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# Begin Source File
SOURCE=.\CEGdiObject.cpp
!IF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Release"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Debug"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Release"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Debug"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Release"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Debug"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Release"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGDI=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Debug"
DEP_CPP_CEGDI=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGraphics.h"\
".\imgdecmp.h"\
".\imgrendr.h"\
".\StdAfx.h"\
{$(INCLUDE)}"Gx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\CEGL.cpp
!IF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Release"
DEP_CPP_CEGL_=\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Debug"
DEP_CPP_CEGL_=\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Release"
DEP_CPP_CEGL_=\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Debug"
DEP_CPP_CEGL_=\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Release"
DEP_CPP_CEGL_=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGL.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGL_=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Debug"
DEP_CPP_CEGL_=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGL.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGL_=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Release"
DEP_CPP_CEGL_=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGL.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGL_=\
".\Display.h"\
".\GAPI_Emu.h"\
".\mgdecmp.h"\
".\mgrendr.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Debug"
DEP_CPP_CEGL_=\
".\CEDraw.h"\
".\CEGDefine.h"\
".\CEGdiObject.h"\
".\CEGL.h"\
".\CEGraphics.h"\
".\imgdecmp.h"\
".\imgrendr.h"\
".\StdAfx.h"\
{$(INCLUDE)}"Gx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\CEGraphics.cpp
!IF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Release"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Debug"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Release"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Debug"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Release"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Debug"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Release"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
NODEP_CPP_CEGRA=\
".\Display.h"\
".\GAPI_Emu.h"\
".\x.h"\
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Debug"
DEP_CPP_CEGRA=\
".\CEGDefine.h"\
".\CEGraphics.h"\
".\StdAfx.h"\
{$(INCLUDE)}"Gx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE MIPS) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE SH3) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE ARM) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "CEGL - Win32 (WCE x86em) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\CEDraw.h
# End Source File
# Begin Source File
SOURCE=.\CEGDefine.h
# End Source File
# Begin Source File
SOURCE=.\CEGdiObject.h
# End Source File
# Begin Source File
SOURCE=.\CEGL.h
# End Source File
# Begin Source File
SOURCE=.\CEGraphics.h
# End Source File
# Begin Source File
SOURCE=.\Conf.h
# End Source File
# Begin Source File
SOURCE=.\Display.h
# End Source File
# Begin Source File
SOURCE=.\Polygon.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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