
---
---
---
---
---
---
---
---
---
---
---
---
---
-*-
-*-
*--
*--
---
---
*/

0x83,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0xC0,
0x00,0x03,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char13[] = {
/*
height = 20
width = 7
file = 00013.bmp
biBitCount = 
-------
-------
-------
-------
-------
-------
-------
-------
-------
-----*-
-*****-
-------
-------
-------
-------
-------
-------
-------
-------
-------
*/

0x07,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x14,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x04,
0x7C,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
0x00,
};
static const UCHAR Font7_h20_Char14[] = {
/*
height = 20
width = 3
file = 00014.bmp
biBitCount = 
---
---
---
---
---
---
---
---
---
---
---
---
---
---
-*-
-*-
---
---
---
---
*/

0x83,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x00,0x03,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char15[] = {
/*
height = 20
width = 6
file = 00015.bmp
biBitCount = 
------
------
------
------
----*-
---*--
---*--
---*--
--*---
--*---
--*---
-*----
-*----
-*----
*-----
*-----
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x03,0x00,
0x00,0x1C,0x00,
0x00,0xE0,0x00,
0x07,0x00,0x00,
0x08,0x00,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char16[] = {
/*
height = 20
width = 11
file = 00016.bmp
biBitCount = 
-----------
-----------
-----------
-----------
----****---
--**---**--
-*------**-
-*-------*-
-*-------*-
-*-------*-
-*-------*-
-*-------*-
-*-------*-
--*-----*--
--**---*---
---****----
-----------
-----------
-----------
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x03,0xF8,0x00,
0x04,0x06,0x00,
0x04,0x03,0x00,
0x08,0x01,0x00,
0x08,0x01,0x00,
0x08,0x01,0x00,
0x0C,0x02,0x00,
0x06,0x04,0x00,
0x03,0xF8,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char17[] = {
/*
height = 20
width = 6
file = 00017.bmp
biBitCount = 
------
------
------
------
***---
-**---
--*---
--*---
--*---
--*---
--*---
--*---
--*---
--*---
--*---
--***-
------
------
------
------
*/

0x86,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x08,0x00,0x00,
0x0C,0x00,0x00,
0x0F,0xFF,0x00,
0x00,0x01,0x00,
0x00,0x01,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char18[] = {
/*
height = 20
width = 11
file = 00018.bmp
biBitCount = 
-----------
-----------
-----------
---*****---
--*******--
-*-----**--
--------*--
--------*--
-------*---
-------*---
------*----
-----*-----
----*------
---*-------
--*------*-
-********--
-----------
-----------
-----------
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x04,0x01,0x00,
0x08,0x03,0x00,
0x18,0x05,0x00,
0x18,0x09,0x00,
0x18,0x11,0x00,
0x18,0x21,0x00,
0x1C,0xC1,0x00,
0x0F,0x01,0x00,
0x00,0x02,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char19[] = {
/*
height = 20
width = 10
file = 00019.bmp
biBitCount = 
----------
----------
----------
----------
-******---
------**--
-------*--
-------*--
------*---
---*****--
-------**-
--------*-
--------*-
-*------*-
-*-----*--
-******---
----------
----------
----------
----------
*/

0x8a,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x00,0x00,
0x08,0x07,0x00,
0x08,0x01,0x00,
0x08,0x41,0x00,
0x08,0x41,0x00,
0x08,0x41,0x00,
0x0C,0xC1,0x00,
0x07,0x62,0x00,
0x00,0x3C,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char20[] = {
/*
height = 20
width = 11
file = 00020.bmp
biBitCount = 
-----------
-----------
-----------
--------*--
-------**--
------*-*--
------*-*--
-----*--*--
----*---*--
---*----*--
--*-----**-
-**********
*-------*--
--------*--
--------*--
--------**-
-----------
-----------
-----------
-----------
*/

0x8b,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x08,0x00,
0x00,0x10,0x00,
0x00,0x30,0x00,
0x00,0x50,0x00,
0x00,0x90,0x00,
0x01,0x10,0x00,
0x06,0x10,0x00,
0x08,0x10,0x00,
0x1F,0xFF,0x00,
0x00,0x31,0x00,
0x00,0x10,0x00,
};
static const UCHAR Font7_h20_Char21[] = {
/*
height = 20
width = 9
file = 00021.bmp
biBitCount = 
---------
---------
---------
---------
-*******-
-*----*--
-*-------
-*-------
-*****---
------*--
-------*-
-------*-
-------*-
*------*-
-*----*--
-*****---
---------
---------
---------
---------
*/

0x89,    // Character Width (pixels): bit-7 = H(0)/V(1) bitmap arrangement
0x94,	  // Character Height: bit-7 = H(0)/V(1) bitmap arrangement
0x00,0x04,0x00,
0x0F,0x83,0x00,
0x08,0x81,0x00,
0x08,0x81,0x00,
0x08,0x81,0x00,
0x08,0x81,0x00,
0x0C,0x42,0x00,
0x08,0x3C,0x00,
0x00,0x00,0x00,
};
static const UCHAR Font7_h20_Char22[] = {
/*

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -