📄 cegdiobject.h
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/* ---------------------------------------------------------------------------------------------------
*
* Windows CE Graphics Libary v1.00.0000
*
*
* Written by James.
* Bug report : jiet@msn.com
* Copyright 2001
*/
// File : CEGDIObject.H
// Graphics Object head file.
//-----------------------------------------------------------------------------------------------------
// Update Information.
//-----------------------------------------------------------------------------------------------------
/*
* Created by James D. 2001.
* Date: 01/11/2001
*/
#ifndef _CEGDIOBJECT_
#define _CEGDIOBJECT_
#include "CEGraphics.h"
#include "CEGDefine.h"
class CCEDraw;
//
// CCEGDIObject : Base class for all gdi Objects
//
class CEGL_API CCEGDIObject
{
public:
CCEGDIObject() {}
~CCEGDIObject() {}
public:
DWORD m_dwObjectType; // Indicate the object type
};
//
// CCEPen : Pen class
//
class CEGL_API CCEPen : public CCEGDIObject
{
public:
CCEPen( UINT nPenStyle, UINT nWidth, unsigned short Color );
CCEPen();
~CCEPen();
public:
/*
* Create the pen with the pen attribute
*/
BOOL CreatePen( UINT nPenStyle, UINT nWidth, unsigned short Color );
public:
UINT m_nPenStyle; // Pen Style, Not support now
UINT m_nWidth; // Pen Width, Not support now
unsigned short m_Color; // Pen Color
};
//
// CCEBrush : Brush class
//
class CEGL_API CCEBrush : public CCEGDIObject
{
public:
CCEBrush( UINT nBrushStyle, unsigned short Color, long lbHatch );
CCEBrush();
~CCEBrush();
public:
/*
* Create the Brush with the specify brush attribute
*/
BOOL CreateBrush( UINT nBrushStyle, unsigned short Color, long lbHatch );
public:
UINT m_nBrushStyle;
unsigned short m_Color;
long m_lbHatch;
};
//
// CCEFont : Font class
//
class CEGL_API CCEFont : public CCEGDIObject
{
public:
CCEFont();
~CCEFont();
public:
/*
* Create the Font with the specify Font attribute
*/
BOOL CreateFont( int nHeight,
int nWidth,
int nEscapement,
int nOrientation,
int nWeight,
BYTE bItalic,
BYTE bUnderline,
BYTE cStrikeOut,
BYTE nCharSet,
BYTE nOutPrecision,
BYTE nClipPrecision,
BYTE nQuality,
BYTE nPitchAndFamily,
LPCTSTR lpszFacename );
BOOL CreateFontIndirect( const LOGFONT *lpFont );
VOID SetFontColor( unsigned short nColor ){ m_nColor = nColor; }
public:
HFONT m_hFont;
unsigned short m_nColor;
};
//
// CCEBitmap : Bitmap Class
//
#include "imgdecmp.h"
// Define BitBle Style...
#define SRCALPHA 1001
#define SRCCOLORKEY 1002
// Define Buffer Type...
#define CEB_TYPE_BITMAP 10000
#define CEB_TYPE_SCREENBUFFER 10001
class CEGL_API CCEBitmap : public CCEGDIObject
{
public:
CCEBitmap();
~CCEBitmap();
public:
/*
* Load the bitmap and translate to the GAPI recoginzlia memory buffer...
*/
BOOL LoadBitmap( CCEDraw* pCEDraw, LPCTSTR lpszBitmapName );
/*
* Transfers pixels from a specified source rectangle to a specified destination rectangle
*/
BOOL BitBlt( CCEDraw* pCEDraw,
int nXDest, int nYDest,
int nWidth = 0, int nHeight = 0,
int nXSrc = 0, int nYSrc = 0,
DWORD dwRop = SRCCOPY,
float fAlpha = 0.5f );
/*
* Get the bitmap size...
*/
SIZE GetSize( VOID ) { return m_sizeBitmap; }
protected:
/*
* Use the IMGDECMP.DLL to load the image data file...
*/
HBITMAP LoadFile( LPCTSTR lpszBitmapName );
// Callback function to load image file data...
static void CALLBACK ImageProgress( IImageRender *, BOOL, LPARAM);
static DWORD CALLBACK GetImageData( LPSTR, DWORD, LPARAM);
protected:
SIZE m_sizeBitmap;
unsigned char* m_pBitmapBuffer;
unsigned short m_nType;
};
#endif // _CEGDIOBJECT_
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