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📄 inputatcmddlg.h

📁 一个简单的输入软键盘代码,可以供开发软键盘的朋友能有所帮助,针对WinCE的,也可以在windows 环境下使用
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// InputATCMDDlg.h : header file
//

#if !defined(AFX_INPUTATCMDDLG_H__8DBD0148_A66B_4E59_98D4_471ED076F48A__INCLUDED_)
#define AFX_INPUTATCMDDLG_H__8DBD0148_A66B_4E59_98D4_471ED076F48A__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include "SystemTray.h"

/////////////////////////////////////////////////////////////////////////////
// CInputATCMDDlg dialog

class CInputATCMDDlg : public CDialog
{
// Construction
public:
	CInputATCMDDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CInputATCMDDlg)
	enum { IDD = IDD_INPUTATCMD_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CInputATCMDDlg)
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CInputATCMDDlg)
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
	afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point);
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	virtual void OnOK();
	virtual void OnCancel();
	afx_msg void OnShowInputATCmd();
	afx_msg void OnUpdateShowInputATCmd(CCmdUI* pCmdUI);
	afx_msg void OnUpdateHideInputATCmd(CCmdUI* pCmdUI); 
	afx_msg void OnHideInputATCmd();
	afx_msg void OnExit();
	afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
	DECLARE_MESSAGE_MAP()
public:	
	BOOL PreCreateWindow(CREATESTRUCT& cs); 
	void SendKey();
	void ReleaseFocus();
public:
	CSystemTray cSystray;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_INPUTATCMDDLG_H__8DBD0148_A66B_4E59_98D4_471ED076F48A__INCLUDED_)

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