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📄 globals.java

📁 利用java实现的多人游戏的服务器系统
💻 JAVA
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package com.hypefiend.javagamebook.common;/** * Globals.java * * Common constants for client and server *  * @author <a href="mailto:bret@hypefiend.com">bret barker</a> * @version 1.0 */public class Globals {    /** port the server listens on */    public static final int PORT = 8398;    /** size of ByteBuffer for reading/writing from channels */    public static final int NET_BUFFER_SIZE=512;    /** maximum event size in bytes */    public static final int MAX_EVENT_SIZE=5000;    /** interval to sleep between attempts to write to a channel. */    public static final long CHANNEL_WRITE_SLEEP = 10L;    /** number of worker threads for EventWriter */    public static final int EVENT_WRITER_WORKERS = 5;    /** default number of workers for GameControllers */    public static final int DEFAULT_CONTROLLER_WORKERS = 5;}

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