📄 simplemarshaller.hpp
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/*************************************************************************** tag: Peter Soetens Mon Jan 19 14:11:20 CET 2004 SimpleMarshaller.hpp SimpleMarshaller.hpp - description ------------------- begin : Mon January 19 2004 copyright : (C) 2004 Peter Soetens email : peter.soetens@mech.kuleuven.ac.be *************************************************************************** * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public * * License as published by the Free Software Foundation; * * version 2 of the License. * * * * As a special exception, you may use this file as part of a free * * software library without restriction. Specifically, if other files * * instantiate templates or use macros or inline functions from this * * file, or you compile this file and link it with other files to * * produce an executable, this file does not by itself cause the * * resulting executable to be covered by the GNU General Public * * License. This exception does not however invalidate any other * * reasons why the executable file might be covered by the GNU General * * Public License. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, * * Suite 330, Boston, MA 02111-1307 USA * * * ***************************************************************************/ #ifndef PI_PROPERTIES_SIMPLE_MARSHALLER#define PI_PROPERTIES_SIMPLE_MARSHALLER#include "../Property.hpp"#include "../PropertyIntrospection.hpp"#include <iostream>#include <vector>#include <map>#include <string>#include <sstream>namespace RTT{ /** * A simple marshaller which flattens your property bag into simple * types. The representation has the following structure: * <br> * <i>typecode, name length, name, ':', value length, value, ';'</i> * * For example, to declare a string with contents "value":<br> * <i>Sktest:lvalue;</i><br> * Except that the <i>k</i> and <i>l</i> would be replaced by byte values four and * five. * * The <i>typecodes</i> are: * - B: booleans * - C: single characters * - I: ASCII-represented integers * - D: ASCII-represented doubles * - S: variable length strings * * The <i>name length</i> is a single byte and thus limits the length * of names to 255 characters. (Zero means zero length.) * * The <i>name</i> is an ASCII string representing the name of the * property. * * The <i>value length</i> is a single byte and thus limits the length * of names to 255 characters. (Zero means zero length.) * * */ template<typename o_stream> class SimpleMarshaller : public Marshaller, protected PropertyIntrospection { static const char TYPECODE_BOOL = 'B'; static const char TYPECODE_CHAR = 'C'; static const char TYPECODE_INT = 'I'; static const char TYPECODE_UINT = 'U'; static const char TYPECODE_DOUBLE = 'D'; static const char TYPECODE_STRING = 'S'; template< class T > void writeOut(const char tc, const Property<T> &v) { std::stringstream buffer; buffer << v.get(); _os << tc; _os.put(v.getName().size()); _os << v.getName() << ":"; _os.put( buffer.str().size() ); _os << buffer.str() << ";"; } virtual void introspect(PropertyBase* pb) { PropertyIntrospection::introspect( pb ); } virtual void introspect(Property<bool> &v) { writeOut(TYPECODE_BOOL, v); } virtual void introspect(Property<char> &v) { writeOut(TYPECODE_CHAR, v); } virtual void introspect(Property<int> &v) { writeOut(TYPECODE_INT, v); } virtual void introspect(Property<unsigned int> &v) { writeOut(TYPECODE_UINT, v); } virtual void introspect(Property<double> &v) { writeOut(TYPECODE_DOUBLE, v); } virtual void introspect(Property<std::string> &v) { writeOut(TYPECODE_STRING, v); } virtual void introspect(Property<PropertyBag> &v) { serialize(v.get()); } typedef o_stream output_stream; typedef o_stream OutputStream; output_stream &_os; public: SimpleMarshaller(output_stream &os) : _os(os) {} virtual void flush() {} virtual void serialize(PropertyBase* p) { p->identify(this); } virtual void serialize(const PropertyBag &v) { v.identify(this); } };}#endif
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