form1.cs
来自「GDI+图形程序设计第十章源码,主要讲述坐标系统,变形,Maxtrix类应用及颜」· CS 代码 · 共 242 行
CS
242 行
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
namespace ImageTransformationSamp
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.MainMenu mainMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.Windows.Forms.MenuItem RotationMenu;
private System.Windows.Forms.MenuItem ScalingMenu;
private System.Windows.Forms.MenuItem TranslationMenu;
private System.Windows.Forms.MenuItem ReflectionMenu;
private System.Windows.Forms.MenuItem ShearMenu;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.mainMenu1 = new System.Windows.Forms.MainMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
this.RotationMenu = new System.Windows.Forms.MenuItem();
this.ScalingMenu = new System.Windows.Forms.MenuItem();
this.TranslationMenu = new System.Windows.Forms.MenuItem();
this.ReflectionMenu = new System.Windows.Forms.MenuItem();
this.ShearMenu = new System.Windows.Forms.MenuItem();
//
// mainMenu1
//
this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem1});
//
// menuItem1
//
this.menuItem1.Index = 0;
this.menuItem1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.RotationMenu,
this.ScalingMenu,
this.TranslationMenu,
this.ReflectionMenu,
this.ShearMenu});
this.menuItem1.Text = "Image Transformation";
//
// RotationMenu
//
this.RotationMenu.Index = 0;
this.RotationMenu.Text = "Rotation";
this.RotationMenu.Click += new System.EventHandler(this.RotationMenu_Click);
//
// ScalingMenu
//
this.ScalingMenu.Index = 1;
this.ScalingMenu.Text = "Scaling";
this.ScalingMenu.Click += new System.EventHandler(this.ScalingMenu_Click);
//
// TranslationMenu
//
this.TranslationMenu.Index = 2;
this.TranslationMenu.Text = "Translation";
this.TranslationMenu.Click += new System.EventHandler(this.TranslationMenu_Click);
//
// ReflectionMenu
//
this.ReflectionMenu.Index = 3;
this.ReflectionMenu.Text = "Reflection";
this.ReflectionMenu.Click += new System.EventHandler(this.ReflectionMenu_Click);
//
// ShearMenu
//
this.ShearMenu.Index = 4;
this.ShearMenu.Text = "Shear";
this.ShearMenu.Click += new System.EventHandler(this.ShearMenu_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(352, 293);
this.Menu = this.mainMenu1;
this.Name = "Form1";
this.Text = "Form1";
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void RotationMenu_Click(object sender,
System.EventArgs e)
{
Graphics g = this.CreateGraphics();
g.Clear(this.BackColor);
Bitmap curBitmap = new Bitmap(@"roses.jpg");
g.DrawImage(curBitmap, 0, 0, 200, 200);
// Create a Matrix, call its Rotate method
// and set it as Graphics.Transform
Matrix X = new Matrix();
X.Rotate(30);
g.Transform = X;
// Draw Image
g.DrawImage(curBitmap,
new Rectangle(205, 0, 200, 200),
0, 0, curBitmap.Width,
curBitmap.Height,
GraphicsUnit.Pixel) ;
// Dispose
curBitmap.Dispose();
g.Dispose();
}
private void ScalingMenu_Click(object sender,
System.EventArgs e)
{
Graphics g = this.CreateGraphics();
g.Clear(this.BackColor);
Bitmap curBitmap = new Bitmap(@"roses.jpg");
Matrix X = new Matrix();
X.Scale(2, 1, MatrixOrder.Append);
g.Transform = X;
g.DrawImage(curBitmap,
new Rectangle(0, 0, 200, 200),
0, 0, curBitmap.Width,
curBitmap.Height,
GraphicsUnit.Pixel) ;
// Dispose
curBitmap.Dispose();
g.Dispose();
}
private void TranslationMenu_Click(object sender,
System.EventArgs e)
{
Graphics g = this.CreateGraphics();
g.Clear(this.BackColor);
Bitmap curBitmap = new Bitmap(@"roses.jpg");
Matrix X = new Matrix();
X.Translate(100, 100);
g.Transform = X;
g.DrawImage(curBitmap,
new Rectangle(0, 0, 200, 200),
0, 0, curBitmap.Width,
curBitmap.Height,
GraphicsUnit.Pixel) ;
// Dispose
curBitmap.Dispose();
g.Dispose();
}
private void ReflectionMenu_Click(object sender,
System.EventArgs e)
{
Graphics g = this.CreateGraphics();
g.Clear(this.BackColor);
Bitmap curBitmap = new Bitmap(@"roses.jpg");
Matrix X = new Matrix();
X.Invert();
g.Transform = X;
g.DrawImage(curBitmap,
new Rectangle(0, 0, 200, 200),
0, 0, curBitmap.Width,
curBitmap.Height,
GraphicsUnit.Pixel) ;
// Dispose
curBitmap.Dispose();
g.Dispose();
}
private void ShearMenu_Click(object sender,
System.EventArgs e)
{
Graphics g = this.CreateGraphics();
g.Clear(this.BackColor);
Bitmap curBitmap = new Bitmap(@"roses.jpg");
Matrix X = new Matrix();
X.Shear(2, 1);
g.Transform = X;
g.DrawImage(curBitmap,
new Rectangle(0, 0, 200, 200),
0, 0, curBitmap.Width,
curBitmap.Height,
GraphicsUnit.Pixel) ;
// Dispose
curBitmap.Dispose();
g.Dispose();
}
}
}
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