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📄 splash.h

📁 这是一个有关一维信号小波分解与重构的VC++源程序
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// CG: This file was added by the Splash Screen component.

#ifndef _SPLASH_SCRN_
#define _SPLASH_SCRN_

// Splash.h : header file
//

/////////////////////////////////////////////////////////////////////////////
//   Splash Screen class

class CSplashWnd : public CWnd
{
	// Construction
protected:
	CSplashWnd();
	
	// Attributes:
public:
	CBitmap m_bitmap;
	
	// Operations
public:
	static void EnableSplashScreen(BOOL bEnable = TRUE);
	static void ShowSplashScreen(CWnd* pParentWnd = NULL);
	
	// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSplashWnd)
public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	//}}AFX_VIRTUAL
	
	// Implementation
public:
	~CSplashWnd();
	virtual void PostNcDestroy();
	
protected:
	BOOL Create(CWnd* pParentWnd = NULL);
	void HideSplashScreen();
	static BOOL c_bShowSplashWnd;
	static CSplashWnd* c_pSplashWnd;
	
	// Generated message map functions
protected:
	//{{AFX_MSG(CSplashWnd)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnPaint();
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


#endif

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