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📄 tinyxml.cpp

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/***************************************************************************  tag: Peter Soetens  do nov 2 13:06:01 CET 2006  tinyxml.cpp                         tinyxml.cpp -  description                           -------------------    begin                : do november 02 2006    copyright            : (C) 2006 Peter Soetens    email                : peter.soetens@gmail.com  *************************************************************************** *   This library is free software; you can redistribute it and/or         * *   modify it under the terms of the GNU General Public                   * *   License as published by the Free Software Foundation;                 * *   version 2 of the License.                                             * *                                                                         * *   As a special exception, you may use this file as part of a free       * *   software library without restriction.  Specifically, if other files   * *   instantiate templates or use macros or inline functions from this     * *   file, or you compile this file and link it with other files to        * *   produce an executable, this file does not by itself cause the         * *   resulting executable to be covered by the GNU General Public          * *   License.  This exception does not however invalidate any other        * *   reasons why the executable file might be covered by the GNU General   * *   Public License.                                                       * *                                                                         * *   This library is distributed in the hope that it will be useful,       * *   but WITHOUT ANY WARRANTY; without even the implied warranty of        * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     * *   Lesser General Public License for more details.                       * *                                                                         * *   You should have received a copy of the GNU General Public             * *   License along with this library; if not, write to the Free Software   * *   Foundation, Inc., 59 Temple Place,                                    * *   Suite 330, Boston, MA  02111-1307  USA                                * *                                                                         * ***************************************************************************/  /*www.sourceforge.net/projects/tinyxmlOriginal code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com)This software is provided 'as-is', without any express or impliedwarranty. In no event will the authors be held liable for anydamages arising from the use of this software.Permission is granted to anyone to use this software for anypurpose, including commercial applications, and to alter it andredistribute it freely, subject to the following restrictions:1. The origin of this software must not be misrepresented; you mustnot claim that you wrote the original software. If you use thissoftware in a product, an acknowledgment in the product documentationwould be appreciated but is not required.2. Altered source versions must be plainly marked as such, andmust not be misrepresented as being the original software.3. This notice may not be removed or altered from any sourcedistribution.*/#include <ctype.h>#include "tinyxml.h"#ifdef TIXML_USE_STL#include <sstream>#include <iostream>#endifnamespace RTT { namespace detail {bool TiXmlBase::condenseWhiteSpace = true;void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_OSTREAM* stream ){	TIXML_STRING buffer;	PutString( str, &buffer );	(*stream) << buffer;}void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_STRING* outString ){	int i=0;	while( i<(int)str.length() )	{		unsigned char c = (unsigned char) str[i];		if (    c == '&' 		     && i < ( (int)str.length() - 2 )			 && str[i+1] == '#'			 && str[i+2] == 'x' )		{			// Hexadecimal character reference.			// Pass through unchanged.			// &#xA9;	-- copyright symbol, for example.			//			// The -1 is a bug fix from Rob Laveaux. It keeps			// an overflow from happening if there is no ';'.			// There are actually 2 ways to exit this loop -			// while fails (error case) and break (semicolon found).			// However, there is no mechanism (currently) for			// this function to return an error.			while ( i<(int)str.length()-1 )			{				outString->append( str.c_str() + i, 1 );				++i;				if ( str[i] == ';' )					break;			}		}		else if ( c == '&' )		{			outString->append( entity[0].str, entity[0].strLength );			++i;		}		else if ( c == '<' )		{			outString->append( entity[1].str, entity[1].strLength );			++i;		}		else if ( c == '>' )		{			outString->append( entity[2].str, entity[2].strLength );			++i;		}		else if ( c == '\"' )		{			outString->append( entity[3].str, entity[3].strLength );			++i;		}		else if ( c == '\'' )		{			outString->append( entity[4].str, entity[4].strLength );			++i;		}		else if ( c < 32 )		{			// Easy pass at non-alpha/numeric/symbol			// Below 32 is symbolic.			char buf[ 32 ];						#if defined(TIXML_SNPRINTF)						TIXML_SNPRINTF( buf, sizeof(buf), "&#x%02X;", (unsigned) ( c & 0xff ) );			#else				sprintf( buf, "&#x%02X;", (unsigned) ( c & 0xff ) );			#endif					//*ME:	warning C4267: convert 'size_t' to 'int'			//*ME:	Int-Cast to make compiler happy ...			outString->append( buf, (int)strlen( buf ) );			++i;		}		else		{			//char realc = (char) c;			//outString->append( &realc, 1 );			*outString += (char) c;	// somewhat more efficient function call.			++i;		}	}}// <-- Strange class for a bug fix. Search for STL_STRING_BUGTiXmlBase::StringToBuffer::StringToBuffer( const TIXML_STRING& str ){	buffer = new char[ str.length()+1 ];	if ( buffer )	{		strcpy( buffer, str.c_str() );	}}TiXmlBase::StringToBuffer::~StringToBuffer(){	delete [] buffer;}// End strange bug fix. -->TiXmlNode::TiXmlNode( NodeType _type ) : TiXmlBase(){	parent = 0;	type = _type;	firstChild = 0;	lastChild = 0;	prev = 0;	next = 0;}TiXmlNode::~TiXmlNode(){	TiXmlNode* node = firstChild;	TiXmlNode* temp = 0;	while ( node )	{		temp = node;		node = node->next;		delete temp;	}	}void TiXmlNode::CopyTo( TiXmlNode* target ) const{	target->SetValue (value.c_str() );	target->userData = userData; }void TiXmlNode::Clear(){	TiXmlNode* node = firstChild;	TiXmlNode* temp = 0;	while ( node )	{		temp = node;		node = node->next;		delete temp;	}		firstChild = 0;	lastChild = 0;}TiXmlNode* TiXmlNode::LinkEndChild( TiXmlNode* node ){	assert( node->parent == 0 || node->parent == this );	assert( node->GetDocument() == 0 || node->GetDocument() == this->GetDocument() );	node->parent = this;	node->prev = lastChild;	node->next = 0;	if ( lastChild )		lastChild->next = node;	else		firstChild = node;			// it was an empty list.	lastChild = node;	return node;}TiXmlNode* TiXmlNode::InsertEndChild( const TiXmlNode& addThis ){	TiXmlNode* node = addThis.Clone();	if ( !node )		return 0;	return LinkEndChild( node );}TiXmlNode* TiXmlNode::InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis ){		if ( !beforeThis || beforeThis->parent != this )		return 0;	TiXmlNode* node = addThis.Clone();	if ( !node )		return 0;	node->parent = this;	node->next = beforeThis;	node->prev = beforeThis->prev;	if ( beforeThis->prev )	{		beforeThis->prev->next = node;	}	else	{		assert( firstChild == beforeThis );		firstChild = node;	}	beforeThis->prev = node;	return node;}TiXmlNode* TiXmlNode::InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis ){	if ( !afterThis || afterThis->parent != this )		return 0;	TiXmlNode* node = addThis.Clone();	if ( !node )		return 0;	node->parent = this;	node->prev = afterThis;	node->next = afterThis->next;	if ( afterThis->next )	{		afterThis->next->prev = node;	}	else	{		assert( lastChild == afterThis );		lastChild = node;	}	afterThis->next = node;	return node;}TiXmlNode* TiXmlNode::ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis ){	if ( replaceThis->parent != this )		return 0;	TiXmlNode* node = withThis.Clone();	if ( !node )		return 0;	node->next = replaceThis->next;	node->prev = replaceThis->prev;	if ( replaceThis->next )		replaceThis->next->prev = node;	else		lastChild = node;	if ( replaceThis->prev )		replaceThis->prev->next = node;	else		firstChild = node;	delete replaceThis;	node->parent = this;	return node;}bool TiXmlNode::RemoveChild( TiXmlNode* removeThis ){	if ( removeThis->parent != this )	{			assert( 0 );		return false;	}	if ( removeThis->next )		removeThis->next->prev = removeThis->prev;	else		lastChild = removeThis->prev;	if ( removeThis->prev )		removeThis->prev->next = removeThis->next;	else		firstChild = removeThis->next;	delete removeThis;	return true;}const TiXmlNode* TiXmlNode::FirstChild( const char * _value ) const{	const TiXmlNode* node;	for ( node = firstChild; node; node = node->next )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}TiXmlNode* TiXmlNode::FirstChild( const char * _value ){	TiXmlNode* node;	for ( node = firstChild; node; node = node->next )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}const TiXmlNode* TiXmlNode::LastChild( const char * _value ) const{	const TiXmlNode* node;	for ( node = lastChild; node; node = node->prev )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}TiXmlNode* TiXmlNode::LastChild( const char * _value ){	TiXmlNode* node;	for ( node = lastChild; node; node = node->prev )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}const TiXmlNode* TiXmlNode::IterateChildren( const TiXmlNode* previous ) const{	if ( !previous )	{		return FirstChild();	}	else	{		assert( previous->parent == this );		return previous->NextSibling();	}}TiXmlNode* TiXmlNode::IterateChildren( TiXmlNode* previous ){	if ( !previous )	{		return FirstChild();	}	else	{		assert( previous->parent == this );		return previous->NextSibling();	}}const TiXmlNode* TiXmlNode::IterateChildren( const char * val, const TiXmlNode* previous ) const{	if ( !previous )	{		return FirstChild( val );	}	else	{		assert( previous->parent == this );		return previous->NextSibling( val );	}}TiXmlNode* TiXmlNode::IterateChildren( const char * val, TiXmlNode* previous ){	if ( !previous )	{		return FirstChild( val );	}	else	{		assert( previous->parent == this );		return previous->NextSibling( val );	}}const TiXmlNode* TiXmlNode::NextSibling( const char * _value ) const {	const TiXmlNode* node;	for ( node = next; node; node = node->next )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}TiXmlNode* TiXmlNode::NextSibling( const char * _value ){	TiXmlNode* node;	for ( node = next; node; node = node->next )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}const TiXmlNode* TiXmlNode::PreviousSibling( const char * _value ) const{	const TiXmlNode* node;	for ( node = prev; node; node = node->prev )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}TiXmlNode* TiXmlNode::PreviousSibling( const char * _value ){	TiXmlNode* node;	for ( node = prev; node; node = node->prev )	{		if ( strcmp( node->Value(), _value ) == 0 )			return node;	}	return 0;}void TiXmlElement::RemoveAttribute( const char * name ){	TIXML_STRING str( name );	TiXmlAttribute* node = attributeSet.Find( str );	if ( node )	{		attributeSet.Remove( node );		delete node;	}}const TiXmlElement* TiXmlNode::FirstChildElement() const{	const TiXmlNode* node;	for (	node = FirstChild();			node;			node = node->NextSibling() )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}TiXmlElement* TiXmlNode::FirstChildElement(){	TiXmlNode* node;	for (	node = FirstChild();			node;			node = node->NextSibling() )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}const TiXmlElement* TiXmlNode::FirstChildElement( const char * _value ) const{	const TiXmlNode* node;	for (	node = FirstChild( _value );			node;			node = node->NextSibling( _value ) )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}TiXmlElement* TiXmlNode::FirstChildElement( const char * _value ){	TiXmlNode* node;	for (	node = FirstChild( _value );			node;			node = node->NextSibling( _value ) )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}const TiXmlElement* TiXmlNode::NextSiblingElement() const{	const TiXmlNode* node;	for (	node = NextSibling();	node;	node = node->NextSibling() )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}TiXmlElement* TiXmlNode::NextSiblingElement(){	TiXmlNode* node;	for (	node = NextSibling();	node;	node = node->NextSibling() )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}const TiXmlElement* TiXmlNode::NextSiblingElement( const char * _value ) const{	const TiXmlNode* node;	for (	node = NextSibling( _value );	node;	node = node->NextSibling( _value ) )	{		if ( node->ToElement() )			return node->ToElement();	}	return 0;}

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